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#101 ChaoticRK

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Posted 16 May 2020 - 03:54 AM

Another entry:

Name: Fiery Ribbon
Base Item: Black Ribbon

------------------------------------------
+0 Effects
Atk + 2 per 10 base level
Hit + 5 per level of Ignition Break
---------------------
+7 Effects
Reduce Ignition Break cast time by .5s
Reduce Ignition Break cooldown by 1s
Increase Ignition Break damage by 2% per level learned of Sword Mastery
---------------------
+9 Effects
Increase Ignition Break damage by 10% per 3 upgrade of [Fiery Ribbon]
Reduces sp consumption of Ignition Break by 20
Increase Bowling Bash Damage by 5% per 3 upgrade of [Fiery Ribbon]
Reduces sp conspumtipn of Bowling Bash by 7
---------------------
Purpose:
To makedo of what a physical RK can use to level. Due to Ignition Break having a high investment of skillpoints to properly use I've added an increase on Bowling Bash damage at +9. The +7 effect is to help spammability of Ignition Break.


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#102 ChaoticRK

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Posted 16 May 2020 - 04:16 AM

For Sura:

Name: Black Beret
Base Item: Focus Beret

------------------------------------------
+0 Effects
Increase hp by 3%
Atk +3 per 10 base level
---------------------
+7 Effects
Adds additional hp 7%
Enables the use of shield spell level 1
Doing/receiving physical attack has a 15% chance to gain spirit sphere
---------------------
+9 Effects
Adds additional hp 10%
Autocasts level 2 Earthquake in conjunction to Flash Combo
HP recovery -100%
SP recovery -100%
---------------------
Purpose:


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#103 ChaoticRK

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Posted 16 May 2020 - 05:30 AM

Kage/Obo

Name: Pink Sakkat
Base Item: Sakkat

------------------------------------------
+0 Effects
Cast uninterruptible
Matk +3 per base 6 int
Increase magical damage to all race by 2% per level of Illusion- Bewitch, Death, Shadow and Shock
---------------------
+7 Effects
Increase 5% damage of Exploding Dragon per level learned of Flaming Petals
Increase  10% damage of Snow Flake draft per level learned of Freezing Spear
Increase 8% damage of First Wind per level learned of Wind Blade
---------------------
+9 Effects
Enables the use of level 1 Mystical Amplification
50% chance to double cast Flaming Petals, Freezing Spear, Wind Blade on target when the skill is used.
Increase 4% magical damage on Shadow properties per level of Ninja Mastery
---------------------
Purpose:


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#104 Nirvanna21

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Posted 16 May 2020 - 01:32 PM

8 hours 28mins left, any posted after this time will not be included.

 

https://www.timeandd...t=cursive&csz=1


Edited by Nirvanna21, 16 May 2020 - 04:16 PM.

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#105 Ashuckel

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Posted 16 May 2020 - 03:14 PM

For Maestros

Name
:Concert Headphones
Base Item: Headset (Black)

------------------------------------------
+0 Effects

 

+20% Metalic Sound damage

+20% Reverberation damage

- 10% Aftercast delay

Reduces the cooldown of Metalic Sound by 2s

ATK -30 and MATK +15 per refinement level.

 

When using with Sound Amplifier[1]:
Reduces the SP cost of Metalic Sound by 120.
Reduces the cooldown of Metalic Sound by 1s.
-15% Aftercast delay

Ignores 50% of Normal and Boss type enemies Magic Defense




---------------------
+7 Effects

 

+10% Neutral Magic Damage per level of Improvised Song

-5% aftercast delay

5% Chance of inflicting Sleep and Deep Sleep when dealing magical damage per level of Deep Sleep Lunaby learned.

2% sp cost reduction per level of Song of Mana and Circle of Nature

 

 

---------------------
+9 Effects

 

+30% Reverberation damage

+30% Metalic Sound damage.

Reduces the cooldown of Metalic Sound by 1s

-10% aftercast delay
Ignores 50% of Normal and Boss type enemies Magic Defense.


 

---------------------
Purpose: Giving Maestros a more decent take on a magic approach. Their magic doesn't really do well in aoe scenarios because Reverberation currently splits it's damage per target hit by it. I'd like to do some touches in Unchained Serenade, but i'm not certain if that skill will ever be locked to PVP only or will be left working on PVM (please do).


