Edited by CMMayari, 17 September 2021 - 08:25 AM.
please refrain from using red font- reserved for staff only. Changed to bolded text
Posted 16 September 2021 - 04:32 PM
Edited by CMMayari, 17 September 2021 - 08:25 AM.
please refrain from using red font- reserved for staff only. Changed to bolded text
Posted 16 September 2021 - 04:54 PM
Edited by mlmf, 16 September 2021 - 05:09 PM.
Posted 16 September 2021 - 05:00 PM
arrows for archers are not that big of a problem now with the quiver merchant in top Eden
Posted 16 September 2021 - 06:35 PM
I still believe Arrow Storm-type Ranger is one, if not the most viable class for starters. White Wing Set should be cheap. Now that with Gargoyle in Low TI dropping Elven Bow, it should be cheaper as well. Elven Bow + Elven Arrow set is strong weapon for new players even with low weapon upgrade (converters work wonder to amplify damage based on monster element but not necessary because Arrow Storm can single shot most Low TI and Mid TI monsters.). Just slot it with 1 Archer Skeleton Card and it can help you run dungeons and even kill some low level MvPs with very limited gears. Autumn Headband is cheap as well, around 10m or less in my server and helps a ton in boosting AS damage (can instant cast AS too!). As for the arrows, you can resolve this by buying quivers in bulk (there's a quiver merchant near Code The Redeemer NPC in 2F Eden). Once you got the quivers, you can RODEX them to yourself by 5 to 10 quivers each RODEX mail (depending on your weight limit. You cannot open the quivers if your weight is >70% and has less than 10 inventory slots). The RODEX mail is good for 15 days so you shouldn't really worry much about running out of arrows.
Posted 16 September 2021 - 07:26 PM
Have you tried trap hunter? Lightweight, fast cast, spammable, high damage till your 90s, and minimal gear requirements.
Not sure if rangers are good with traps in the 100+ leveing though.
Also if you have arrow problems, just rodex arrows to your character. Have a character stationed at a tool dealer or quiver merch and just mail the arrows to your hunter. Easy peasy
Oh yeah, I never really thought of a trap hunter. Might be fun to try it out
arrows for archers are not that big of a problem now with the quiver merchant in top Eden
I still believe Arrow Storm-type Ranger is one, if not the most viable class for starters. White Wing Set should be cheap. Now that with Gargoyle in Low TI dropping Elven Bow, it should be cheaper as well. Elven Bow + Elven Arrow set is strong weapon for new players even with low weapon upgrade (converters work wonder to amplify damage based on monster element but not necessary because Arrow Storm can single shot most Low TI and Mid TI monsters.). Just slot it with 1 Archer Skeleton Card and it can help you run dungeons and even kill some low level MvPs with very limited gears. Autumn Headband is cheap as well, around 10m or less in my server and helps a ton in boosting AS damage (can instant cast AS too!). As for the arrows, you can resolve this by buying quivers in bulk (there's a quiver merchant near Code The Redeemer NPC in 2F Eden). Once you got the quivers, you can RODEX them to yourself by 5 to 10 quivers each RODEX mail (depending on your weight limit. You cannot open the quivers if your weight is >70% and has less than 10 inventory slots). The RODEX mail is good for 15 days so you shouldn't really worry much about running out of arrows.
That's great to know! I didn't know you could mail yourself the quivers. I would still be more inclined to try a Wanderer instead of a Ranger though, but I'll keep it in mind.
Posted 16 September 2021 - 08:15 PM
Ammunition may seem like more of a nuisance in the beginning than it really is once you play for a while, as you'll just start walking around with thousands/tens of thousands of them at a time. Archer classes get to create arrows from certain materials, which gives them a pseudo cartridge with extreme weight efficiency at times, or just straight up quivers and the like. (There's also the possibily of sending ammunition to yourself via RODEX to grab when you need, so that weight isn't much of a concern).
A thing to add when looking at classes, is that the game is nearly 20 years old now, and a lot of the party utility of classes, while still there, may not be used as much because people have simply powercrept the need of a party. It still works wonders for those interested/playing with other new players, but new players are rare to come by these days.
