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OCP Wishlist 2025


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#276 aTID2

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Posted 26 May 2025 - 06:05 PM

iRO custom

 

Book of Belial [1]

Spoiler

Edited by aTID2, 26 May 2025 - 06:06 PM.

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#277 aTID2

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Posted 26 May 2025 - 06:23 PM

iRO custom
 

Uthel Hammer [1]

Spoiler

Edited by aTID2, 26 May 2025 - 06:23 PM.

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#278 676131101175020853

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Posted 27 May 2025 - 07:29 AM

iRO custom

Spoiler


twRO Custom

https://www.divine-p...item/24882/twRO
https://www.divine-p...em/1270049/twRO

and since it's a twRO custom, i would really suggest to make it an accessory pair (Earring + Pendant) for iRO, additonal to the (Weapon + Shield) which would come from twRO.

 

+1 for Beelzebub Book [2], make EM great again
 


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#279 crystalerLM

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Posted 28 May 2025 - 09:48 PM

Please bring an advanced version of Combat Knife:
 
 
 
Campaign Knife [2]:
 
 
 
Reduces physical and magical damage taken from Brute race, Demi-Human race, Doram Players, and Human Players enemies by 20%.
 
Every 2 level refine, MaxHP+1000, VIT+15.
 
When refined to +7 or higher, ASPD + 15%.
 
When refined to +9 or higher, MaxHP + 15000.
 
When refined to +11 or higher, All Basic Status +15.
 
When refined to +12 or higher, reduce After Cast Delay by 15%
 
When refined to +13 or higher, MaxHP + 30%.
 
When refined to +14 or higher, 
Bypass 100% of Def of Brute race, Demi-Human race, Doram Players, abd Human Players targets when performing a physical attack.
 
------------------------
[Grade Bonus]
 
[Grade D] Reduces physical and magical damage taken from All Size enemies by 20%.
 
[Grade C] Reduces physical and magical damage taken from All Class enemies by 20%.
 
[Grade B] Reduces physical and magical damage taken from All Property attacks by 20%.
 
[Grade A] Reduces physical and magical damage taken from emenies of All Attributes by 20%.
------------------------
Class : Weapon
Attack : 100
Weight : 40
Weapon Level: 5
Required Level : 100
Jobs : All jobs
 

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#280 LunaticMetal

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Posted 31 May 2025 - 11:18 PM

Next OCP please. Ez money from EM community (established and aspiring EMs) :3

Geffen Mystical Book [2]

Spoiler


Greater Elemental Book [1]
Spoiler


Edited by LunaticMetal, 01 June 2025 - 12:13 AM.

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#281 1957240624220343550

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Posted 01 June 2025 - 12:26 AM

+1 to both weapon and shield. Please don't modify it. Sorcerer is one of only few classes today who can't level up with Love/Hatred Ring. In fact, please make CD reduction to 5 seconds, so we can use EXP costume as well :3

Also card selection is very justified, since AM has Fenrir to two pieces of important gears, let EM have Dracula to both gears too.

 

You should update the MVP summoner so others can farm it too (and players are motivated to play). Central lab is so unreliable, and field MVP is just dominated by convex mirror holders.

 

Next OCP please. Ez money from EM community (established and aspiring EMs) :3

Geffen Mystical Book [2]

Spoiler


Greater Elemental Book [1]
Spoiler

 


Edited by 1957240624220343550, 01 June 2025 - 12:33 AM.

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#282 ZHONGKAIH

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Posted 01 June 2025 - 09:30 AM

Fifth Magic [1]

 

Together with fire, water, wind and earth.
This magic shoes was infused with the power of the 5th magical spell.
------------------------
MaxHP +3% , MaxSP +3%
------------------------
Reduces damage taken from players by 10%.
------------------------
When refined to +5 or higher,
MaxHP +7% , MaxSP +7%,
Wind Magic property damage +10%.