Edited by Ashuckel, 16 May 2020 - 03:49 PM.

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#106 Ashuckel

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Posted 16 May 2020 - 05:11 PM

Name: Rockbreaker Band[1]
Base Item: Blue Hairband (White or Brown)

------------------------------------------
+0 Effects

ATK +1% per refinement level

Reduces Rampage Blaster Cooldown by 9 seconds.

When using Power Absorb, automatically casts Zen.

Reduces Snap SP cost by 9.

Increases Rampage Blaster damage by 20%

 

---------------------

+7 Effects

 

When using Windmil, gains +50% Rampage Blaster and Earth Shaker damage for 7 seconds.

When using Earth Shaker, gains +70% Rampage Blaster damage for 7 seconds.

Ranged damage +3% per level of Gentle Touch-Enery Gain, Gentle Touch-Convert and Gentle Touch-Revitalize.

Increases Rampage Blaster damage by 20%


---------------------
+9 Effects

 

Reduces Rampage Blaster cooldown by an additional 1 second.

Reduces Power Absorb cooldown by 3s.

Increases Rampage Blaster damage by 20%

 


---------------------
Purpose: Adds a "3rd combo route" for Suras, that is fully AoE, as well as increasing Rampage Blaster dps potential to be usable as it's own build, even for single target.


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#107 KornEE

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Posted 16 May 2020 - 06:57 PM

Spirit Goddess Circlet [1]

Base Item: 5124.png Fricca's Circlet

===============================

+0 Effects:

 

Int +5

Dex +5

MDef +15

Reduces Cast Delay by 5%.

 

Enables Level 10 Heal.

 

Increases the damage of Psychic Wave, Diamond Dust, Varetyr Spear, and Earth Grave by 15%.

 

Reduces the cooldown of Psychic Wave by 3 seconds.

 

When either Diamond DustVaretyr Spear, and Earth Grave is cast, reduces the cooldown of Psychic Wave by 2 seconds.

When Level 2 Call Agni is cast, further reduce the cooldown of Psychic Wave by 2 seconds for the duration of the spirit.1

 

If Warmer is learned at max level, reduces the cooldown of Diamond DustVaretyr Spear and Earth Grave by 1 second.

 

------------------------------------------------------

+7 Effects:

 

Int +2 for every combined sum of 10 points in Dex and Vit.

Further reduces Cast Delay by 10%.

Reduce variable casting time of skills by 10% for every known levels of Spirit Sympathy.

 

Further increases damage of Psychic Wave, Diamond Dust, Varetyr Spear and Earth Grave by 35%.

Increases recovery rate of skills by 5% for every known level of Warmer.

 

When Endow Blaze is cast, decrease the fire property damage taken of the target by 4% for every known level.

When Endow Tsunami is cast, decrease water property damage received of the target by 4% for every known level.

When Endow Tornado is cast, decrease wind property damage received of the target by 4% for every known level.

When Endow Quake is cast, decrease earth property damage received of the target by 4% for every known level.

 

If Spirit Cure is learned, enables Level 5 Tuna Belly.

 

------------------------------------------------------

+9 Effects:

 

Further reduces cast delay by 15%.

Reduce fixed casting time of skills by 0.1 second for every known levels of Free Cast.

Bypass 20% of hard magic defense of all race targets for every known levels of Striking when performing magical attacks.

 

When Psychic Wave is cast, decreases neutral, fire, water, wind and earth property resistance of the targets hit by 6% for every known level of Psychic Wave for 3 seconds.2

When Striking is cast, increases Physical and Magical damage of the target against small, medium and large monsters by 3% for every known level of Striking.

 

If Analyze Element, Call Agni, Call Aqua, Call Ventus and Call Tera are learned at max level, removes any item requirements when casting skills.3

 

_______________________________

Set Effect:

 

Spirit Goddess Circlet [1]

Ring of Spirit King [1]

 

Enables Level 1 Recognized Spell.

 

Increase damage of Psychic Wave and Varetyr Spear by 2% for every 8 base levels.

