Congratulation to IRO that will receive big updates soon.
In this big updates. There are several contents as below.
185/65 expansion
On level expansion patch of main classes. Many skills of main classes has been adjusted as below.
1 Rune Knight
1.1 Enchant Blade
- Increases max level from 5 to 10.
- Changes SP consumption per level.
1.2 Sonic Wave
- Increases max level from 5 to 10.
- Improves damage formula. New damage formula : (700 + (100 x skill level))%Atk.
- Improve hit rate depends on skill level.
- Changes SP consumption per level.
2 Royal Guard
2.1 Shield Press
- Increases max level from 5 to 10.
- Removes Stun status inflicting.
- Improves damage formula. New damage formula : (200 x skill level)%Atk
- Splits damage display to 5 hits.
2.2 Genesis Ray
- Increases max level from 5 to 10.
- Changes damage type from holy (physical + magical) damage to holy magical damage. New damage formula : (200 x skill level)%Matk
- Reduces skill cooldown and delay.
- Changes SP consumption per level.
- Removes requirement of Banding party members and also removes bonus damage from Banding party members too.
3 Mechanic
3.1 Power Swing
- Increases max level from 5 to 10.
- From level 6. Skill delay has been reduced by half.
3.2 Arm Cannon
- Increases max level from 3 to 5.
- Increases area of effect depends on skill level. Area of effect : 3x3 (level 1~2) / 5x5 (level 3~4) / 7x7 (level 5).
4 Genetic
4.1 Cart Tornado
- Increases max level from 5 to 10.
- Removes knock-back inflicting effect.
- Skill cooldown is fixed to 2 seconds.
- Skill delay is increased by 1 second.
- Improves damage formula. New damage formula : (100 x skill level)%Atk
- Splits damage display to 3 hits.
4.2 Spore Explosion
- Increases max level from 5 to 10. Area of effect : 3x3 (level 1~2) / 5x5 (level 3~4) / 7x7 (level 5~6) / 9x9 (level 7~8) / 11x11 (level 9~10).
- Increases nearby target damage from 75% to 100%.
- Explosion delay is fixed to 2 seconds.
- Improves damage formula. New damage formula : (200 + (150 x skill level))%Atk
5 Guillotine Cross
5.1 Weapon Blocking
- When blocking is successful. Gains "Counter state" for 10 seconds.
5.2 Counter Slash
- Increases max level from 5 to 10.
- Changes skill condition to can be used while "Counter state" is active, not when Weapon Blocking is successful.
- Improves damage formula. New damage formula : (300 + (150 x skill level))%Atk
- From level 6. Increases area of effect to 5x5.
6 Shadow Chaser
6.1 Fatal Menace
- Increases max level from 5 to 10.
- Removes teleport effect.
- If user equips dagger. Increases number of hit to twice.
- From level 7. Increases Hit rate. (hit rate bonus from level 6~10 : 0/5/10/15/20)
- From level 6. Increases area of effect to 5x5.
6.2 Feint Bomb
- Increases max level from 3 to 10.
- Increases travel distance depends on skill level. Travel distance : (skill level) cells.
7 Warlock
7.1 Freezing Spell
- Increases max level from 5 to 10.
7.2 Tetra Vortex
- Increases max level from 5 to 10.
- From level 6. The skill also deal damage to nearby enemies too. Area of effect : 3x3 (level 6~7) / 5x5 (level 8~9) / 7x7 (level 10).
- Since the skill will deal multiple targets from level 6. Damage formula from level 6 will be changed. Damage formula from level 6~10 : 3200%/3400%/3600%/3800%/4000% Matk
8 Sorcerer
8.1 Spell Fist
- Increases max level from 5 to 10.
- Duration depends on skill level. Duration : (10 + (5 x skill level)) seconds.
- Increases attack count to 3 times of skill level.
8.2 Varetyr Spear
- Increases max level from 5 to 10. Area of effect : 3x3 (level 1~3) / 5x5 (level 4~6) / 7x7 (level 7~9) / 9x9 (level 10).
