(Disclaimer: I've never played for very long, so I'm a bit of an eternal noob in some ways.)
I'm curious about what's being said in this topic. Isn't one of the main complaints about iRO the way its company chooses to make profit? This is the only online game I've played on and off since I was a child, and I feel like each time I come back it's become harder and harder to play with other people unless you're willing to pay a lot of money for it. Is this directly related to kRO too? I mean, do they have to follow orders from Korea, or is this just the strategy chosen by this specific company?
I seem to remember that ages ago you could very well play without paying real money for anything, it would just take you much longer to achieve certain milestones. But now there are so many items you could never drop while playing, even if you do it a lot and well. I know for a fact that an AB without Clergy Nurse Cap and a Geneticist without Cylinder will often get bullied out of parties while leveling (I've witnessed this on more than one occasion). You *could* farm, make money and buy those items without real cash, but everything is so expensive that this has also become nearly impossible.
I don't know anything about kRO and jRO. What are the main differences over there that have allowed those companies to keep so many players over the years? And, if you could choose, which of those would you want to see implemented to iRO soon?
Game before used to be pay to play like WoW... i know, i payed for it... but, because WoW and other MMOS arrived, they had to change it to "stay afloat" which was ever wrong too... then the Free to play, cash shop- model arrived and they never went back.
The reason kRO and jRO have so many players is because they are used to other kind of gameplay... its like the videogames on consoles...pokemon, Final fantasy and other are "turn based farm a lot" and thats what they loved RO, while this side of the world got used to FPS and History modes, which make it hard to accept the game on a mor epopular level - i guess? i hear that somehwere on a youtube video of video game history and it made a lot of sense