MVPing is just an extension of PVM, as most of them are not extremely hard, and are just a slight step up compared to regular monsters. In fact many of the newer monsters being added are stronger than a variety of the older mvps. It's mostly a knowledge and preparation check, know what are the threatening moves of the enemy, and gear yourself/formulate a strategy to counter it.
For classes:
Posted 16 September 2021 - 08:50 PM
Posted 17 September 2021 - 06:46 AM
Ammunition may seem like more of a nuisance in the beginning than it really is once you play for a while, as you'll just start walking around with thousands/tens of thousands of them at a time. Archer classes get to create arrows from certain materials, which gives them a pseudo cartridge with extreme weight efficiency at times, or just straight up quivers and the like. (There's also the possibily of sending ammunition to yourself via RODEX to grab when you need, so that weight isn't much of a concern).
A thing to add when looking at classes, is that the game is nearly 20 years old now, and a lot of the party utility of classes, while still there, may not be used as much because people have simply powercrept the need of a party. It still works wonders for those interested/playing with other new players, but new players are rare to come by these days.
MVPing is just an extension of PVM, as most of them are not extremely hard, and are just a slight step up compared to regular monsters. In fact many of the newer monsters being added are stronger than a variety of the older mvps. It's mostly a knowledge and preparation check, know what are the threatening moves of the enemy, and gear yourself/formulate a strategy to counter it.
For classes:
Spoiler
That's a lot of good info, thank you very much!
Yeah, that's why I'm not too excited about later parts of the game, most of the classes seem like get turned into an aoe caster or skill spammer of sorts, but I guess I will just have to accept that and use one of those builds at some point. It's also the reason why I'm more attracted to autocast builds like Spell Fist or Shadow Spell, but it's really sad to see they underperform compared to the other classes, and the autocast gear seems to be pretty pricey.
From all the descriptions I'm interested in the trap Ranger, Oboro, Royal Guard, and Wanderer. I like the idea of the Ninja having short casting times and not having to rely on gear as much for that. From a couple videos I watched, the trap Ranger seems like a cool playstyle, I'm gonna look more into them. The Royal Guard it's just the coolest of the "Knight" classes to me. Just looking at the Dancer and Bard I could already tell the Bard would be the most useful of them, but the Wanderer is just hot what can I say... don't judge me...
Maybe I'll just conform myself with having a Hindsight Sage just for fun and killing low level stuff every now and then, and maybe I can try the Shadow Spell a bit later on.
Another build that i had thoroughly enjoyed back when i played transcendence is venom splasher assassin. You walk around gathering a mob then you approach a monster and venom splasher it and proceed to cloak. Then POP goes the monsters! The explosion is whatever element you wield, so you can practically use it on anything not insect or demon. Its a somewhat costly build though since you will need red gemstones, but watching monsters blow up is such a pleasure
That does sound really fun, similar to the Trapper Ranger.
Edited by NillK, 17 September 2021 - 06:46 AM.
Posted 18 September 2021 - 11:01 PM
One thing you can do is try to search You tube for end build characters+classes, find out which one you'd be interested in and its gameplay.
Also you can decide on how much your're willing the spend money and effort on getting the items/equipment building your character,.
For me try out Rune Knight Dragon Breath build- Quick, Tanky, DB is an AOE range with Hunterfly cards, its hard for you to die as you leech HP all the time! Has affordable Key items, but only have problem with Holy monsters.
Another tip, if you want to create/try out many characters that would be GREAT!!! Try to level it up to 140, so you can access Central Laboratory with each of them, ( Free 3 Mvp a day)
Edited by Meddler01, 18 September 2021 - 11:24 PM.
Posted 19 September 2021 - 07:15 AM
One thing you can do is try to search You tube for end build characters+classes, find out which one you'd be interested in and its gameplay.
Also you can decide on how much your're willing the spend money and effort on getting the items/equipment building your character,.
