Hi,
Imma get to the point directly because honestly there isn't much to say, not to complain a lot about the current market state but its in short terrible by all means and SHOULD be dealt with to sustain the player base
with that out of the way, I suggest few things which to look at them from a different angle
most players need to use the market to get access for gears and consumables to help them out leveling
Sure, but for a new player he doesn't want to deal with all this because zeny require huge time and effort
this isn't a problem for 1-100 which they get Eden Gears for free but the stat go drastically down the more you progress through 101 in a very insane level
and selling Points store items such as VIP and stones aren't optimal because you would need to wait a player to buy them (not to mention how suspicious it is, as it encourage RMT behaviors in a sense)
I get the need to start leveling other characters after you reach that part which I clearly see the reason why. but I don't have the luxury of time and most new players would agree too
hence why most RPG games especially old ones used the idea of selling character boost and get their desired character maxed to a certain level, maybe 150 or 125 with a certain set to them
I see this as a huge opportunity to do them so because it gives the new player a chance to catch up with their friends and play endgame content which I honestly want to in a short time
I was hoping this was implemented and maybe explain how to deal with such issue?
Edited by faresspeed, 27 February 2021 - 07:19 PM.