 

===============================

1 = If spirit has been killed before its duration expires, cooldown reduction effect is cancelled.

2 = effect is applied per hit of Psychic Wave where the effect does not stack but is refreshed instead.

3 = removes gemstone requirements as well as item requirements in casting Endow Element and Call Spirit skills.

===============================

Purpose:

I wanted to introduce a hat that will focus around the more frequent use of Psychic Wave (i.e. making Psychic Wave as the core DPS skill).

The hat is inspired by the OCP item: King of Spirit Circlet but I have made some adjustments/restrictions to similar effects.

My intent is to have Psychic Wave be cast in between the other 3 AoE as the better DPS rotation while avoiding restriction in game play which is the reason for retaining the 0 sec cd for DD, VS and EG when combined with 2 Spirit King Ring.

Moreover, the lack of purely fire property AoE is the driving force for the improvement on Psychic Wave as the primary skill to use against mobs that are weak to fire (still requires Agni for endow).

I also provided some incentives that strengthens the support skills of Sorcerer.

 

Numbers and some effects can be changed depending on the effectiveness.


Edited by KornEE, 17 May 2020 - 05:26 AM.

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#108 ALSJ

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Posted 16 May 2020 - 07:33 PM

An attempt, at least. Better to participate than complain later...

 

Name: Queen's Guard Circlet
 
Base Item: Galaxy Circlet
 
18551.png
 
------------------------------------------
 
+0 Effects
 
MDEF+ 20
Doubles the damage of [Grand Cross]
Inflict additional damage with Grand Cross by [Base Level / 100]
If [Grand Cross] is Level 10, enable Level 5 [Free Cast]
 
---------------------
 
+7 Effects
 
MATK+ 200
Increases Holy Magic damage by 50%
If Resistant Souls is Level 5, enable Level 7 Sanctuary
 
---------------------
 
+9 Effects
 
Increase recovery rate of recovery skills by 20% 
Increases magical damage on all elements except Shadow, Undead, and Holy by 15%
Enables Level 3 Magnificat
 
---------------------
 
 
 
Purpose: An attempt at a more magical focused Crusader/Paladin/Royal Guard. The class has no issue in regards to ATK. So helping to supplement the classic GC build would be cool. In addition, I really don't want to see the continuation of thoughtless autocasting, due to class ignorance and interest.

Edited by ALSJ, 16 May 2020 - 07:40 PM.

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#109 CadburyChocolate

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Posted 16 May 2020 - 08:34 PM

 
Item Name: Book of Life
Base Item: Model Training Hat
*****************************************************************************************************************************************
+0
Adds .5% chance to drop Red Blood, Green Live , Crystal Blue per monster killed
 
When equipped with book weapon,
+7 crit, +20 matk/atk for every level of study
+10% Fire / Water / Wind Magic and Physical Damage
 
When equipped with book of  Billows
    Physical and Magical water elemental damage + 150%
    Each refine level of weapon increase cold bolt damage by 10%
    Each refine level of weapon gives 6% chance to cast cold bolt when dealing physical damage
 
When equipped with book of  blazing sun
    Physical and Magical fire elemental damage + 150%
    Each refine level of weapon increase fire bolt damage by 10%
    Each refine level of weapon gives 6% chance to cast fire bolt when dealing physical damage
 
When equipped with book of  gust of wind
    Physical and Magical Wind elemental damage + 150%
    Each refine level of weapon increase ligthning bolt damage by 10%
    Each refine level of weapon gives 6% chance to cast lightning bolt when dealing physical damage
******************************************************************************************************************************************
+7
When equipped with book weapon,
2% aspd, -3% skill delay for every level of study
+10% Fire / Water / Wind Magic and Physical Damage
 
Decrease Pschic Wave cd by 0.5 sec
Increase Psychic Wave damage by 30%
 
Adds 2% chance to cast Psychic Wave when using cold bolt / fire bolt / lighning bolt
*****************************************************************************************************************************************
+9
When equipped with book weapon,
+3%crit damage, +3% phys/mag damage to normal and boss monsters for every level of study
+10% Fire / Water / Wind Magic and Physical Damage
 
Decrease Pschic Wave cd by 0.5 sec
Increase Psychic Wave damage by 30%
 
Adds additional 3% chance to cast Psychic Wave when using cold bolt / fire bolt / lighning bolt
*****************************************************************************************************************************************
 
Purpose:
Make books great again! Books are the most underused weapons in the game. While buffing the usage of ALL books, it further buffs fire / water / wind damage with the elemental books respectively by a lot.
 