For me try out Rune Knight Dragon Breath build- Quick, Tanky, DB is an AOE range with Hunterfly cards, its hard for you to die as you leech HP all the time! Has affordable Key items, but only have problem with Holy monsters.
Another tip, if you want to create/try out many characters that would be GREAT!!! Try to level it up to 140, so you can access Central Laboratory with each of them, ( Free 3 Mvp a day)
That's awesome thanks for the tip! I'm gonna have to decide quick and get a character up to that level because I keep wasting zeny on gear for all kinds of characters lol.
I tried the Ninja but I just can't get over it, casters are just not my thing. I'm trying out the Dancer right now and I'm liking it, getting pretty close to trascending so we'll see how that goes lol
Posted 19 September 2021 - 10:28 AM
@NillK
AHh thats good to hear! ok good luck on that
BTW be careful of scams, getting tricked over something is the easiest reason to quit again, play safe bro
Edited by Meddler01, 19 September 2021 - 10:28 AM.
Posted 19 September 2021 - 08:54 PM
the pvm difficulty of each class really depends on the gears you have and the available levelling spots for your level. It is actually hard for new players without connections to get up to speed because they don't know much about the server's meta.
As for job class I couldn't give you a specific one to play because their playstyle really differs as you go further. A knight plays differently from lord knights and very differently from Rune Knights.
For PvM I think pick a class with a good SP pool and AoE capabilities preferably ranged.
Posted 20 September 2021 - 06:40 AM
Another build that i had thoroughly enjoyed back when i played transcendence is venom splasher assassin. You walk around gathering a mob then you approach a monster and venom splasher it and proceed to cloak. Then POP goes the monsters! The explosion is whatever element you wield, so you can practically use it on anything not insect or demon. Its a somewhat costly build though since you will need red gemstones, but watching monsters blow up is such a pleasure
Venom splasher doesn't require gem stones any more
Posted 20 September 2021 - 03:31 PM
Venom splasher doesn't require gem stones any more
Edited by mlmf, 20 September 2021 - 03:32 PM.
Posted 22 September 2021 - 05:21 PM
the pvm difficulty of each class really depends on the gears you have and the available levelling spots for your level. It is actually hard for new players without connections to get up to speed because they don't know much about the server's meta.
As for job class I couldn't give you a specific one to play because their playstyle really differs as you go further. A knight plays differently from lord knights and very differently from Rune Knights.
For PvM I think pick a class with a good SP pool and AoE capabilities preferably ranged.
Yeah I've been playing full solo so far and I don't think I'm doing things the most efficient way but I'm having fun
I got a Gypsy now, lvl 97, so hopefully I'll get some good aoe when I get the third job. So far I tried the auto attack build and an arrow vulcan/slinging arrow build, loving both so far
Venom splasher doesn't require gem stones any more
Thats makes it super fun and viable to use now! Just walk around like gambit touching everything and going on your merry way. XD
Sounds fun, I might have to try it out, as well as the trapper ranger
Posted 25 September 2021 - 11:36 AM
I might as well post this here since it goes in line with classes and builds, but I'm having some trouble with the survivability of my character, specially in TIs, but even leveling normally in Kobolds for example.
I'm a lvl 101/9 Wanderer using SR and I also have a support Arch Priest around the same level, and I've heard TIs are the best way to level but my characters get absolutely murdered even in low TIs. I know Wanderer might not be the best class for leveling and stuff or even in general but I don't know if they are supposed to be this squishy.
I'm trying to save some money for gear to help with my survivability, the problem is, I don't know what's the best course of action here, where to level and what items/cards to get so I can level there.
Stats:
Str: 10+5
Agi: 94+7
Vit: 30+5
Int: 44+8
Dex: 90+20
Luk: 1+5
I was thinking of finishing investing some points into int for some more SP and pump some into Vit after that
Items:
Apple of Archer
Purple Glasses
Cigarette
(Random crap because these 2 slots are so dang expensive )
Regia Hunting Mail
+6 Regia Hunting Manteau
Regia Hunting Boots
(Just realized I should probably change these for the True Hunting set so I'll try that out)
Green Apple Ring
True Hunting Magical Ring
+7 Orc Archer Bow
I don't have cards in any of them, and I know that's a big problem, so I've been thinking what cards to buy. So far I think Pecopeco, Raydric, and something like Martyr or Verit for the boots would be a decent start, but I don't know if I should try to look for some more specialized cards to level in a specific spot.
