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What makes Renewal so bad in the eyes of so many players?


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#1 Reymi04

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Posted 07 May 2020 - 08:57 AM

This comes from a player who has played mostly Pre-Re, and I would like to experience Renewal. New dungeons, 3rd jobs, and new monsters look badass.
 
I tried playing on the original server iRO but the problem is its VIP service, P2W/gacha mechanics, etc., which is why I wont include it in my analysis.
 
I tried playing on a private servers but they all have basically the same problems:
- No teamwork. People only do Gramps. Most of the time any random party will work, no need for team composition. This means there is no sense of danger. Plus, no parties to explore new dungeons together, with maybe the exception of Bio5.
- Warper. This also makes people do everything alone. No need to ask for help to reach certain place. No need to explore.
- Stat/skill resetter: the idea of making a character is to make it good on something specific, and not a "I can be whatever you want me to be" character. For example, you either make a FS HP, or a ME HP. But not both. This causes your character not to feel special and rewarding.
- Eden. This place also splits people because it gives you specific tasks to do. This place should be eliminated to encourage teamwork.
- Cash shop. Many servers are P2W. Cash shop should be changed to something else or simply eliminated.
 
I think 3rd jobs and renewal has a lot of potential, but it is buried under terrible mechanics. What I want is basically Pre-Re but with 3rd jobs, new dungeons, and new items (with the exception of items that may be considered too strong), and no P2W mechanics. And as far as I know, it doesnt exist, which is a shame.
 

 


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#2 BraveCloud

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Posted 08 May 2020 - 08:37 PM

Economy.

Everything is expensive.


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