While autocast for bolts have been very popular due to lunar hat, Bolts have been given a new take and has been buffed drastically both in damage and proc chance for autocasting at the expense of having it one at a time.
 
Endowed Pwave can be either used manually or in conjuction of bolt autocasts with its elemental damage boosts, skill delay and CD reductions

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#110 CadburyChocolate

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Posted 16 May 2020 - 08:36 PM

 

An attempt, at least. Better to participate than complain later...

 

Name: Queen's Guard Circlet
 
Base Item: Galaxy Circlet
 
18551.png
 
------------------------------------------
 
+0 Effects
 
MDEF+ 20
Doubles the damage of [Grand Cross]
Inflict additional damage with Grand Cross by [Base Level / 100]
If [Grand Cross] is Level 10, enable Level 5 [Free Cast]
 
---------------------
 
+7 Effects
 
MATK+ 200
Increases Holy Magic damage by 50%
If Resistant Souls is Level 5, enable Level 7 Sanctuary
 
---------------------
 
+9 Effects
 
Increase recovery rate of recovery skills by 20% 
Increases magical damage on all elements except Shadow, Undead, and Holy by 15%
Enables Level 3 Magnificat
 
---------------------
 
 
 
Purpose: An attempt at a more magical focused Crusader/Paladin/Royal Guard. The class has no issue in regards to ATK. So helping to supplement the classic GC build would be cool. In addition, I really don't want to see the continuation of thoughtless autocasting, due to class ignorance and interest.

 

I like the free cast part honestly 


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#111 KornEE

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Posted 16 May 2020 - 08:40 PM

Very Fashionable Hat [1]

Base Item: 5904.png Very Ordinary Hat with a nice palette swap?

----------------------------------------------

+0 Effects:

 

Atk +5%

MAtk +5%

 

Atk +5 and MAtk +10 for every refinement level of this item.

 

Enables Power Maximize.

 

When Power Maximize is cast, adds 100% chance to cast Zen and enables Raging Trifecta Blow.

When Raging Trifecta Blow is cast, adds 100% chance to cast Raging Quadruple BlowRaging ThrustGlacier Fist and Chain Crush Combo respectively as combo.

When Chain Crush Combo is cast, 100% chance to cast Zen.

All combo skills cast are at Level 1 with its level increasing based on known levels of Reproduce.1

 

 

Adds 10% chance to cast the following skills on the target when performing an attack using a melee weapon:

Level 5 Meteor StormLevel 5 Lord of VermilionLevel 10 Frost NovaLevel 5 Heaven's DriveLevel 5 Magnus ExorcismusLevel 5 Bowling BashLevel 5 Grand Cross.

 

Adds 10% chance to cast the following skills on the target when performing an attack using a ranged weapon:

Level 5 Meteor Storm, Level 5 Lord of Vermilion, Level 5 Storm Gust, Level 5 Heaven's Drive, Level 5 Magnus Exorcismus, Level 5 Sonic Blow, Level 5 Double Strafe.

 

Adds 10% chance to cast the following skills on the user when performing a melee, ranged, or magical attack:

Level 5 Heal, Level 5 Increase Agi, Level 5 Blessing, Level 5 Assumptio, Level 5 Impositio Manus, Level 5 Improve Concentration.

 

----------------------------------------------

+7 Effects:

 

ASPD +1

 

Atk +1% and MAtk +1% for every known levels of Intimidate and Reproduce.

 

Enables Level 5 Enchant Blade.

 

Adds 5% chance to cast each of the following skills on the target when performing an attack using a melee weapon:

Level 4 Psychic Wave, Level 4 Soul Expansion, Level 3 Ignition Break, Level 5 Meteor Assault, Level 5 Judex, Level 5 Adoramus.

