Make 90% damage resistance cap TE only & leave WoE1&2 + PvM untouched - Page 3 - Ragnarok Online Community Chat - WarpPortal Community Forums

Jump to content


Photo
* * - - - 3 votes

Make 90% damage resistance cap TE only & leave WoE1&2 + PvM untouched


  • Please log in to reply
59 replies to this topic

#51 ChakriGuard

ChakriGuard

    Azzylike

  • Members
  • 11000 posts
  • Playing:Ragnarok Online
  • Server:Renew Chaos

Posted 16 August 2024 - 02:17 AM

Calm down It's Zyn creativity, and don't forget to tag the person he borrows gears and ideas from ;)


It doesnt mean much anyways. WoE TE is a team game. The guild who has the solo dude couldnt break and hold the main caslte for 5 months straight in WoE TE (they just broke it last week because only few people played due to the stupid 100% resist bug), and last WoE 1 couldnt secure even a single castle out of 20 castles. Tbh, if that small group struggled against him, should've called help and sent better geared members to deal with him. Problem solved.

Hes strong yes but there are many other strong players. And as I said, its the teamwork that matters most now, thanks to the 90% cap. I already explained that the dude was very well geared and he went rambo on a group of poor-geared people.


Edited by ChakriGuard, 16 August 2024 - 02:39 AM.

  • 0

#52 Varignon

Varignon

    Awarded #1 Troll

  • Members
  • 687 posts
  • Playing:Ragnarok Online
  • Server:Chaos, Transcendence Quit

Posted 16 August 2024 - 09:28 AM

Warpportal should learn from kRO WoE right now, kRO WoE is dead because the damage of each class reach billions even without OCP items, and we are heading there too. Imagine now in iRO if Warpportal will not do anything, it will be same scenario like kRO. 

If warpportal put a resistance limit to 90%, warpportal must adjust the following too;

 

This Mechanic Changes is in the script for War of Emperium. Warpportal can adjust this anytime. Battle Mechanic Changes link: https://irowiki.org/...War_of_Emperium
  • Flee is reduced by 20%. (Increase this flee reduction percentage)
  • Long range normal attacks are reduced by 25%. (Increase long range normal attacks reduction)
  • All skill-based damage is reduced by 40%. (Increase this all skill-based damage reduction)
  • Traps last 4 times as long.
  • All knock back effects are disabled. Some skills like Cicada Skin ShedShadow Leap and Phantom Thrust may lose some functionality due to this.
  • Equipment that prevent skills to be canceled during casting (Phen card and similar items) do not function.

 

Don't change PvM mechanics.


  • 0

#53 yamasakai90

yamasakai90

    Too Legit To Quit

  • Members
  • 3037 posts
  • LocationUnder the Ground
  • Playing:Ragnarok Online
  • Server:Chaos

Posted 16 August 2024 - 09:38 AM

You guys care only about demi-human resistance etc right? No one uses reflect in WoE, TE right? 

I don't care about the cap, just remove melee/magic reflect from the equation if thats possible.


  • 0

#54 aTID2

aTID2

    Too Legit To Quit

  • Members
  • 1744 posts
  • LocationLocation
  • Playing:Ragnarok Online
  • Server:Server

Posted 17 August 2024 - 07:18 AM

I'm fine with cap. At least we can say to WP that stop being coward. Just making absurd resistance equipment already.

 

Its stupid to saw every shoes have 5% demi-human resist.

 

Only thing I doesn't like is Reflection Reduction Cap. We already have Golden X potions to counter the reflection things.

 

 

 

 

 

 

 


  • 0

#55 neal2008

neal2008

    I made it Off Topic

  • Members
  • 73 posts

Posted 17 August 2024 - 08:38 AM

You guys care only about demi-human resistance etc right? No one uses reflect in WoE, TE right?


We also dont like 100% ranged damage reduction and GTB. Those have been screwing over Archer, priest line, and mage type classes for years now. It is only recently when archmage came out, a spellcaster can finally fight a GTB user.
  • 0

#56 ChakriGuard

ChakriGuard

    Azzylike

  • Members
  • 11000 posts
  • Playing:Ragnarok Online
  • Server:Renew Chaos

Posted 17 August 2024 - 03:24 PM

You guys care only about demi-human resistance etc right? No one uses reflect in WoE, TE right? 

I don't care about the cap, just remove melee/magic reflect from the equation if thats possible.

 

People did use reflect for a while.. Actually reflecting build was very efficient against hard hitting players. It only became irrelevant when the Golden X Potions came out, and people didnt really bother it much.

 

In my honest "biased" opinion (Personal agenda, and not for the whole WoE community), I even wish they disabled Golden X Potion hahaha. So Shield reflect skill could be worth using again xD


  • 0

#57 PervySageMarty

PervySageMarty

    Too Legit To Quit

  • Members
  • 3960 posts
  • LocationUnderground like a wild potato
  • Playing:Ragnarok Online
  • Server:Chaos

Posted 20 August 2024 - 04:51 PM

People did use reflect for a while.. Actually reflecting build was very efficient against hard hitting players. It only became irrelevant when the Golden X Potions came out, and people didnt really bother it much.

 

In my honest "biased" opinion (Personal agenda, and not for the whole WoE community), I even wish they disabled Golden X Potion hahaha. So Shield reflect skill could be worth using again xD

 

You do realize they meant a "different" reflect right?


Edited by PervySageMarty, 20 August 2024 - 04:56 PM.

  • 0

#58 ChakriGuard

ChakriGuard

    Azzylike

  • Members
  • 11000 posts
  • Playing:Ragnarok Online
  • Server:Renew Chaos

Posted 20 August 2024 - 11:46 PM

You do realize they meant a "different" reflect right?

 

We doing Freya together when? Meat reflect!?


  • 0

#59 aTID2

aTID2

    Too Legit To Quit

  • Members
  • 1744 posts
  • LocationLocation
  • Playing:Ragnarok Online
  • Server:Server

Posted 27 August 2024 - 02:11 PM

Make its back to 100%

 

or

 

Make new gears for Kachua or OCP that give us more resistance. (Like 90% neutral resistance with 90% race, or 90% boss shield)

 

PICK ONE.

 


  • 0

#60 neal2008

neal2008

    I made it Off Topic

  • Members
  • 73 posts

Posted 27 August 2024 - 10:17 PM

Make its back to 100%

or

Make new gears for Kachua or OCP that give us more resistance. (Like 90% neutral resistance with 90% race, or 90% boss shield)

PICK ONE.


I disagree, the highest reduction a single piece of gear should have is 70% so you will need at least 2 pieces of gear to reach 90%. This will make it a choice between defensive, offensive, and utility gear.
  • 1




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users