Pressure Genesis Booster Sword
Can't be refined by normal means.
Matk + 2%, Matk + 180.
Matk + 3 per refine rate.
Matk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases holy property magical damage by 1% per each level of Faith user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Gloria Domini and Genesis Ray damage by 25%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases holy property magical damage by 15%.
If refine rate is 13 or higher, increases Gloria Domini and Genesis Ray damage by additional 15%.
Class: Sword
Attack: 150
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Royal Guard
Hell Tornado Booster Sword
Can't be refined by normal means.
Atk + 2%.
Atk + 3 per refine rate.
Atk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases melee physical damage by 2% per each level of Sword Training user learned.
If refine rate is 9 or higher, reduces delay after skill by 5%, increases Hell Plant and Cart Tornado damage by 25%.
If refine rate is 11 or higher, reduces delay after skill by additional 10%, increases physical damage against all size enemies by 20%.
If refine rate is 13 or higher, increases Hell Plant and Cart Tornado damage by additional 15%.
Class: Sword
Attack: 190
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Genetic
Counter Assault Booster Dagger
Can't be refined by normal means.
Atk + 2%.
Atk + 3 per refine rate.
Atk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, reduces delay after skill by 1% per each level of Lefthand Mastery user learned.
If refine rate is 9 or higher, increases melee physical damage by 10%, increases Meteor Assault and Counter Slash damage by 25%.
If refine rate is 11 or higher, reduces delay after skill by additional 10%, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Meteor Assault and Counter Slash damage by additional 15%.
Class: Dagger
Attack: 180
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Guillotine Cross
Magic Fatal Booster Dagger
Can't be refined by normal means.
Matk + 180.
Atk + 2%, Matk + 2%.
Atk + 3 and Matk + 3 per refine rate.
Atk + 3 and Matk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases neutral property magical damage by 1% per each level of Intimidate user learned, reduces delay after skill by 1% per each level of Back Stab user learned.
If refine rate is 9 or higher, ASPD + 1, increases Fatal Menace damage by 25%.
If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 15%, increases melee physical damage by 15%.
If refine rate is 13 or higher, increases Fatal Menace damage by additional 15%, increases Psychic Wave damage by 15%.
Class: Dagger
Attack: 190
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Shadow Chaser
Vanishing Cannon Booster Spear
Can't be refined by normal means.
Atk + 2%.
Atk + 3 per refine rate.
Atk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 1%) per each level of Spear Quicken user learned.
If refine rate is 9 or higher, ASPD + 1, increases Vanishing Point and Cannon Spear damage by 25%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%
If refine rate is 13 or higher, increases Vanishing Point and Cannon Spear damage by additional 15%.
Class: Spear
Attack: 200
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Royal Guard
Spell Bolt Booster Book
Can't be refined by normal means.
Can't be destroyed.
Matk + 2%, Matk + 160.
Matk + 3 per refine rate.
Matk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases water, wind, earth and fire property magical damage by 1% per each level of Hindsight user learned.
If refine rate is 9 or higher, ASPD + 1, increases Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike and Heaven's Drive damage by 25%.
If refine rate is 11 or higher, additional ASPD + 1, increases water, wind, earth and fire property magical damage by additional 15%.
If refine rate is 13 or higher, increases Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike and Heaven's Drive damage by additional 15%.
Class: Book
Attack: 150
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Sorcerer
Elemental Spell Booster Stick
Can't be refined by normal means.
Can't be destroyed.
Matk + 2%, Matk + 160.
Matk + 3 per refine rate.
Matk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases water, wind, earth and neutral property magical damage by 1% per each level of Magnetic Earth user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Psychic Wave, Diamond Dust, Earth Grave and Varetyr Spear damage by 25%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases water, wind, earth and neutral property magical damage by additional 15%.
If refine rate is 13 or higher, increases Psychic Wave, Diamond Dust, Earth Grave and Varetyr Spear damage by additional 15%.
Class: Staff
Attack: 150
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Sorcerer
Adonus Booster Wand
Can't be refined by normal means.
Can't be destroyed.
Matk + 2%, Matk + 160.
Matk + 3 per refine rate.
Matk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases holy property magical damage by 1% per each level of Meditation user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Magnus Exorcismus and Adoramus damage by 25%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases holy property magical damage by additional 15%.
If refine rate is 13 or higher, increases Magnus Exorcismus and Adoramus damage by additional 15%.
Class: Staff
Attack: 150
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Archbishop
Rampage Arrow Booster Knuckle
Can't be refined by normal means.
Atk + 2%.
Atk + 3 per refine rate.
Atk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by 1% per each level of Summon Spirit Sphere user learned.
If refine rate is 9 or higher, MaxSP + 10%, increases Rampage Blast and Knuckle Arrow damage by 25%.