Also, I don't know if the True Hunting set is good enough and I should just start looking for an Elven Bow(tbh I mostly want this because freaking Steel Arrows are a pain) and maybe a Night Sparrow Cap, or should I look for another armor set? Tbh the True Hunting Set looks good to me, but I don't think I can afford trying to go for +9 on them though.
One thing I've also learned is that uninterruptible cast is probably very important for TIs, I just don't know where to fit it in, maybe I just get a Phen Card and put it in the Hunting Ring?
Lastly, I don't know how viable is to just get some good dmg stuff and try to rely on my healer for survivability, hasn't worked that well so far lol but maybe I just need to be a glass cannon?(I doubt it)
Edited by NillK, 25 September 2021 - 07:23 PM.
Posted 25 September 2021 - 11:42 AM
I might as well post this here since it goes in line with my current class and build, but I'm having some trouble with the survivability of my character, specially in TIs, but even leveling normally in Kobolds for example.
I'm a lvl 101/9 Wanderer using SR and I also have a support Arch Priest around the same level, and I've heard TIs are the best way to level but my characters get absolutely murdered even in low TIs. I know Wanderer might not be the best class for leveling and stuff or even in general but I don't know if they are supposed to be this squishy.
I'm trying to save some money for gear to help with my survivability, the problem is, I don't know what's the best course of action here, where to level and what items/cards to get so I can level there.
Stats:
Str: 10+5
Agi: 94+7
Vit: 30+5
Int: 44+8
Dex: 90+20
Luk: 1+5
I was thinking of finishing investing some points into int for some more SP and pump some into Vit after that
Items:
Apple of Archer
Purple Glasses
Cigarette
(Random crap because these 2 slots are so dang expensive )
Regia Hunting Mail
+6 Regia Hunting Manteau
Regia Hunting Boots
(Just realized I should probably change these for the True Hunting set so I'll try that out)
Green Apple Ring
True Hunting Magical Ring
+7 Orc Archer Bow
I don't have cards in any of them, and I know that's a big problem, so I've been thinking what cards to buy. So far I think Pecopeco, Raydric, and something like Martyr or Verit for the boots would be a decent start, but I don't know if True Hunting set is good enough and I should just start looking for an Elven Bow(tbh I mostly want this because freaking Steel Arrows are a pain) and maybe a Night Sparrow Cap, or should I look for another armor set? The True Hunting Set looks good to me. I don't think I can afford trying to go for +9 on them though.
One thing I've also learned is that uninterruptible cast is probably very important for TIs, I just don't know where to fit it in, maybe I just get a Phen Card and put it in the Hunting Ring?
Lastly, I don't know how viable is to just get some good dmg stuff and try to rely on my healer for survivability, hasn't worked that well so far lol but maybe I just need to be a glass cannon?(I doubt it
if you are going to be using skills to level instead of autoattacking, getting that much agi is not that necesary, you can do with enough agi to shoot comfortably fast, and invest more points in vit for survival
Posted 25 September 2021 - 12:52 PM
if you are going to be using skills to level instead of autoattacking, getting that much agi is not that necesary, you can do with enough agi to shoot comfortably fast, and invest more points in vit for survival
Yep, I was leveling with autoattack for the most part of my Gypsy life since I had more auto attack gear but I changed to SR with Wanderer, also Agi increases SR dmg so it shouldn't be that much of an issue, I won't be spending points into Agi for a while regardless. My goal is being able to swap between auto attack and SR build since they are both pretty similar.
Posted 25 September 2021 - 06:03 PM
may take a lot of time, but Sound Amplifier accessory might help. two of those means 100% variable cast time reduction.
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