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Ninja Skill tool tips/Skill Balance Update

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#1 Shaddieh


    I made it Off Topic

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Posted 02 January 2021 - 03:57 AM

It is not in the official post but changes can be seen in the wiki and in-game. 


Also, why did you make throw shuriken not only chug sp but also miss? I am not only wasting time sitting waiting for SP but also waste zeny. The Buff to damage does not justify the trade offs when you compare the changes made to the Six Main Classes. You could at least add a DEX/AGI/LVL scaling to dagger throwing practice like what you did to the Falcons/Aura Blade.


The nerf on "Throw kunai" to miss is justifiable but the damage scaling per level sucks. 100% on level 1? Sure you max it but still. 


Melee build still sucks. Haze slasher still sucks. At least make  level 5 shadow leap free to cast/make sp cost scale off distance travelled.


The ninja is definitely the sitting simulator class.

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#2 StarryLittle


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Posted 08 February 2021 - 10:19 PM

no its not , pure soul skill give 10% HP recovery per second , & 5% sp per second

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