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Patch Notes 4/21/2020 [Complete]


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#1 Dragonlark

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Posted 21 April 2020 - 11:09 AM

DS-Evolved-image.png

Maintenance Notes
Patch Version 0.8.34, Client Version: 10.4.0.1

Server Maintenance
2020-04-21, 13:00 Server Time

 

 

DragonSaga Evolved
 

Bug Fixes
- [Evolved] Soulcraft Randomizer can now be destroyed if wanted
- a bug has been fixed that caused all monsters in the Black Claw Nest to commit suicide
- a bug has been fixed that the Scenario Map of Vegabond was considered a Level 80 area which caused the penalty to set Def and Atk to 100% penalty

 

Adjustments
- F7 monsters are not longer affected by any of the Evolved changes
- the Boss Monsters of Easter Forest are not longer X-Atk Reistent
- Cetirus Monster has been adjusted a bit
- Galaxy Bosses have been adjusted a bit
- Flix, Hercules and Perseus got another HP boost
- the graveyard bosses have been adjusted a bit
- the minibosses in the element Dark dungeon have been adjusted a bit

Skill Adjustments
Hypnotizer

Hypnotizer's sleep effect lasts for 4 seconds on all skill levels. The chance and the numbers of affected targets stay untouched.

Quagmire
Since a bug has been fixed which prevented the skill from hitting 100% the duration of the effect has been reduced to 1s, 2s, 3s, 4s and 5s on the particular skill level.
Chance is now – as intended – 100%, number of affected target stays untouched.


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#2 Dragonlark

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Posted 21 April 2020 - 12:12 PM

 
The server maintenance is now complete and the server is open! Elga and Dark Claw Nest have also reopened at this time!

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#3 Coolsam

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Posted 21 April 2020 - 12:47 PM

Okay can something be done about the fact you swapped the Evade SC bonuses on a majority of armor pieces in the game to Movement Speed?

 

I understood the need for Evolved Randomizers. But since you changed the Evade on Armors to Movement Speed with the initial Evolution patch we can't even use said Evolved Randomizers to swap them to something proper. Players have upwards of 50-100 Movement Speed above the cap unintentionally and can't even fix it with the item designed to change what they replaced in the first place. I'm pretty sure no one's supposed to have multiple 5%+ Movement speed soulcrafts on their armors and IM gear that were never supposed to have Movement Speed in the first place.


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