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#1 Harvests

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Posted 16 January 2021 - 02:40 PM

Hi , so i have a question about garuda hat , 

 

whats the drop chance of mastela fruit while using garuda hat at +7 , i know it gives aditional 1% per refine above 7. I already sent ticket to ask , but they answered me with 0% =/


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#2 FBKFBKFBK

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Posted 16 January 2021 - 02:46 PM

Hmm 

 

divine-pride.net Item - Garuda Hat [1] (divine-pride.net)

 

Dunno the wording could just be messed up and it just means at +7 the bonus is activated and you only get drop rate of mastela from upgrades above +7


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#3 Harvests

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Posted 16 January 2021 - 05:31 PM

well it does say adds additional 1% per refine after +7 . just wanted to know base drop % 


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#4 PervySageMarty

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Posted 16 January 2021 - 05:37 PM

Hello, if we look at the items specific script, it is additional 1% per every refine level past +7, as we will see:

 

{ bonus bLuk,5; bonus bMdef,3; bonus2 bSubEle,Ele_All,5; bonus bHit,10; bonus bDelayRate,-5; .@r = getrefine(); if(.@r>=7) bonus2 bAddMonsterDropItem,522,100*(.@r-6); },{},{}

 

As we can see from the script the bonus of 1% starts applying when the refine reaches +7 as described in this portion:

 

if(.@r>=7) bonus2 bAddMonsterDropItem,522

 

Also, as we can see from the script, the bonus is increased per every refine past +7, as described in this portion:

 

100*(.@r-6);

 

thus = 100(7-6)

= 107-106

=1%

 

 

Understand as the script describes, .@r = getrefine() , meaning that .@r means refine level. Its understandable that this can be quite confusing but once you read a few more item scripts, it becomes clear how its coded. Hope this helps you understand.


Edited by PervySageMarty, 16 January 2021 - 05:40 PM.

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#5 FBKFBKFBK

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Posted 16 January 2021 - 06:11 PM

well it does say adds additional 1% per refine after +7 . just wanted to know base drop % 

 

 Harvest festa hat is a costume that has a 6% chance to drop harvest biscuits it still works and the hat itself increase the healing of the item it drops

 

divine-pride.net Item - Costume Harvest Festa Hat (divine-pride.net)

 

divine-pride.net Item - Harvest Biscuit (divine-pride.net)


Edited by FBKFBKFBK, 16 January 2021 - 06:26 PM.

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#6 Harvests

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Posted 18 January 2021 - 03:56 PM

Hello, if we look at the items specific script, it is additional 1% per every refine level past +7, as we will see:

 

{ bonus bLuk,5; bonus bMdef,3; bonus2 bSubEle,Ele_All,5; bonus bHit,10; bonus bDelayRate,-5; .@r = getrefine(); if(.@r>=7) bonus2 bAddMonsterDropItem,522,100*(.@r-6); },{},{}

 

As we can see from the script the bonus of 1% starts applying when the refine reaches +7 as described in this portion:

 

if(.@r>=7) bonus2 bAddMonsterDropItem,522

 

Also, as we can see from the script, the bonus is increased per every refine past +7, as described in this portion:

 

100*(.@r-6);

 

thus = 100(7-6)

= 107-106

=1%

 

 

Understand as the script describes, .@r = getrefine() , meaning that .@r means refine level. Its understandable that this can be quite confusing but once you read a few more item scripts, it becomes clear how its coded. Hope this helps you understand.

 

hi , thanks for answering . i do understand that the additional 1% is after +7 . but my doubt is whats the base drop when its at +7 . Example. Lunakalingo says it has 5% chance to drop a food killing a specific type of monster. 

 


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#7 Orthogon

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Posted 18 January 2021 - 08:46 PM

if(.@r>=7) bonus2 bAddMonsterDropItem,522,100*(.@r-6)

 

@r is the refine rate, drop chance kicks in if refine rate is greater than or equal to 7

 

The rate is 100*(@r-6), which is 100 at +7, 200 at +8, etc.

 

100 means 100/10000, or 1%

 

So it's 1% at +7, additional 1% for each refine past that.


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#8 Boyeteers

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Posted 18 January 2021 - 10:37 PM

Staff already answered when op sent a ticket. Guess that means Campitor disabled it to avoid ppls selling mastellas on npc to avoid z inflation lol.
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#9 Harvests

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Posted 22 January 2021 - 09:16 PM

if(.@r>=7) bonus2 bAddMonsterDropItem,522,100*(.@r-6)

 

@r is the refine rate, drop chance kicks in if refine rate is greater than or equal to 7

 

The rate is 100*(@r-6), which is 100 at +7, 200 at +8, etc.

 

100 means 100/10000, or 1%

 

So it's 1% at +7, additional 1% for each refine past that.

 

 

thanks i guess that makes more sense than 0% xD


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