oh i see ths( AK + Mobscarf + Jring ) * ( WK )
( Atk % ) * (Size % )
Meteor Assault Guide WIP
#326
Posted 10 June 2020 - 08:39 PM
#327
Posted 15 June 2020 - 06:02 PM
#328
Posted 15 June 2020 - 06:34 PM
No.
#329
Posted 15 June 2020 - 08:11 PM
Hello all,
How to deal with long ranged attacks and also monsters with shield reflect for MA build?
And also is EDP necessary for MA build?
Thanks
#330
Posted 15 June 2020 - 08:20 PM
#331
Posted 15 June 2020 - 08:33 PM
how about.... using ranged attacks on them?
making a gx focused on MA doesn't delete every other key on your skillbar other than Meteor Assault, although some people probably think it does.
#332
Posted 15 June 2020 - 08:38 PM
how about.... using ranged attacks on them?
making a gx focused on MA doesn't delete every other key on your skillbar other than Meteor Assault, although some people probably think it does.
yes i use CRS but facing problem when there is too many monsters
#333
Posted 16 June 2020 - 06:33 AM
backslide and take it slow? cloak? is this in ET or somewhere else?
#334
Posted 17 June 2020 - 11:45 AM
backslide and take it slow? cloak? is this in ET or somewhere else?
#335
Posted 17 June 2020 - 11:47 AM
And for shield reflect monsters? Rolling cutter?
#336
Posted 17 June 2020 - 12:27 PM
CRS for reflects
RC for "facing problem when there is too many monsters "
#337
Posted 17 June 2020 - 02:06 PM
I'm having difficulty finding information on this issue. I still see a cast bar when I cast M.A. with Magic Essence 3.
Isn't Magic Essence 3 supposed to make M.A. instant cast? or do I need something else to get it to instant cast?
#338
Posted 17 June 2020 - 04:18 PM
I had this problem also, but after relogin or unrequited my gear then fixed somehowI'm having difficulty finding information on this issue. I still see a cast bar when I cast M.A. with Magic Essence 3.
Isn't Magic Essence 3 supposed to make M.A. instant cast? or do I need something else to get it to instant cast?
#339
Posted 17 June 2020 - 04:20 PM
#340
Posted 17 June 2020 - 04:23 PM
#341
Posted 17 June 2020 - 08:07 PM
http://db.irowiki.or...ter-skill/1832/
http://db.irowiki.or...ter-skill/1751/
Make sure to look at minion skills too for ifrit. It's fun to learn how to deal with them yourself first. Don't look for answers and spoil the fun huhu.
#342
Posted 19 June 2020 - 08:42 AM
Dont know why but a GM (Rune Knight) is KS'ing everyone at NCT.
Do they do this often?
(srry posting this here)
#343
Posted 19 June 2020 - 08:57 PM
I went with route 1. Have 2 things I was hoping to get some assistance with.
NOGH- amadaris owned super easily. Is there any way to kill this boss alone? Or do you always need a big party? If so how can I kill this guy? His shield reflect is horrible. What gears do I need?
Bio5- how can I solo here? Any particular recommendations in gears?
