Some outdated designs have made the experience of certain classes pretty bad. For example, Kagerou's Kunai Splash consumes 8 kunais each time when casting, and each kunai weight 2. That means for a weight limit 4000 Kagerou,
you can only cast Kunai Splash < 150 times each run and you have to return which is ridiculous. (consider that you need to avoid 90% overweight and gear weight also matters) This really makes a lot of builds unplayable, at least in terms of leveling.
This issue has been addressed in 2019 by reducing the ammo weights to more reasonable values, such as HeatWave Kunai from weight 2 to 0.1 and many others. KRO has implemented this change since 2019 and TwRO has followed up early this year. I strongly believe we have an urgent need to include this change asap, and this shouldn't take too much of time to implement as I don't see any localization is required.
CM, can you let us know when will we get this update? or at least what's the plan for it? Thanks!
For everyone's reference: https://www.divine-p...august-14-2019/
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Edited typos
Edited by Congroo, 02 September 2021 - 12:06 PM.