When refined to +7 or higher,
MaxHP +10% , MaxSP +10%,
Wind Magic property damage +10%.
------------------------
When learned Radius Lv 3,
INT +40,
Enables to use Vocalno Lv.5.

Every level of Drain Life,
Increase Magic damage by 10%.

Every level of Total level learned : Crimson Rock, Jack Frost, Earth Strain, and Chain Lightning:
Reduce After cast delay by 3%,
MATK +15

When learned Comet Lv 5,
When using Mystical Amplification: Increase Movement speed for 30 sec. (Same Effect as Fifth Element)
------------------------
Type : Shoes
Def : 12
MDef : 10
Weight : 40
Required Level : 100
Class : All Jobs


Edited by ZHONGKAIH, 02 June 2025 - 05:14 AM.

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#283 GrimFlayer

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Posted 02 June 2025 - 03:25 AM

Faceworm Queen's Hand [2]

 

Reduce damage taken from Normal and Boss enemies by 10%.
------------------------
Increase physical damage against all property enemies by 30%.

------------------------
When performing a physical attack, recover 2% of the damage dealt as HP.
------------------------
For every refine level, increase Melee and Long-Range physical damage by additional 10%, reduce After Cast Delay by 1%.

------------------------

For every Base Level, increase Cross Impact and Soul Destroyer damage by 1%

------------------------
When refined to +11 or higher, for every Base Level, increase Cross Impact and Soul Destroyer damage by additional 1%.

------------------------
When refined to +12 or higher, All Basic Status + 15, ATK + 50, MATK + 50, Cri + 50.
------------------------
When refined to +13 or higher, for every Base Level, increase Cross Impact and Soul Destroyer damage by additional 1%.

 

When refined to +14 or higher, adds Occult Impaction penetration effect to the weapon.

------------------------
Set Bonus:
Faceworm Queen's Hand [2]
Faceworm Dark Card

MHP + 15%, MSP + 15%.
Increase physical damage against all size enemies by 20%.
------------------------
Set Bonus:
Faceworm Queen's Hand [2]
Faceworm Queen Card

POW + 35, CRT + 35

MHP + 20%, MSP + 20%
Increase physical damage against all size enemies by 30%

When Weapon is refined to +14 or higher, Reduce the cooldown of Dark Claw by 55s.
------------------------
[Grade Bonus]
[Grade D] Melee and Long-Range physical damage + 20%.

[Grade C] POW +10, CRT +10.
[Grade B] P.ATK + 20.
[Grade A] Melee and Long-Range physical damage + 25%.

 

Class: Dagger

Attack: 210
Magic Attack: 210
Property: Neutral
Weight: 50
Weapon Level: 5
Requires Level: 100

 

When new weapon for GX/SX?? Most of the new items from OCRP are magic-based. Please implement this weapon for GX/SX. Thank you R01 team!


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#284 9598210620111257163

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Posted 02 June 2025 - 04:02 AM

Hi team,
Could you consider changing the game’s name to Elemental Master Online and adding all MVP cards available in the Cash Shop? It would be greatly appreciated!

Edited by 9598210620111257163, 02 June 2025 - 04:03 AM.

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#285 Bildmont

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Posted 04 June 2025 - 06:23 PM

Good day team,

 

This item is intended to attract more Acolyte-class players and encourage greater variety in gameplay, moving away from the current meta that heavily favors Mage-class buffs. While it's primarily designed for the Acolyte class, there is also potential for use by other classes. Overall, it represents an easy source of income, especially considering that additional items are required to fully enhance its potential. Furthermore, this item will also encourage players to pursue further item refinement and grading, adding more depth to gear progression.

 

Dark Apostate Greaves [1]

 

Greaves tainted by forbidden power. Each step echoes divine defiance, empowering apostates to defy mortality itself — and conquer monsters once thought immortal.