If refine rate is 11 or higher, reduces delay after skill by 10%, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Rampage Blast and Knuckle Arrow damage by additional 15%.
Class: Knuckle
Attack: 190
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Sura
Sky Cannon Booster Knuckle
Can't be refined by normal means.
Atk + 2%.
MaxHP + 250 and MaxSP + 20 per refine rate.
Atk + 1% per 15 base level (up to level 195).
If refine rate is 7 or higher, MaxSP + 2% per each level of Raging Quadruple Blow user learned.
If refine rate is 9 or higher, additional Atk + 5%, increases Sky Blow and Tiger Cannon damage by 25%.
If refine rate is 11 or higher, reduces cooldown of Tiger Cannon by 1 second, increases melee physical damage by 15%.
If refine rate is 13 or higher, increases Sky Blow and Tiger Cannon damage by additional 15%.
Class: Knuckle
Attack: 190
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Sura
Metallic Vibration Booster Violin
Can't be refined by normal means.
Matk + 2%, Matk + 180.
Matk + 3 per refine rate.
Matk + 1% per 15 base level (up to level 195).
If refine rate is 7 or higher, increases all property magical damage by 2% per each level of Music Lessons user learned.
If refine rate is 9 or higher, reduces cooldown of Metallic Sound by 2 seconds, increases Reverberation and Metallic Sound damage by 25%.
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds, increases all property magical damage by additional 15%.
If refine rate is 13 or higher, increases Reverberation and Metallic Sound damage by additional 15%.
Class: Musical Instrument
Attack: 150
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Minstrel
Metallic Vibration Booster Whip
Can't be refined by normal means.
Matk + 2%, Matk + 180.
Matk + 3 per refine rate.
Matk + 1% per 15 base level (up to level 195).
If refine rate is 7 or higher, increases all property magical damage by 2% per each level of Dance Lessons user learned.
If refine rate is 9 or higher, reduces cooldown of Metallic Sound by 2 seconds, increases Reverberation and Metallic Sound damage by 25%.
If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds, increases all property magical damage by additional 15%.
If refine rate is 13 or higher, increases Reverberation and Metallic Sound damage by additional 15%.
Class: Whip
Attack: 150
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Wanderer
Arm Knuckle Booster Mace
Can't be refined by normal means.
Can't be destroyed.
Atk + 2%.
Atk + 3 per refine rate.
Atk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by 2% per each level of Madogear License user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Knuckle Boost and Arm Cannon damage by 25%.
If refine rate is 11 or higher, reduces delay after skill by 10%, increases physical damage against all size enemies by 20%.
If refine rate is 13 or higher, increases Knuckle Boost and Arm Cannon damage by additional 15%.
Class: Mace
Attack: 400
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Mechanic
Acid Cannon Booster Club
Can't be refined by normal means.
Can't be destroyed.
Atk + 2%.
Atk + 3 per refine rate.
Atk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by 2% per each level of Potion Research user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Acid Bomb and Cart Cannon damage by 25%.
If refine rate is 11 or higher, reduces delay after skill by 10%, increases physical damage against all size enemies by 20%.
If refine rate is 13 or higher, increases Acid Bomb and Cart Cannon damage by additional 15%.
Class: Mace
Attack: 190
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Genetic
Dupledex Booster Mace
Can't be refined by normal means.
Can't be destroyed.
Atk + 2%, Matk + 2%, Matk + 160.
Atk + 3 and Matk + 3 per refine rate.
Atk + 3 and Matk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases melee physical damage and holy property magical damage by 1% per each level of Meditation user learned.
If refine rate is 9 or higher, reduces variable casting time and delay after skill by 10%, increases Judex and Duple Light damage by 25%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases holy property magical damage by 15%.
If refine rate is 13 or higher, increases Judex and Duple Light damage by additional 15%.
Class: Mace
Attack: 190
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Archbishop
Ignition Wave Booster Two-handed Sword
Can't be refined by normal means.
Cri + 15.
Atk + 3 per refine rate.
Atk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 1%) per each level of Two Hand Quicken user learned.
If refine rate is 9 or higher, increases critical damage by 10%, increases Ignition Break and Sonic Wave damage by 25%, has a high chance to auto-cast Sonic Wave which has level as user learned when dealing normal melee damage
If refine rate is 11 or higher, additional Cri + 15, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Ignition Break and Sonic Wave damage by additional 15%.
Class: Two-handed Sword
Attack: 250
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Rune Knight
Rolling Cross Booster Katar
Cri + 15.
Atk + 3 per refine rate.
Atk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases melee physical damage by 2% per each level of Advanced Katar Mastery user learned.