Thanks
#344
Posted 05 July 2020 - 12:53 PM
For those of you that use converters at Bio5
#IfWinActive ahk_class Ragnarok SetControlDelay, -1 ;########## ;# Config # ;########## keyMA = a keyWind = b keyWater = c keyEarth = d keyShadow = e ;########### global convertWind = true global convertWater = true global convertEarth = true global convertShadow = true Hotkey, %keyWind%, Wind Hotkey, %keyWater%, Water Hotkey, %keyEarth%, Earth Hotkey, %keyShadow%, Shadow Wind: if (convertWind) { ControlSend , , %keyWind%%keyMA%, , , , global convertWind = false global convertWater = true global convertEarth = true global convertShadow = true } else ControlSend , , %keyMA%, , , , exit Water: if (convertWater) { ControlSend , , %keyWater%%keyMA%, , , , global convertWind = true global convertWater = false global convertEarth = true global convertShadow = true } else ControlSend , , %keyMA%, , , , exit Earth: if (convertEarth) { ControlSend , , %keyEarth%%keyMA%, , , , global convertWind = true global convertWater = true global convertEarth = false global convertShadow = true } else ControlSend , , %keyMA%, , , , exit Shadow: if (convertShadow) { ControlSend , , %keyShadow%%keyMA%, , , , global convertWind = true global convertWater = true global convertEarth = true global convertShadow = false } else ControlSend , , %keyMA%, , , , exit
#345
Posted 06 July 2020 - 06:56 AM
Introduction
This is a guide to end game MVP hunting using Meteor Assault. This build does not require MVP cards or God Items, but I will mention them where they can be useful.
Stats (Base 175)
Route #1 - Imperial Feather, Royal Guard Necklace and Phreeoni Wings.
Str: 120
Agi: 120
Vit: 94
Int: 1
Dex: 3
Luk: 96
Route #2 - Seraphim Coronet, Love Piece and Perverse Demon Mask.
Str: 120
Agi: 1
Vit: 94
Int: 120
Dex: 96
Luk: 3
Skill Tree
Meteor Assault Skill Tree
Equipment
Spoiler
Combat Results
Spoiler
i was reading the egg shells part, what are the other hats like this?
#346
Posted 08 July 2020 - 01:03 AM
For those of you that use converters at Bio5
#IfWinActive ahk_class Ragnarok SetControlDelay, -1 ;########## ;# Config # ;########## keyMA = a keyWind = b keyWater = c keyEarth = d keyShadow = e ;########### global convertWind = true global convertWater = true global convertEarth = true global convertShadow = true Hotkey, %keyWind%, Wind Hotkey, %keyWater%, Water Hotkey, %keyEarth%, Earth Hotkey, %keyShadow%, Shadow Wind: if (convertWind) { ControlSend , , %keyWind%%keyMA%, , , , global convertWind = false global convertWater = true global convertEarth = true global convertShadow = true } else ControlSend , , %keyMA%, , , , exit Water: if (convertWater) { ControlSend , , %keyWater%%keyMA%, , , , global convertWind = true global convertWater = false global convertEarth = true global convertShadow = true } else ControlSend , , %keyMA%, , , , exit Earth: if (convertEarth) { ControlSend , , %keyEarth%%keyMA%, , , , global convertWind = true global convertWater = true global convertEarth = false global convertShadow = true } else ControlSend , , %keyMA%, , , , exit Shadow: if (convertShadow) { ControlSend , , %keyShadow%%keyMA%, , , , global convertWind = true global convertWater = true global convertEarth = true global convertShadow = false } else ControlSend , , %keyMA%, , , , exit
im sorry how does this work? dont get it, why ctrl send 2 keys at once?
#347
Posted 08 July 2020 - 01:26 AM
im sorry how does this work? dont get it, why ctrl send 2 keys at once?
You use the keys assigned to elements to cast MA instead of the MA key. It'll use a converter if your current element is not the key you pressed, but if your current element is the key you pressed then it won't use another converter.
#348
Posted 08 July 2020 - 01:47 AM
You use the keys assigned to elements to cast MA instead of the MA key. It'll use a converter if your current element is not the key you pressed, but if your current element is the key you pressed then it won't use another converter.
didnt know AHK can read the ingame state of a character, thats really nice to know, thanks!
#349
Posted 08 July 2020 - 02:29 AM
man that's nice. It's like changing MA into Water MA, Fire MA like a pseudo DB-MA lol.
#350
Posted 08 July 2020 - 05:53 AM
didnt know AHK can read the ingame state of a character, thats really nice to know, thanks!
its from assigned value when the script is initiated, not the state of a character ingame
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