Type: Footgear 
Def: 100 
Weight: 60 
Required Level: 100 
Class: All Jobs

 

• ATK +100, MATK +100 
• MDEF +10 
• MHP +10%, MSP +10%

 

Refine Scaling Bonuses

• Every 2 refine levels: POW +3, SPL +3 
• Every 3 refine levels: +5% MHP, Global Cooldown -3% 
• +9 refine: ATK +10% 
• +10 refine: +15% Physical/Magical Damage to all elemental enemies 
• +11 refine: Additional +15% Physical/Magical Damage to all elemental enemies 
• +12 refine: Increase Movement Speed, POW +5, SPL +5 
• +13 refine: Explosion Blaster & Petitio cooldown -2s, VCT -100%, +100% damage 
• +14 refine: For every 2 Base Levels, Explosion Blaster & Flamen damage +1%

 

Grade Bonuses

Grade D: Fixed Casting Time -0.7s 
Grade C: Reduces damage from Boss and Normal monsters by 20% 
Grade B: All Talent Stats +12 
Grade A: Increases Flamen and Explosion Blaster damage by +80%

 

Set Bonuses

When Equiped With 

 

Dark Apostate Armor [1]

Dark Apostate Shield [1]

Royal Monastery Cape [1]

Dark Apostate Greaves [1]

 

and combined refine level total is 52 or higher: 

• P.ATK +50, S.MATK +50 
• Critical Rate +20 
• Fixed Casting Time -1s 
• 5% chance when dealing damage to gain STR, INT, DEX, LUK +200 for 10 seconds 
• If all 4 items are Grade A: Enables use of Enchant Deadly Poison Lv.3

Additional Bonuses: 
 When worn by Acolyte-class:

ATK +20%, MATK +20%, POW +10, SPL +10 
• If refine total is 58 or higher: MHP +50%, MSP +50%, All Talent Stats +15 
• If refine total is 60 : Ignore enemy RES

 

Card Bonuses

Beelzebub Card: 
  - VCT -50%,
  - If Shoes +14 refine: +40% MVP damage, -15% Global CD,
  -Grants Ghost property

Zombie Slaughter Card: 
  - +70% Tiger Cannon damage, no Flash Combo cooldown
  - +12 refine: +2 splash, +30% Max HP for 10s

Necromancer Card: 
  - +30% Healing, +25% MSP 
  - -1s CD Reduction on Coluceo Heal, Renovatio, Clearance 
  - Weapon +11 refine: MATK +40%

 

 

Royal Monastery Cape [1]
 
Class : Garment
Def : 100
Weight : 70
Armor Level: 2
Required Level : 100
Jobs : All Jobs
 

A cloak worn by the Royal Monastery.
 

ATK +20%. 
Cannot be knocked back.

 

-------------------------------------------------------------------------------------------------
When equipped by Acolyte or higher classes: POW +15, SPL +15, CON +15 

-----------------------------------------------------------------------------------------------

Every 2 refine levels: ATK +30, CON +3, POW +3 
Every 3 refine levels: +10% physical and magical damage against all size enemies 
+7 refine: ATK +15%, MATK +15% 
+9 refine: +15% physical/magic damage to all elemental enemies 
+10 refine: CRI +30, Critical Damage +15% 
+11 refine: All Basic Status +15 
+12 refine: +15% Melee Physical Damage, +15% Critical Damage, CRI +10 
+13 refine: +50% Third Flame Bomb and Flamen damage 
+14 refine: Enables Lv.3 Shield Spell 
When receiving melee physical attack: 5% chance to autocast Lv.10 Meteor Assault and Lv.5 Hell Inferno 
+100% damage to Meteor Assault and Hell Inferno

 

Card Bonuses   •  Maya Card

-10% damage from Boss/Normal monsters 
+40% physical/magical damage to Boss/Normal monsters 
+14 refine: 5% chance to gain STR/INT/LUK +250 for 10s when dealing damage 
If Shield Grade A: Additional -40% damage from Boss/Normal, All Stats +5


