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Homunculus EXP?


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#1 wmoreiradev

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Posted 12 February 2020 - 02:29 AM

How much EXP the homunculus get in RO Transcedence?

Is this description valid https://irowiki.org/...ce_and_Leveling ?


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#2 Oshi19

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Posted 12 February 2020 - 09:47 AM

10% of all sources of experience


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#3 Krispin2

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Posted 12 February 2020 - 11:24 AM

10% of all sources of experience

 

VModCinnamon says it's just higher exp requirements, but since homunculus get the same tiny amount from theirs or your kills I still suspect this to be the case.


Edited by Krispin2, 12 February 2020 - 11:25 AM.

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#4 VModCinnamon

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Posted 12 February 2020 - 11:38 AM

Supposedly it is using Classic's EXP table or close to it.
http://imgc.gnjoy.co...oving2_img6.jpg


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#5 Miinoru

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Posted 12 February 2020 - 07:08 PM

the necessary exp is absurd, we are not korean... 


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#6 deforte

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Posted 13 February 2020 - 03:58 AM

the necessary exp is absurd, we are not korean... 

 

and playing a game that created by korean xD


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#7 victormbf

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Posted 25 March 2020 - 06:45 AM

Supposedly it is using Classic's EXP table or close to it.
http://imgc.gnjoy.co...oving2_img6.jpg

 

Any plans to revert it back to Pre-hiatus, lower the amount needed or anything to help leveling homuncs?

 

One good thing that happens now is that the homunculus gets exp from quests, but only Base EXP, and if you choose Base only to speed it up, you'll get to 150/35 from turn ins while the homunculus will still be around 120 or so.

 

While trying to level it up, when you teleport, the mobs will go after the homunc right away, instead of waiting the 2sec "invincibility" players get when teleporting. So it's annoying as hell to level it up in agressive maps

 

 

So devs tried to cut AFK leveling, but the way they did it, even active leveling is worse than before

 

 

EDIT: if there was a way to edit how much you could donate to your homunculus, just like Guilds do, it would be a way to solve the problem


Edited by victormbf, 25 March 2020 - 06:52 AM.

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#8 VModCinnamon

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Posted 25 March 2020 - 10:42 AM

Any plans to revert it back to Pre-hiatus, lower the amount needed or anything to help leveling homuncs?

 

One good thing that happens now is that the homunculus gets exp from quests, but only Base EXP, and if you choose Base only to speed it up, you'll get to 150/35 from turn ins while the homunculus will still be around 120 or so.

 

While trying to level it up, when you teleport, the mobs will go after the homunc right away, instead of waiting the 2sec "invincibility" players get when teleporting. So it's annoying as hell to level it up in agressive maps

 

 

So devs tried to cut AFK leveling, but the way they did it, even active leveling is worse than before

 

 

EDIT: if there was a way to edit how much you could donate to your homunculus, just like Guilds do, it would be a way to solve the problem

 

Removing the update is unlikely to happen, Not sure about modifying the EXP possibly it is hardcoded and cannot be done in house.


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#9 Ashuckel

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Posted 25 March 2020 - 01:19 PM

they can, it was done in the past
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#10 VModCinnamon

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Posted 25 March 2020 - 01:28 PM

The tables yes, but not sure about the EXP gain from the owner to the homunculus. Could ask about it in a moment.

 

Edit: Well, that was quick, as informed by the staff currently there are no plans to change the EXP table seeing that it is easier to get EXP now. As for the 10% EXP gain, this cannot be changed in house.


Edited by VModCinnamon, 25 March 2020 - 01:34 PM.

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#11 Ashuckel

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Posted 25 March 2020 - 09:35 PM

it's "easier" in that there's no need to leave your character AFK in orc dun2 for a month straight while you play on another character/do something else, sure.

But it takes a puppy ton longer now unless you can power through something like bio5 boards (wich award close to a billion exp total) to make it bearable
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#12 DollyPlurtastic

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Posted 27 March 2020 - 08:28 AM

are any user Ai working? like azzy or mirai?


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#13 EdwardEG

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Posted 27 March 2020 - 08:40 PM

If you are referring to auto attack homun = No.
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#14 Nachip92

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Posted 07 April 2020 - 02:57 AM

yea, the exp for the homunculus its absurd,

right now my alchemist is level 90 , by doing level 80-95 quest of killing 150 monster the homun gets about 30% of a level, and 0.2-0.3% per monster of the quest. and the homunculus is level 30, 30 !!!, not even high to kill level 80 monsters by its own, or even hit them without getting killed.

Edit:

Image 1 https://imgur.com/TnMY0M0 homun with 28 % before colleing the quest.

image 2 https://imgur.com/pf6kxvi homun with 39 % after colleting the quest


Edited by Nachip92, 07 April 2020 - 12:40 PM.

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#15 NaILza

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Posted 10 April 2020 - 08:24 PM

talking about exp

It is disturbing to get 10 level in Gene but get only 1 level in Homun

I don't know that I will be able to use Sera painkiller before I max out or not (Gen121(100 before update) Homun 109(107 before updated and super regret that I didn;t afk her to at least get painkiler  before updated my leveling will be a lot easier with painkiller))


Edited by NaILza, 10 April 2020 - 08:25 PM.

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#16 PaulEdward

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Posted 12 April 2020 - 07:03 PM

before, i'm really into sharing the xp with the homun, but if this is the setup then I'd opt to have the old settings.

 

The XP gain is ridiculous! I went to endless tower hoping that I can get tons of xp from killing boss monsters..  to find out after the top level, I only got 30% xp  at Homun lvl 81?!?!?! like for real!? an MVP monster gaining only a decimal xp? hahaha

 

With this patch, no homunculus will attain its max level...  :ani_swt3:


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#17 Boyeteers

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Posted 12 April 2020 - 07:10 PM

You can use nct bounties it gave me 10% exp for every ti with bmx3 at 150-151 or finish up nightmare bio bb.
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