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Proposal to the improvement of Adventurer Guild NPC


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#1 LordYggdrasill

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Posted 30 April 2020 - 11:31 AM

Hello there, I am here to make a formal request for iRO to make the following changes to the adventurer guild NPC. As we all know of, this NPC received a nice update since last year, and is now becoming more relevant to the game. However, it has a few shortcomings that are still holding back the players. I remember there were plans to make these changes at the end of 2019 but it seems all were forgotten since the long maintenance. Now its about time to pick up this discussion, and below are my proposals to change this NPC for the better:

 

 

1. Enable Selectable EXP distribution for VIP players:

As many ppls already know, the current adventurer guild NPC will always distribute exp evenly for base and job, there is no option to choose base or job only. This is rather frustrating for players, as it happens frequently that players manage to max either base or job, or not even need job levels due to the nature of their classes(ie. Gene). Allowing distribution of EXP on Base only, Job only, or both, similar to BB and Gramps TI, will be a necessary change to make for this NPC to become more useful.

 

2. Allow Hunt-All and Turn-In-All for quests:

Right now it seems that we can only accept or turn in the adventurer guild NPC quests one by one, which is inefficient. The BB allows accepting and turning in all quests at once, and this is especially helpful when there are 6-10 quests completed at the same time. It saves time, and perhaps can give a little bit exp bonus for completing all quests.

 

3. Unique rewards for completing all quests:

The BB and Gramps TI will reward players with EMBs. I personally dont think Adventurer Guild NPC should reward the same items, since it needs its own uniqueness. How about rewarding some items useful for quests/instances(but with low drop rate) upon completing the quests? And the items will depend upon the locations of the bounties(ie. Ghost Chill for LHZ Adventurer Guild NPC)? This will also provide more motivations to the players, as alternative way to farm some items.

 

 

Well these are my proposals above, I am definitely looking to see at least #1 will be accepted and implemented soon, while #2 and #3 will be nice additions if WP likes the idea. I was excited when they talked about improving the NPC in their podcast in winter 2019, but nothing was done so far. Something needs to happen, we need a change for this. Thanks for spending your time reading this long post. I hope WP staff will add their input soon, and I am open for discussion/argument for what you do not like about the points I've made.


Edited by LordYggdrasill, 30 April 2020 - 11:48 AM.

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#2 Ashuckel

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Posted 30 April 2020 - 11:44 AM

Hunt All btw


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#3 LordYggdrasill

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Posted 30 April 2020 - 11:45 AM

Hunt All btw

 

Thx, I've added it to the 2nd point of the proposal.

:)


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#4 LouisLu

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Posted 30 April 2020 - 12:14 PM

just enable 141~175 bio4


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#5 AlohaJayce

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Posted 30 April 2020 - 06:54 PM

I agree. Please enable 141 - 175 BB at Lighthalzen for Bio4. Not all players can solo in NCT and Bio5. We prefer to get into parties.


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#6 LordYggdrasill

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Posted 30 April 2020 - 08:57 PM

Not all players can solo in NCT and Bio5. We prefer to get into parties.

 

Even if everyone can solo NCT and bio 5, its still nice to have parties. Parties are essence of a MMORPG, WP should promote the idea of party plays, rather than make it harder for us.


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#7 LordYggdrasill

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Posted 01 May 2020 - 06:47 AM

Hmm why did you move the thread? Just so that the staff like Campitor will not see it? But I need his input on this one.

:rolleyes:


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#8 LordYggdrasill

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Posted 02 May 2020 - 11:56 AM

Bump, more ppls need to see this, and I am still waiting Campitor's input on the issue.


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#9 Purplecookie

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Posted 08 May 2020 - 12:19 AM

I agree. It gets frustrating after 160.
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