• Errende Ebecee Card

ATK +20%, MHP +20% 
When used by Acolyte class and Shoes +11 refine: P.ATK +25, S. MATK +25

 

Grade Bonuses

Grade D: ATK +100, MATK +100 
Grade C: Reduces global cooldown by 15% 
Grade B: P.ATK +10, S.MATK +10 
Grade A: +80% damage to Third Flame Bomb and Petitio at +14 refine

 

 


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#286 Battle94

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Posted 05 June 2025 - 06:11 PM

Magic classes are already overpowered. Introduce more equipment for physical classes!

 

 

IRO CUSTOM 

 

Devil_Boots_US
 
Shoes that were used by a powerful demon that became a god.
------------------------
ATK + 20%.
------------------------
For every 2 refine level, STR + 2, ATK + 20.
------------------------
For every 3 refine level, POW + 2, CRT + 2, P.ATK + 2.
------------------------
When refined to +8 or higher, ATK + 10%.
------------------------
When refined to +9 or higher, reduce Fixed Casting Time by 1 seconds.
------------------------
When refined to +10 or higher, increase physical damage against all race monsters by 30%.
------------------------
When refined to +11 or higher, increase physical damage against all class enemies by 25%.
------------------------
Set Bonus:
Devil's Boots [1]
Mini Demon Card
 
Increase physical damage against boss monsters by 15%.
------------------------
When shoes refined to +14 or higher,
There's a 5% chance to increase STR, DEX, LUK + 100 and POW + 30 for 10 seconds when dealing physical damage.
------------------------
Set Bonus:
Devil's Boots [1]
Despair God Morocc Card
 
Increase physical damage against boss monsters by 40%.
------------------------
When shoes refined to +14 or higher,
There's a 5% chance to increase STR, DEX, LUK + 200 and POW + 100 for 10 seconds when dealing physical damage.
------------------------
[Grade Bonus]
[Grade D] ATK + 10%.
[Grade C] Increase physical damage against all class enemies by 25%.
[Grade B] P.ATK + 20.
[Grade A] Every 2 refine rate, POW + 10.
------------------------
Class : Shoes
Def : 120
Weight : 80
Armor Level : 2
Required Level : 100
Jobs : All Jobs
 
 
 
 
 
 

Sura Necklace

 

  • AGI +20

  • DEX +10

  • Max HP +15%

  • Increases physical damage by 10%, Perfect HIT +25%.

  • Reduces damage received from players by 10%.

  • Reduces the cooldown of [Tiger Cannon] by 2 seconds.

Per base level:

  • Increases the damage of [Tiger Cannon] by 1%.

Per level of Rising Dragon:

  • Max HP and SP +1%.

  • Increases physical damage against enemies of all sizes by 10%

 

  • Per 2 base levels:

  • Increases the damage of [Third Flame Bomb] by 1%.

  • Increases the damage of [Explosion Blaster] by 1%.

Type: Accessory 
Def: 10
Weight: 0
Required Level: 100
Class: All Jobs
 

 


Edited by Battle94, 05 June 2025 - 06:29 PM.

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#287 Cataskung

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Posted 07 June 2025 - 12:12 AM

May I suggest a gear for battle acolytes, and to fill the missing royal town cape series for the acolyte class?

 

Royal St. Capitolina Cape

 

A cloak said to have been worn by monks from St. Capitolina when they sealed the Great Baphomet.

ATK + 20%.
Cannot be knocked back.
------------------------
Every 2 Refine level, ATK + 30, CRT + 3, POW + 3.

Every 3 Refine level, Melee and Long-ranged physical damage increases by 10% and critical damage increases by 10%.
------------------------
When refined to +7 or higher, ATK + 15%, critical damage increases by 20%.

When refined to +9 or higher, Physical attack to all attribute enemy + 20%.

When refined to +10 or higher, CRI + 30, Critical Damage + 15%.