 

Adds 5% chance to cast each of the following skills on the target when performing an attack using a ranged weapon:

Level 4 Psychic WaveLevel 4 Soul ExpansionLevel 3 Cannon SpearLevel 5 Focused Arrow StrikeLevel 5 JudexLevel 5 Adoramus.

 

Adds 5% chance to cast the following skills on the user when performing a melee, ranged or magical attack:

Level 1 Recognized Spell, Level 1 Preserve, Level 1 Counter Instinct (or higher level if known), Level 1 Renovatio, Level 1 Deadly Infect (or higher level if known).

 

When Counter Instinct is cast, reduce all damage taken by 6% per known level of Counter Instinct.2

When Shadow Spell is cast, increases the chance to auto-cast spells at +0 and +7 effect by 1% for every known level of Shadow Spell.

 

----------------------------------------------

+9 Effects:

 

Additional ASPD +1

 

Perfect Hit +5 for every known levels of Masquerade skill series.3

Bypass 20% hard physical defense and hard magical damage defense of all race target for every known level of Deadly Infect.

Increases damage against small, medium and large monsters by 2% for every known level of Invisibility.

 

Adds 9% chance to recover 6% of physical and magical damage dealt as HP when performing a melee, ranged or magical attack.

Adds 1% chance to recover 2% of physical and magical damage dealt as SP when performing a melee, ranged or magical attack.

 

Adds 5% chance to Level 1 Earthquake on the target when performing a meleeranged or magical attack.

 

When Preserve is cast, recovers 100% of damage lost from size penalties during its duration.

When Deadly Infect is cast, increases non-neutral property damage by 20% during the skill duration.

When Invisibility is cast, further increases damage against small, medium and large monsters by 3% for every known level of Invisibility during the skill duration.

 

For every level of Shadow Formation, extends the duration of Deadly Infect by 10 seconds.

----------------------------------------------

Set Effect:

 

Very Fashionable Hat [1]

CD in Mouth

 

Additional ASPD +1

Further increases auto-casting chance by 5%.

Enhances CD in Mouth auto-cast effect: adds 100% chance to cast Level 5 Fire Bolt, Cold Bolt, Lightning Bolt or Earth Spike, or Level 10 Soul Strike to the target when performing a melee, ranged or magical attack.

Extends CD in Mouth buff duration to 10 seconds.

 

==========================

Notes:

1 = refers to Raging Trifecta Blow, Raging Quadruple Blow, Raging Thrust, Glacier Fist and Chain Crush Combo.

2 = refers to Neutral, Fire, Water, Wind, Earth, Poison, Ghost, Holy and Shadow property damage.

3 = refers to Masquerade-Enervation, Masquerade-Groomy, Masquerade-Ignorance, Masquerade-Laziness, Masquerade-Unlucky and Masquerade-Weakness

==========================

Purpose:

I've been meaning to build an effective auto-cast Chaser but the current auto-cast Chasers aren't really my cup of tea as it seems to be missing something.

Moreover, the future update regarding damage reflect will indirectly nerf the legitimate auto-cast builds so I really hope this hat would support the build from that and maybe push it even further.

However, I have little experience in playing Chaser so I am not sure how much the effects would help an Auto-cast Chaser but I believe this should be enough.


Edited by KornEE, 17 May 2020 - 01:51 AM.

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#112 3505170703074552307

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Posted 16 May 2020 - 09:11 PM

Terpsichore circlet

class: Wanderer

Base sprite: Carnival Circlet or Flower Wreath(white/yellow)

rRq4oxV.pngXMt4jhj.png

 

atk +10 per Dance Lessons Learned

Long-range damage +2% per Voice Lessons Learned 

bypass 8% hard defense of all race per Frigg's Song learned
 

 

increase cooldown of severe rainstorm by 23s

reduce cooldown of arrow vulcan cooldown by 0.5s

 

20% chance to use Fiber Lock on target when using slinging arrow

50% chance to use severe rainstorm level 1 when using arrow vulcan, cast max level learned

 

upgrade +7

aspd +10%

flee +20

increase damage of slinging arrow & arrow vulcan by 20%

 

upgrade +9

aspd +10%

flee +30

increase damage of slinging arrow & arrow vulcan by 30%

 

set effect with Alligator Card

reduce cooldown of great echo by 9s
increase damage of great echo by 100%

 


Edited by 3505170703074552307, 16 May 2020 - 09:49 PM.

