why they not quit?. New update was cash shop contents. Especially it is very expensive than before. New Event also not enthusiastic enough to make players want to party. Did you remember when Event like "Talk Like a Pirate Day" or "Episode" Event?
Players can easily choose not to pay or online the game because there this no content for them to play.
Even you make all OCP harder, It just makes all your updated OCP contents become only for Whale players. Why do we want to pay money when even 100$, still do not even get what we want?
This day new dungeon is harder than before, your ideas may legit but there are still many players who want to party because they do not have all that OP tools.
They make OCP harder, and you blaming no one want to WoEs. You dreaming WoEs isn't spamming one skills fest. But that has always been since Ragnarok on service.
They dont quit because of cash shop items (new updates) keeping players engaging? <snip> Population started going down the moment iRO introduced OCP. I used to believe OCP was a great thing to help people when it came out but now I realized I was wrong and ill-informed. OCP program is probably the worst thing ever happened in iRO, esp. originally when rates were so outraging easy to get OP items. Though we still were above to maintain population over 3k until the end of 2019 when you and I know what happened that drove a lot of players away. Dont tell me its the 2 months break on Chaos. Do you forget your girlfriend if you dont see her for 2 months? There are also many players who from time to time come back to check iRO, etc. Anyway since then, we've never reached 3k population again and have been sitting at 1k, even if we got new PvM contents AND OCPs (cash contents?)
For a decade that I was active in iRO, I didnt do PvM (only did for PvM vids purposes). Yes I did TLPD once. It was good that people gathered together to form parties but for a WoE addict myself, that's nothing special. WoE has always required players to work together, to form parties, to coordinate, etc, to achieve something incredible and extra rewarding. Dont know what the hell Episode event is/was.
You're saying that people can choose to quit if there is no content for them to play? Yeah, so why exactly are you trying to make server full of OP items to make new contents extremely irreverent? This doesnt make sense and it is very mind blogging. New contents should be challenging to encourage people to work together, to form parties, to coordinate, thus players can experience that feelings of great TLDP event. If you're gonna quit iRO because you cant get luxury (OP) items in game, that is sound and understandable and I respect your choices but what would you do in real life if you couldnt afford a bugatti, a luxury (OP) car? I'm asking out of curiosity. It'd be nice like that everyone was able to afford a pagani or bugatti. They shouldnt be reserved for millionaires (whales). No it doesnt work like that, right? Just taking one example of automobile industry. Only industries are also the same.
I've logged in iRO once since they updated the level 185. I went to visit Nogg 3 before. I rushed there quickly with big expectations that Nogg 3 entrance would be full of "R> 175+ AB and killer (8/11)" or "R> Healer & GO!", just like old Gramps days or even OGH days. Nope I was dumb. Its empty at the entrance. Zero R> parties. All the time its a solo play winging around. Hell, I even thought I was surrounded with bots.
But in the end, it doesnt matter if they will readjust the rates. They might or they might not. I doubt they will though because the rates are probably fixed by the studio. Dont we all wanna follow kRO? If so, we cant simply choose to follow only updates, but not cash items. That's like a spoiled brat wanting to move out and have their freedom, but still demands money from their abandoned parents who live alone without their child taking care of them. Well, since we only get half-@55 updates, cash items should also be half-@55 too, right?
<snip> WoE is a spamming one skills fest? I must've been doing WoEs wrong for years, silly me.
I think it was both the lack of content AND loot boxes making everyone OP that drives players away. Many players are pumping out millions in damage and wiping the floor with content the moment it comes out. It's probably a safe assumption that any content from now until the the 4th job update has already been made irrelevant save for maybe some cards and a few weapons.
As for parties, I actually do see some going on with the new party thing that jus came out, it's far from an ideal amount of parties but the two new dungeons got people doing them and even a few TI parties pop up every so often. I think the improved party finder actually helped ease the burden of finding a party for people who don't have the gears needed to solo TIs and such.
Trying to improve the party finder is a good start too. At this point, I think WP should do whatever it can to motivate players to play together. The nostalgia about RO isnt about playing alone with alts army. (Though I get it. Some people are making a living out off iRO. So they need to farm efficiently lol). Its about logging in, meeting new players, and spending time with friends to finish quests and instances together.
Edited by VModIceCreamCake - Please don't be so rude to others.
Edited by VModIceCreamCake, 20 January 2022 - 11:27 AM.