- Changes damage type from wind (physical + magical) damage to wind magical damage.
- Increases SP consumption.
- Increases area of effect.
- Splits damage display to 3 hits.
9 Archbishop
9.1 Judex
- Increases max level from 5 to 10.
9.2 Renovatio
- Increases max level from 1 to 4.
- Increases HP recovery amount depends on skill level. HP recovery amount per 5 seconds : (4 + skill level)% of MaxHP.
- Duration depends on skill level. Duration : (60 + (30 x skill level)) seconds.
10 Sura
10.1 Fallen Empire
- Increases max level from 5 to 10.
- Reduces SP consumption.
- From level 6. Reduces Spirit Sphere consumption from 2 to 1.
- Improves damage formula. New damage formula : (100 + (250 x skill level))%Atk. Immobilized duration : 0.5 seconds (level 1~2) / 1 second (level 3~4) / 1.5 seconds (level 5~6) / 2 seconds (level 7~8) / 2.5 seconds (level 9~10).
10.2 knuckle Arrow
- Increases max level from 5 to 10.
- On level 1~5. Reduces Spirit Sphere consumption from 2 to 1. From level 6. Removes Spirit Sphere consumption.
11 Ranger
11.1 Aimed Bolt
- Increases fixed casting time to 1 second. Reduces variable casting time by half.
- Adds 1 second cooldown.
- Lower damage formula. New damage formula : (500 + (20 x skill level))%Atk.
- Number of hit no longer depend on the immobilize status of target. It will depend on target's size directly. Small size : 2~3 hits / medium size : 3~4 hits / large size : 4~5 hits.
- Fixes SP consumption to 40 for every skill level.
11.2 Trap Research
- Increases max level from 5 to 10.
12 Wanderer & Minstrel
12.1 Metallic Sound
- Increases max level from 5 to 10.
- Splits damage display to 2 hits.
- No longer drain SP from target.
12.2 Severe Rainstorm
- Can be used while Whip or Musical Instrument is equipped.
- If user equips Whip or Musical Instrument. Damage will be higher than using bow.
Archbishop Improvement
Archbishop improvement change the skills and play style drastically.
1. New Skills
- Max level : 1
- Prerequisite skills : Ancilla level 1, Oratio level 5.
- Teleport all party members in the same map to caster location. Can't be used in PVP environment map. The skill can be used when caster is party leader only and can't be used if there is no party member in party.
- Max level : 5
- Prerequisite skills : Epiclesis level 1, Expiatio level 1.
- Cast Lex Aeterna to target and nearby enemies. Consumes 1 Blue Gemstone. Higher level reduces casting time and SP consumption.
Variable casting time : 1 second on every skill level.
Fixed casting time : (3.5 - (0.5 x skill level)).
SP consumption : (158 - (14 x skill level)).
Area of effect : 3x3 (level 1-3), 5x5 (level 4-5)
2. Reworked Skills
2.1 Adoramus : The skill deals damage to target and nearby enemies. Slightly reduces damage from 500+(skill level x 100)%Matk to 330+(skill level x 70)%Matk. Adds fixed casting time by 0.5 seconds. Increases cooldown from 2 seconds to 2.5 seconds.
Area of effect : 7x7 (level 1-5), 11x11 (level 6-10)
2.2 Lauda Ramus : Increases success rate by 20% so on level 4 will be 100% success rate. Changes bonus luk on target to increasing critical damage by (skill level x 5)%.
2.3 Lauda Agnus : Increases success rate by 20% so on level 4 will be 100% success rate. Changes bonus Vit on target to increasing MaxHP by (2 + (skill level x 2))%.
2.4 Renovatio : The skill buffs all party members in caster's screen. Has no effect on undead property target. (currently the skill has 4 levels according to 185/65 patch)
2.5 Ancilla : Reduces SP consumption of crafting Ancilla to 10%. Upon using Ancilla user gains heal effectiveness by 15% and increases SP recovery rate by 60% for 60 seconds.