When refined to +11 or higher, All basic stats + 15.

When refined to +12 or higher,
Increase Melee and Long-ranged physical damage by additional 15%,
Increase Critical damage by additional 15%,
C.RATE + 10.

When refined to +13 or higher,
Increases Explosion Blaster damage by 50%.
Increases Petitio damage by 50%.
If worn by acolyte classes, enable lv. 1 Misfortune Rush.

When refined to +14 or higher,
Enable level 3 Shield Spell.
Reduce skill cooldown of Explosion Blaster and Petitio by 0.5 seconds.

 

------------------------
Set Bonus:
Royal St. Capitolina Cape [1]
Randgris Card

Increases physical damage against boss and normal monsters by 40%.
When Garment refined to +14 or higher, There's a 5% chance to increase STR, DEX, LUK + 250 for 10 seconds when dealing physical damage.
------------------------
Set Bonus:
Royal St. Capitolina Cape [1]
Lola Card

MHP + 20%, critical damage +20%.
------------------------
[Grade Bonus]
[Grade D] ATK + 100.
[Grade C] Reduces global cooldown by 15%.
[Grade B] C.Rate + 20.
[Grade A] When refined to +14 or higher, Increase damage of Explosion Blaster and Petitio by 50%. Negate size penalty
------------------------
Type : Garment
Defense : 100
Weight : 70
Armor Level : 2
Required Level : 100
Class : All jobs


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#288 redred

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Posted 10 June 2025 - 01:09 AM

Dragon eye ring
Please give us some of these for 22nd anniversary kachua for this month, the Ocp is so bad, and its too much to exchange for Ocp token make it 30 instead 40 n 50

Overdrive rampage
Exiled ninja eye
Royal Alberta cape
Royal geffen cape
Legendary dragon shoes
Green butterfly clip
Demon hunter shoes
Dragon eye ring
Please give us some of these for 22nd anniversary kachua for this month, the Ocp is so bad, and its too much to exchange for Ocp token make it 30 instead 40 n 50

Overdrive rampage
Exiled ninja eye
Royal Alberta cape
Royal geffen cape
Legendary dragon shoes
Green butterfly clip
Demon hunter shoes
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#289 juanrebolledo

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Posted 13 June 2025 - 03:50 PM

iRO custom

Spoiler


twRO Custom

https://www.divine-p...item/24882/twRO
https://www.divine-p...em/1270049/twRO

and since it's a twRO custom, i would really suggest to make it an accessory pair (Earring + Pendant) for iRO, additonal to the (Weapon + Shield) which would come from twRO.

 

Bump!


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#290 shomau

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Posted 13 June 2025 - 10:28 PM

Vesper combo needs to be revamped, previous one is not that very useful in the meta right now, this would make magic users interested in getting in OCP for sure. I believe majority of the playerbase will like this

Vesper Headgear [1]
An abandoned old headgear once worn by Vesper.
 
For every 2 refine level, MATK + 40.
------------------------
For every 3 refine level, increase magic damage against all race monsters by 10%.
------------------------
When refined to +7 or higher, MATK + 20%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 15%.
------------------------
When refined to +11 or higher, increase all property magic damage by 20%.
------------------------
When refined to +12 or higher, increase magic damage against all property monsters by 20%.
------------------------
When refined to +13 or higher, reduce Fixed Casting Time by 0.7 seconds.
------------------------
When refined to +14 or higher, SPL + 20, MATK + 40%.
------------------------
Set Bonus:
Vesper Headgear [1]
Vesper Card
 
Reduce Fixed Casting Time by additional 0.3 seconds, S.MATK + 20.
Enables to use Mystical Amplification Level 10.
Increase SP consumption by 30% when using skills.
 