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#113 3505170703074552307

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Posted 16 May 2020 - 09:15 PM

Euterpe Wreath
class: Maestro
Base sprite: Emperor's Wreath (colored red)
I8ihciY.png
 
matk+15 per Music Lessons Learned
Neutral property magical damage +2% per Voice Lessons Learned
bypass 8% hard magic defense of all race per Frigg's Song learned
 
reduce cooldown of Unchained serenade by 4s
reduce cooldown of improvised song by 2s
reduce cooldown of Metalic sound by 3s
increase cooldown of reverbration by 1s
 
30% chance to use Mystical Amplification level 10 when using unchained serenade & metalic sound
 
upgrade +7
cast time of skills -10%
after cast delay -10%
increase damage of Unchained serenade by 50%
Increase damage of Metalic sound by 20%
 
upgrade +9
cast time of skills -10%
after cast delay -10%
increase damage of Unchained serenade by 50%
Increase damage of Metalic sound by 30%
 
set effect with Alligator Card
reduce cooldown of great echo by 9s
increase damage of great echo by 100%

Edited by 3505170703074552307, 16 May 2020 - 09:47 PM.

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#114 Raymon

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Posted 16 May 2020 - 09:36 PM

Name: Extravagant Tale Fedora  - Maestro
Base Item: Musketeer Hat or Hat of Fortune hued to match Maestro colour palette

------------------------------------------
+0 Effects

 

Crit +10, MATK + 50

When melee attacking, adds a 2% chance to cast Blessing on the user.

When melee attacking, adds a 2% chance to cast Agility Up on the user.

When melee attacking, adds a 2% chance to cast Renovatio on the user.

---------------------
+7 Effects

 

ASPD + 1

When melee attacking, adds a 2% chance of autocasting level 4 Storm Gust
When melee attacking, adds a 2% chance of autocasting level 4 Lord of Vermillion

When melee attacking, adds a 2% chance of autocasting level 4 Meteor Storm

When melee attacking, adds a 2% chance of autocasting level 5 Unbarring Octave.

---------------------
+9 Effects

 

Increase Critical Damage by 2% per level of Voice Lessons and Songs known.

When receiving damage, 5% chance to autocast Hell's Judgement level 5.

If job level >50, enable use of level 1 Frenzy.

---------------------
Purpose: Gives Maestro's an auto-attacking melee option with the theme of a wild story teller.

The auto-attacks represent the crazy exaggerations of a story, while also giving the Maestro the QoL buffs and heals needed to level using this build.

Hell's Judgement is there to represent the umbrage the story teller takes when a listener questions the truthfulness of his story.

Frenzy represents the big, crazy finish to the tale.

 


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#115 Raymon

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Posted 16 May 2020 - 09:41 PM

Name: Cloche of Sultry Dance - Wanderer
Base Item: Vacation Hat hued in light pink or white

------------------------------------------
+0 Effects

 

Crit +10, MATK + 50

When melee attacking, adds a 2% chance to cast Blessing on the user.

When melee attacking, adds a 2% chance to cast Agility Up on the user.

When melee attacking, adds a 2% chance to cast Renovatio on the user.

---------------------
+7 Effects

 

ASPD + 1

When melee attacking, adds a 2% chance of autocasting level 4 Storm Gust
When melee attacking, adds a 2% chance of autocasting level 4 Lord of Vermillion

When melee attacking, adds a 2% chance of autocasting level 4 Meteor Storm

When melee attacking, adds a 2% chance of autocasting level 5 Dazzler.

---------------------
+9 Effects

 

Increase Critical Damage by 2% per level of Dance Lessons and Dances known.

When receiving damage, 5% chance to autocast Hell's Judgement level 5.

If job level >50, enable use of level 1 Frenzy.

---------------------
Purpose: Gives Wanderers an auto-attacking melee option with the theme of a cabaret dancer.

The auto-attacks represent the flashing lights and exciting dance moves on stage, while also giving the Wanderer the QoL buffs and heals needed to level using this build.

Hell's Judgement is there to represent the punishment of a drunken viewer who dares to touch the performer.