2.6 Expiatio : Also gains Mdef piercing too.
2.7 Duple Light : Increases damage.
physical light : 150+(skill level x 15)%Atk
magical light : 400+(skill level x 40)%Matk
2.8 Judex : Increases damage (300+(skill level x 40)%Matk). (currently the skill has 10 levels according to 185/65 patch)
3. Removed Skill
Eucharistica has been removed from Archbishop skill tree.
EDDA : Half moon in the daylight
Lore content. though there is no interesting reward. It's the interesting lore regarding Pope and her twin brother.
GMT and Ghost Palace enchant
1. Geffen Magic Tournament enchant
Armors and accessories obtained from Geffen Magic Tournament can be enchanted by using Geffen Magic Armor Order Form (for armor) and Geffen Magic Accessory Order Form (for accessory) as enchant material.
Geffen Magic Accessory Order Form
2 options will be given randomly.
Enchant details
2. Ghost Palace enchant
Thanos weapons can be enchanted by using Grey Abrasive as enchant material
Grey Abrasive has 3 types, physical, magical and distance. Each type can be enchanted on specific type of weapon too.
2 options will be given randomly.
Enchant details
Both Geffen Magic Tournament enchant and Ghost Palace enchant. If you get unwanted options. You can re-enchant it as much as you want as long as you have enough material.
Refine level and cards in gear still intact after enchantment.
New 2 dungeons for leveling 175-185. Nogg 3F and GH Abyss (along with new loots, new equipment and their cards)
Gears
Dropped with random options.
Blue Flame Cane [2]
Can't be destroyed.
Int + 7, Matk + 300.
Matk + 1% per 2 refine rate.
If refine rate is 7 or higher, increases fire, earth, water and holy property magical damage by 5%.
If refine rate is 9 or higher, increases fire, earth, water and holy property magical damage by additional 10%.
If refine rate is 11 or higher, reduces damage taken from all size enemies by 20%.
If refine rate is 13 or higher, reduces delay after skill by 15%.
Class : Two-handed Staff
Attack : 110
Weight : 80
Weapon Level : 4
Required Level : 175
Usable Jobs : Mage classes, Acolyte classes, Soul Linker classes.
Royal Knight's Broadsword [2]
Atk + 20 per 2 refine rate.
If refine rate is 7 or higher, increases critical damage by 10%.
If refine rate is 9 or higher, weapon can't be destroyed.
Class : Two-handed Sword
Attack : 280
Weight : 400
Weapon Level : 4
Required Level : 175
Usable Jobs : Swordsman third classes.
Royal Knight's Lance [2]
Increases long ranged physical damage by 3% per 2 refine rate.
If refine rate is 7 or higher, Atk + 5%.
If refine rate is 9 or higher, increases physical damage against all race monsters by 15%.
Class : Two-handed Spear
Attack : 205
Weight : 100
Weapon Level : 4
Required Level : 175
Usable Jobs : Swordsman third classes.
Hellfire Staff [2]
Can't be destroyed.
Int + 5, Matk + 180.
Matk + 15 per 2 refine rate.
If refine rate is 7 or higher, increases fire and earth property magical damage by 5%.
If refine rate is 9 or higher, increases fire and earth property magical damage by additional 10%.
Class : Staff
Attack : 110
Weight : 80
Weapon Level : 4
Required Level : 175
Usable Jobs : Mage classes, Acolyte classes, Soul Linker classes.
Icicle Staff [2]
Can't be destroyed.
Int + 5, Matk + 180.
Matk + 15 per 2 refine rate.
If refine rate is 7 or higher, increases water and holy property magical damage by 5%.
If refine rate is 9 or higher, increases water and holy property magical damage by additional 10%.
Class : Staff
Attack : 110
Weight : 80
Weapon Level : 4
Required Level : 175
Usable Jobs : Mage classes, Acolyte classes, Soul Linker classes.
Prisoner's Diary [2]
MaHP + 5%, MaxSP + 5%.
