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Every 3rd Job got its final rework except Royal Guard & Mechanic


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#1 awesomegeek

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Posted 20 October 2022 - 12:45 PM

RG and Mech final skill rework

 

Royal Guard

2.6. Genesis Ray
- Increases damage to 3500%Matk based on level 10 regardless of neutral or holy property.
- Reduces SP consumption from 120 to 90 based on level 10. 

2.7. Vanishing Point

- Increases damage (includes Bash level 10 bonus) from 1300%Atk to 1700%Atk based on level 10.
- Increases SP consumption from 25 to 38 based on level 10. 
- Increases Hit bonus from 30 to 50 based on level 10. 

2.8. Cannon Spear

- Reduces cooldown from 2 seconds to 1.7 seconds based on level 5.
- Increases area of effect from 5x5 cells to 7x7 cells based on level 5.
- Increases critical chance from the half of the user's cri to the user's cri.
- Increases damage (on Str 130) from 900%Atk to 1250%Atk based on level 5.

2.9. Overbrand

- Increases damage from 1500%Atk to 1750%Atk based on level 5.
- Increases damage while under Overbrand Ready buff from 2250%Atk to 2500%Atk based on level 5.

2.10. Hesperus Lit

- Removes variable casting time.
- Reduces cooldown from 0.3 seconds to 0.2 seconds based on level 5.
- Reduces delay after skill from 1 second to 0.5 seconds based on level 5.

2.13. Earth Drive
- Reduces cooldown from 3 seconds to 2.5 seconds based on level 5. 

 

Mechanic

3.6. Vulcan Arm
- Increases damage from 420%Atk to 690%Atk based on level 3.

3.7. Knuckle Boost
- Increases damage from 1100%Atk to 1300%Atk based on level 5.
- Reduces variable casting time from 0.5 seconds to 0.2 seconds based on level 5.

3.8. Arm Cannon
- Increases damage from 1900%Atk to 2150%Atk based on level 5.
- Reduces cooldown from 0.3 seconds to 0.15 seconds based on level 5.
- Reduces delay after skill from 1 second to 0.5 seconds based on level 5. 
- Increases area of effect from 5x5 cells to 7x7 cells based on level 5. 

 

As you can see Royal Guard got a lot of adjustment that didn't make the October 13 patch.

These changes were made after the 4th Jobs rebalance were released but this particular rework does not need 4th jobs data.

It's not fair that all 3rd Jobs except Royal Guard and Mechanic got their finalized skills working. Thank you.


Edited by awesomegeek, 17 November 2022 - 04:40 PM.

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#2 RonSilver

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Posted 21 October 2022 - 04:03 AM

Also missing for mech ability to use 2nd job skill while in mado. Thi should have been included even ealier…
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#3 ChakriGuard

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Posted 21 October 2022 - 12:32 PM

Royal Guard will become Guillotine Guard if they get the final rework like other classes. Can tank like Mental Strength Sura and can hit harder than GX in AoE. A truly unstoppable being. Can solo tank and kill 10 Amdarais H or 20 Green Aura MvPs at the same time.

They missed RG final update on purpose, to keep it balanced xD

Edited by ChakriGuard, 21 October 2022 - 12:38 PM.

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#4 sokernet

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Posted 21 October 2022 - 01:27 PM

nobody play rg


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#5 awesomegeek

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Posted 21 October 2022 - 02:52 PM

Royal Guard will become Guillotine Guard if they get the final rework like other classes. Can tank like Mental Strength Sura and can hit harder than GX in AoE. A truly unstoppable being. Can solo tank and kill 10 Amdarais H or 20 Green Aura MvPs at the same time.

They missed RG final update on purpose, to keep it balanced xD

 

In case you haven't noticed, this game reached the point where tanking is not the most efficient thing to do. Sorcs, Rangers, Warlocks wiping supposedly hard targets 13 cells away in a wide area before they could ever touch them is the new normal. Why tank when you can erase them a kilometer away? DB RK is worse cause it's both a DPS beast and a tank. So RG's defensive capabilities is only valuable really for WoE.. but that part of the game is dead and forever will be.

 

Just look at GX's Poison skills. They now have an existential crisis. Adding those skills on your skill list as a GX is the most laughable thing you could ever do in your life.


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#6 ChakriGuard

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Posted 21 October 2022 - 04:29 PM

In case you haven't noticed, this game reached the point where tanking is not the most efficient thing to do. Sorcs, Rangers, Warlocks wiping supposedly hard targets 13 cells away in a wide area before they could ever touch them is the new normal. Why tank when you can erase them a kilometer away? DB RK is worse cause it's both a DPS beast and a tank. So RG's defensive capabilities is only valuable really for WoE.. but that part of the game is dead and forever will be.

Just look at GX's Poison skills. They now have an existential crisis. Adding those skills on your skill list as a GX is the most laughable thing you could ever do in your life.


Actually tanking has never been a thing in this game since 2012 when I joined or it could be irrelevant way before too. Im just saying that RG right now is beyond broken in WoE, easily making SC, Sura, and GX look like noobs, all this while being very broken in PvM.

Anyway, WoE is pretty dead, sure. The same goes to PvM too tbh lol

Edited by ChakriGuard, 21 October 2022 - 04:32 PM.

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#7 Ylliw

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Posted 24 October 2022 - 08:08 PM

+1 

 

Also request for the new madogear suit  :ani_slur:

 

https://youtu.be/wjxx2M-EgPA


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#8 DDQuidam

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Posted 26 October 2022 - 10:45 AM

Mechanic's been abandoned, was my main char but dropped it as WP really doesn't care and this was before the 1st booster event yet nothing has changed, it has only gotten worse in fact.


Edited by DDQuidam, 26 October 2022 - 10:46 AM.

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#9 awesomegeek

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Posted 01 November 2022 - 04:47 AM

Up. Cause i don't want this to be forgotten. Far more important than Divine Guard Hat issue.


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