Making cards like eggyra, raydric etc only half as useful, if that.
40% sp recovery on a coat as an option when eggyra only gives 15%?
getting 60+ neutral resist just from armors? neutral resist rolls being worth 5-6m more than other rolls.
What [Removed] developer decided not to follow the kro zero mechanics and make neutral resist not like raydric? and if hp recovery works on potions like knight hp recovery skill does, then you can get like 200% healing from potions with a couple of hp recovery option armors.
this game is going to fail with these options being completely out of balance. its like the developers have never played RO before.
Edited by VModCinnamon, 07 April 2020 - 05:24 AM.
Mod Edit: That was inappropriate.