Atk + 20 per 2 refine rat.
If refine rate is 7 or higher, increases physical and magical damage against undead and demon race monsters by 10%.
If refine rate is 9 or higher, increases physical and magical damage against undead and demon race monsters by additional 15%.
If refine rate is 11 or higher, increases physical and magical damage against undead and shadow property monsters by 15%.
Class : Book
Attack : 210
Weight : 80
Weapon Level : 4
Required Level : 175
Usable Jobs : Sage classes, Priest classes, Star Gladiator classes.
Lava Leather Armor [1]
Atk + 100.
If refine rate is 7 or higher, Def + 100.
If refine rate is 9 or higher, additional Def + 50.
When equipped with Lava Leather Manteau and Lava Leather Boots, Atk + 2%.
If refine rate of each is 7 or higher, Atk + 3%.
If the sum of refine rate is 27 or higher, reduces delay after skill by 20%.
Class: Armor
Defense: 85
Weight: 150
Required Level: 175
Usable Jobs: All
Lava Leather Suit [1]
Atk + 100.
If refine rate is 7 or higher, additional Atk + 50.
If refine rate is 9 or higher, increases critical damage by 10%.
When equipped with Lava Leather Muffler and Lava Leather Shoes, Atk + 2%.
If refine rate of each is 7 or higher, Atk + 3%.
If the sum of refine rate is 27 or higher, increases critical damage by 20%.
Class: Armor
Defense: 70
Weight: 100
Required Level: 175
Usable Jobs: All
Lava Leather Robe [1]
Matk + 100.
If refine rate is 7 or higher, additional Matk + 50.
If refine rate is 9 or higher, additional Matk + 25.
When equipped with Lava Leather Hood and Lava Leather Sandals, Matk + 2%.
If refine rate of each is 7 or higher, Matk + 3%.
If the sum of refine rate is 27 or higher, increases fire property magical damage by 15%.
Class: Armor
Defense: 55
Weight: 75
Required Level: 175
Usable Jobs: All
Lava Leather Manteau [1]
Hit + 10.
If refine rate is 7 or higher, additional Hit + 5.
If refine rate is 9 or higher, additional Hit + 5.
If refine rate is 11 or higher, reduces delay after skill by 3%.
When equipped with Lava Leather Boots, Hit + 5.
Class: Garment
Defense: 50
Weight: 40
Required Level: 175
Usable Jobs: All
Lava Leather Muffler [1]
Cri + 5.
If refine rate is 7 or higher, additional Cri + 5.
If refine rate is 9 or higher, increases critical damage by 5%.
If refine rate is 11 or higher, Atk + 3%.
When equipped with Lava Leather Shoes, increases critical damage by 5%.
Class: Garment
Defense: 35
Weight: 35
Required Level: 175
Usable Jobs: All
Lava Leather Hood [1]
Reduces variable casting time by 10%.
If refine rate is 7 or higher, reduces variable casting time by additional 10%.
If refine rate is 9 or higher, reduces variable casting time by additional 10%.
If refine rate is 11 or higher, increases fire property magical damage by 5%.
When equipped with Lava Leather Sandals, reduces variable casting time by 5%.
Class: Garment
Defense: 25
Weight: 30
Required Level: 175
Usable Jobs: All
Lava Leather Boots [1]
Atk + 2%.
If refine rate is 7 or higher, Atk + 25.
If refine rate is 9 or higher, additional Atk + 15.
Class: Shoes
Defense: 50
Weight: 60
Required Level: 175
Usable Jobs: All
Lava Leather Shoes [1]
Cri + 5.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, increases critical damage by 5%.
Class: Shoes
Defense: 40
Weight: 50
Required Level: 175
Usable Jobs: All
Lava Leather Sandals [1]
Increases fire property magical damage by 3%.
If refine rate is 7 or higher, Matk + 25.
If refine rate is 9 or higher, additional Matk + 15.
Class: Shoes
Defense: 25
Weight: 50
Required Level: 175
Usable Jobs: All
New cards
Polluted Raydric Card
Atk + 5%.