If refine rate is 9 or higher, reduces delay after skill by 5%, increases Cross Impact and Rolling Cutter damage by 25%.
If refine rate is 11 or higher, reduces delay after skill by additional 10%, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Cross Impact and Rolling Cutter damage by additional 15%.
Class: Katar
Attack: 200
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Guillotine Cross
Power Swing Booster Axe
Can't be refined by normal means.
Can't be destroyed.
Atk + 2%.
Atk + 3 per refine rate.
Atk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases melee physical damage by 1% per each level of Weaponry Research user learned.
If refine rate is 9 or higher, reduces cooldown of Axe Tornado by 1 second, increases Axe Tornado and Power Swing damage by 25%.
If refine rate is 11 or higher, reduces delay after skill by 10%, increases physical damage against all size enemies by 20%.
If refine rate is 13 or higher, increases Axe Tornado and Power Swing damage by additional 15%.
Class: Two-handed Axe
Attack: 190
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Mechanic
Hundred Breath Booster Spear
Can't be refined by normal means.
Atk + 2%.
MaxHP + 250 and MaxSP + 20 per refine rate.
Atk + 1% per 15 base level (up to level 195).
If refine rate is 7 or higher, reduces delay after skill by 3% per each level of Dragon Training user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Dragon Breath, Dragon Breath - Water and Hundred Spears damage by 25%.
If refine rate is 11 or higher, reduces cooldown of Hundred Spears by 2 seconds, increases long ranged physical damage by 15%.
If refine rate is 13 or higher, increases Dragon Breath, Dragon Breath - Water and Hundred Spears damage by additional 15%.
Class: Two-handed Spear
Attack: 250
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Rune Knight
Crimson Strain Booster Staff
Can't be refined by normal means.
Can't be destroyed.
Matk + 2%, Matk + 230.
Matk + 3 per refine rate.
Matk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases fire and earth property magical damage by 1% per each level of Mystical Amplification user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Crimson Rock and Earth Strain damage by 25%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases fire and earth property magical damage by additional 15%.
If refine rate is 13 or higher, increases Crimson Rock and Earth Strain damage by additional 15%.
Class: Two-handed Staff
Attack: 150
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Warlock
Chain Jack Booster Staff
Can't be refined by normal means.
Can't be destroyed.
Matk + 2%, Matk + 230.
Matk + 3 per refine rate.
Matk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases wind and water property magical damage by 1% per each level of Mystical Amplification user learned.
If refine rate is 9 or higher, reduces delay after skill by 10%, increases Chain Lightning and Jack Frost damage by 25%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases wind and water property magical damage by additional 15%.
If refine rate is 13 or higher, increases Chain Lightning and Jack Frost damage by additional 15%.
Class: Two-handed Staff
Attack: 150
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Warlock
Triangle Bomb Booster Bow
Can't be refined by normal means.
Atk + 2%.
Atk + 3 per refine rate.
Atk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, reduces delay after skill by 1% per 2 level of Vulture's Eye user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Triangle Shot and Feint Bomb damage by 25%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases long ranged physical damage by 15%.
If refine rate is 13 or higher, increases Triangle Shot and Feint Bomb damage by additional 15%.
Class: Bow
Attack: 210
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Shadow Chaser
Arrow Booster Bow
Can't be refined by normal means.
Atk + 2%.
Atk + 3 per refine rate.
Atk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by by 1% per each level of Owl's Eye user learned.
If refine rate is 9 or higher, MaxSP + 10%, increases Arrow Storm damage by 25%.
If refine rate is 11 or higher, reduces cooldown of Arrow Storm by 0.7 seconds, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Arrow Storm damage by additional 15%.
Class: Bow
Attack: 205
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Ranger
Sharpbolt Booster Bow
Can't be refined by normal means.
Atk + 2%.
Atk + 3 per refine rate.
Atk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by by 1% per each level of Vulture's Eye user learned.
If refine rate is 9 or higher, reduces delay after skill by 10%, increases Focused Arrow Strike and Aimed Bolt damage by 25%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, Atk + 10%.
If refine rate is 13 or higher, increases Focused Arrow Strike and Aimed Bolt damage by additional 15%.
Class: Bow
Attack: 200
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Ranger
Rainstorm Booster Bow
Can't be refined by normal means.
Atk + 2%.
Atk + 3 per refine rate.
Atk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases long ranged physical damage by by 2% per each level of Dance Lessons or Music Lessons user learned.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 1 second, increases Severe Rainstorm damage by 25%.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by additional 1 second, increases physical damage against all size enemies by 15%.
If refine rate is 13 or higher, increases Severe Rainstorm damage by additional 15%.
Class: Bow
Attack: 200
Weight: 0
Weapon Level: 4
Required Level: 100
Usable Jobs: Minstrel, Wanderer