Were going to be continuing these weekly threads as a way to better communicate with community.
1. My weekly Schedule for the coming week -
2. Information Regarding Last Night's Update
Last night there was an unintended submarine patch to the client exe. We have reverted it and will be watching for these changes in the future.
3. Update for 11/12/2020 Our intended patch is as follows
RO1
Spotlight Change
Checking more bug reports on cards
Fixing the sprite of the Almighty Earring
Trick or Treat Ends
RT
Checking Spurred Boots Guild Storage Limitation
Checking Reported issue with the bucket at in Einbroch
More Spawn Changes
Trick or Treat Ends
Meeting results
Next Kachua is targeted for the 18th
Thanksgiving event starts testing monday
New costume set for all servers for black friday
Received permission to return ocp to shop for 4 days for black friday.
Second New costume set in December
Mad Bunny Event in December
Finish testing Illusion Turtle dungeon
Base on third job feedback for RT the discussion now is what can be done instead of third job or to address the feedback provided. So third jobs are not coming this year.
By the way, will you bother ask someone to check Umbala bounty board quest please? I've been denied to take the quest 2 times already with 2 different account within the specified level range.
This is my 1st time reporting tho, I thought someone would've reported it before my 2nd time denied. lol
One more thing, please investigate the suspicious vend in town.
Ok that is good. Third jobs ARE NOT coming this year. I'm glad because while I would be okay seeing them, rushing them in without skill rebalancing would be reckless.
I'm still hoping for extended jobs to be added though.
*Not a WoE player!* but would make making Godly [1] catch the eyes of WoE players?
that would be too powerful. having a sleipnir with FBH card in it and also having an asprika with deviling or raydric or noxious? having unfrozen brynhild, making a phen carded megs or bris or whatever is kinda busted
Hello Campitor, first of all this is to help solve these bug or glitch
About this:
RO1
Fixing the sprite of the Almighty Earring
In the iteminfo.lub (or iteminfo.lua) the "Almighty Shadow Earring" the attributes identifiedResourceName and unidentifiedResourceName are set to "이어링쉐도우3", but in the grf the files with this name are missing. to fix that i would suggest add the next file list to the GRF:
data\sptire\이팩트\이어링쉐도우3.act
data\sptire\이팩트\이어링쉐도우3.spr
data\texture\유저인터페이스\collection\이어링쉐도우3.bpm
data\texture\유저인터페이스\item\이어링쉐도우3.bpm
Looking in a GRF from KRo i was able to find these files.
i can't find the item whit id 25666 on iteminfo.lub, so to fix this i suggest add some like this block to the file iteminfo.lub
[25666] = {
unidentifiedDisplayName = "Identification Bracelet",
unidentifiedResourceName = "청색머리띠",
unidentifiedDescriptionName = { "" },
identifiedDisplayName = "Identification Bracelet",
identifiedResourceName = "청색머리띠",
identifiedDescriptionName = {
"A wrist bracelet used to easily identify someone. The names can barely be seen due to the damage on the bracelet.",
" ",
"^0000CCWeight:^000000 0"
},
slotCount = 0,
ClassNum = 0
},
The files related to "청색머리띠" is already present in the grf
about this:
And if you have time, there new cards still display as "apple" instead of card when equipped on equipment
In the iteminfo.lub (or iteminfo.lua) the [27125] (aka "Headless Mule Card") has the attribute unidentifiedResourceName set to "사과" (apple), changing this to the same value of identifiedResourceName "이름없는카드", this glitch is fixed. Also to be consistent whit all cards i suggest duplicate the information of identified fields to the unidentified fields.
This glitch is also present on:
27120 - Iara Card
27121 - Piranha Card
27122 - Curupira Card
27123 - Toucan Card
27124 - Jaguar Card
27125 - Headless Mule Card
27126 - Boitata Card
27157 - Wood Goblin Card
27158 - Les Card
27159 - Uzhas Card
27160 - Baba Yaga Card
27161 - Mavka Card
27162 - Gopinich Card
Also another glitchs:
- Infinity Drink buff don't show buff icon and description, on stateiconimginfo.lub (or stateiconimginfo.lua) are set:
but "HANDICAPTOLERANCE_LEVELGAP.tga" are missing from the GRF, also on stateiconinfo.lub (or stateiconinfo.lua) the buff effect is missing, i suggest add the file
Instead more kachua, OCP & costume boxes i would like to see real updates like lvl185, 3rd class skill adjustment, the new mado appearance & Star Emperor and Soul Reaper classes.