Greetings to all people involved in designing this beautiful game.
The Ice Rock Hill (Past) questline is a straightforwardly busted questline. The entirety of the quest involves backtracking to NPCs that are far apart for the map which uses at least 2-3 minutes with full movement speed. The quest itself encourages me to do a death-warp at least 4 times now, which has never happened before in other questline.
I understand that the story wants to emphasize the grandness of the map, but it gets stale very fast after the second stroll, also, the monster in the maps are no less annoying.
I suggested to have the quest be able to accept from the Journal for the quality of life purpose, just that will prevents the backtracking significantly.
Thank you for always maintaining this great game. I always appreciate the time of all people involved in the game