When equipped with Raydric Card, reduces damage taken from neutral property by 10%, Atk + 5%.
Compounded on : Armor
Suffix : of Deprave
Polluted Raydric Archer Card
Increases long ranged physical damage by 10%.
When equipped with Powerful Archer Skeleton Card, increases long ranged physical damage by additional 5%.
Compounded on : Weapon
Prefix : Depraved
Frozen Gargoyle Card
Def + 20.
Reduces physical and magical damage taken from medium and large size monsters by 25%.
Increases physical and magical damage taken from small size enemies by 5%.
Compounded on : Shield
Suffix : of Frozen Guard
Polluted Sting Card
Def + 100.
Def + 25 per 3 refine rate.
When equipped with Sting Card, Def + 150, Mdef + 20.
Compounded on : Armor
Suffix : of Dirty Glove
Prison Breaker Card
Reduces damage taken from poison, earth, wind, shadow and undead property by 30%.
Increases damage taken from holy, ghost and fire property by 100%.
Compounded on : Garment
Prefix : Breaking
Ice Ghost Card
Increases magical damage against water property enemies by 15%.
When equipped with Curupira Card, increases magical damage against water property enemies by additional 8%.
Compounded on : Weapon
Prefix : Cold Magic
Flame Ghost Card
Increases magical damage against fire property enemies by 15%.
When equipped with Fruit Pom Spider Card, increases magical damage against fire property enemies by additional 8%.
Compounded on : Weapon
Prefix : Fire Magic
Polluted Wanderer Card
Increases physical damage against medium and large size monsters by 30%.
Compounded on : Weapon
Prefix : Heavy Blade
Polluted Spider Queen Card
Increases water and earth property magical damage by 100%.
Increases damage taken from all property by 30%.
Compounded on : Garment
Suffix : of Queen Spider
Polluted Dark Lord Card
ASPD + 1.
When equipped with Dark Lord Card, increases fire property magical damage by 15%, increases Meteor Storm damage by 15%.
Compounded on : Accessory (right)
Prefix : Doomed
Firm Muspellskoll Card
Reduces physical and magical damage taken from dragon, demon race monsters and brute race enemies by 30%.
Compounded on : Shield
Suffix : of Howling
Firm Kaho Card
Increases magical damage against earth property enemies by 10%.
When equipped with Fire Frilldora Card, increases magical damage against earth property enemies by additional 8%.
Compounded on : Weapon
Prefix : Crack
Firm Lava Golem Card
Increases magical damage against neutral property enemies by 3%.
If refine rate is 7 or higher, increases magical damage against neutral property enemies by 5%.
If refine rate is 9 or higher, increases magical damage against neutral property enemies by 7%.
Compounded on : Weapon
Prefix : Nowhere
Firm Explosion Card
Reduces physical and magical damage taken from fire property enemies by 15%.
Reduces physical and magical damage taken from dragon race monsters by 15%.
Compounded on : Shield
Suffix : of Flame Barrier
Firm Earth Deleter Card
MaxSP + 2%.
MaxSP + 1% per 2 refine rate.
Compounded on : Headgear
Suffix : of Dragon Spirit
Firm Sky Deleter Card
MaxHP + 5%.
When equipped with Bungisngis Card, additional MaxHP + 5%.
Compounded on : Headgear
Suffix : of Dragon Heart
Firm Nightmare Terror Card
MaxSP + 5%.
When equipped with Nightmare Terror Card, Atk + 10%.
When equipped with Nightmare Card, MaxSP + 10%.
Compounded on : Shoes
Prefix : Slumber
Firm Blazer Card
Reduces physical and magical damage taken from neutral property enemies by 15%.
Reduces physical and magical damage taken from demon race monsters by 15%.
Compounded on : Shield
Suffix : of Demonic Barrier
Some sort of new UI. I guess it's new quest UI, Tipbox and adventurer agency UI.
Edited by Sigma1, 26 November 2021 - 02:59 AM.