Frenzy represents the wild finish to the Dance.


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#116 aTID2

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Posted 16 May 2020 - 09:43 PM

Statue of Yanku

Base model : Statue Of Baby Angel with Black re-color

Class : Arch Bishop

 

Increase Matk by 20 per refined

Decrease After Cast Delay of Lex Aeterna by 3s 

Recovery 5% max SP after casting Ancilla 

 

+7
Increase damage of Adoramus by Job Level of Player %

If Adoramus is Level 10 ,Decrease Coolddown of adoramus by 1s

If Vituperatum is Level 5 ,Decrease Adoramust & Vituperatum cast time by 50%

+9

Decrease using of Gemstones by 1

Increase Magical Holy Damage by 25%

Increase Magical Damage to Demon & Undead type by 20%

If Judex is Level 10 ,Increase damage of Adoramus by Job Level of Player %

 

--------------------------------------------------

 

After balance AB, AB now become decent DPS with adoramus and Vituperatum combo

But mostly hat we got now Ex:Sacred Crown , Only buff the damage, now ab have to wait 2s before even using Adoramus again.

Also AB, force using After Cast Delay reduction to really using there combo (Lex + any spells) or Super long cast time like Oratio.

 


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#117 WolfTri

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Posted 16 May 2020 - 09:56 PM

Name: Cosmic Force
Base Item: Costume Star Reading Cap
______________________________

+0 Effects

Comet damage increased by 40%
Reduce global skill usage delay by 6% per level of Comet learned
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+7 Effects

 

Comet Cooldown reduced by 60 seconds
Mystical Amplification FCT reduced by 100%
After casting Comet, for 10 seconds, reduce SP consumption by 75%.

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+9 Effects

 

Comet damage increased by 60%
Comet FCT reduced by 2.5 seconds
Comet SP consumption decreased by 440

Comet no longer consumes gemstones.

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Purpose:

Making comet viable for generic AoE that is able to compete with the average aoe skills of other classes.


Edited by WolfTri, 16 May 2020 - 10:09 PM.

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#118 Nirvanna21

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Posted 16 May 2020 - 10:00 PM

Submission Period is closed, any submissions posted after this post will not count towards the poll.


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#119 takumix48

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Posted 19 May 2020 - 11:19 PM

***The deadline for submissions is Sunday, 17th of May 12:00am PST, I will request the thread to be locked at this point and start working through the process of a vote.***

Submission Period is over.

Hi All

The goal is simple. Pick a class from the list below and submit a build idea. Once submissions are over (this will be 2 weeks after the IDs are confirmed to be available to WP), a process will begin that involves checking to see if builds are possible; and, after all is said and done everything will be submitted to a vote. Originally, I was going to use upvotes; however, as a lot of people won't pay attention until last minute it will most likely involve polls.

The build is used to promote any form of build without any limitations to imagination (obviously if WP themselves have an issue they will raise it when the time comes). I will however post a few guidelines to follow here:

  • Don't post ideas that existing community headgear/s use; this is because they will eventually be re-balanced (when we get more patches etc).
  • Keep to one headgear concept per post.
  • You can use any existing upper slot headgear in the game. The only rules are they cannot be a rare costume or headgear (such as Lord Kaho's Horn). The hue of the items will change to prevent Strawberry scenarios.
  • Explain what you are trying to achieve with your build.
You can choose the following from the following classes:
  • Arch Bishop
  • Warlock
  • Wanderer
  • Sorcerer
  • Ranger
  • Rune Knight
  • Royal Guard
  • Sura
  • Geneticist
  • Shadow Chaser
  • Maestro
  • Guillotine Cross
  • Mechanic
  • Kagerou/Oboro
  • Rebel
  • Doram
Here is a template you can use for your submissions:
Name:
Base Item:

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+0 Effects


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+7 Effects


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+9 Effects


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Purpose:


If you want to actively discuss the ideas posted here or anything related to the project, go to this discord server (https://discord.gg/u4wrHNK); but, ultimately post your ideas in this thread.

There is no guarantee that the developers will provide the IDs, but at the very least a request is being put in by Campitor.

Have fun.

-Mike

Addendum - Current List of Builds:
Spoiler

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