When refined to +14 or higher, Ignore MRES to all race(except player and Doram) by 50%.
------------------------
 
[Bonus by grade]
[Grade D] Matk + 10%, SPL + 10.
[Grade C] Increases magical damage against all size enemies by 20%.
[Grade B] Reduces fixed casting time by 0.5 seconds.
[Grade A] Every 3 refine rate, S.Matk + 5, increases magical damage against all property monsters by 5%.

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#291 juanrebolledo

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Posted 13 June 2025 - 11:31 PM

 

Vesper combo needs to be revamped, previous one is not that very useful in the meta right now, this would make magic users interested in getting in OCP for sure. I believe majority of the playerbase will like this

Vesper Headgear [1]
An abandoned old headgear once worn by Vesper.
 
For every 2 refine level, MATK + 40.
------------------------
For every 3 refine level, increase magic damage against all race monsters by 10%.
------------------------
When refined to +7 or higher, MATK + 20%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 15%.
------------------------
When refined to +11 or higher, increase all property magic damage by 20%.
------------------------
When refined to +12 or higher, increase magic damage against all property monsters by 20%.
------------------------
When refined to +13 or higher, reduce Fixed Casting Time by 0.7 seconds.
------------------------
When refined to +14 or higher, SPL + 20, MATK + 40%.
------------------------
Set Bonus:
Vesper Headgear [1]
Vesper Card
 
Reduce Fixed Casting Time by additional 0.3 seconds, S.MATK + 20.
Enables to use Mystical Amplification Level 10.
Increase SP consumption by 30% when using skills.
 
When refined to +14 or higher, Ignore MRES to all race(except player and Doram) by 50%.
------------------------
 
[Bonus by grade]
[Grade D] Matk + 10%, SPL + 10.
[Grade C] Increases magical damage against all size enemies by 20%.
[Grade B] Reduces fixed casting time by 0.5 seconds.
[Grade A] Every 3 refine rate, S.Matk + 5, increases magical damage against all property monsters by 5%.

 

 

+1 to this, it's time to replace the headgear for all magic classes.


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#292 gageru1

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Posted 14 June 2025 - 04:29 AM

 

Vesper combo needs to be revamped, previous one is not that very useful in the meta right now, this would make magic users interested in getting in OCP for sure. I believe majority of the playerbase will like this

Vesper Headgear [1]
An abandoned old headgear once worn by Vesper.
 
For every 2 refine level, MATK + 40.
------------------------
For every 3 refine level, increase magic damage against all race monsters by 10%.
------------------------
When refined to +7 or higher, MATK + 20%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 15%.
------------------------
When refined to +11 or higher, increase all property magic damage by 20%.
------------------------
When refined to +12 or higher, increase magic damage against all property monsters by 20%.
------------------------
When refined to +13 or higher, reduce Fixed Casting Time by 0.7 seconds.
------------------------
When refined to +14 or higher, SPL + 20, MATK + 40%.
------------------------
Set Bonus:
Vesper Headgear [1]
Vesper Card
 
Reduce Fixed Casting Time by additional 0.3 seconds, S.MATK + 20.
Enables to use Mystical Amplification Level 10.
Increase SP consumption by 30% when using skills.
 
When refined to +14 or higher, Ignore MRES to all race(except player and Doram) by 50%.
------------------------
 
[Bonus by grade]
[Grade D] Matk + 10%, SPL + 10.
[Grade C] Increases magical damage against all size enemies by 20%.
[Grade B] Reduces fixed casting time by 0.5 seconds.
[Grade A] Every 3 refine rate, S.Matk + 5, increases magical damage against all property monsters by 5%.

 


Wow, this is a great suggestion. This fits perfectly on the OCP and I believe that it can give more range to the Magic Class and people will definitely will pull for this I know I will!


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#293 LilVip88

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Posted 16 June 2025 - 01:30 AM

Hello!

Please, consider to add this in next kachua or OCP  :)

 

Geffen Magic Book [1]
A powerful and ancient shield created for the talented wizards from Geffen.
------------------------
All Talent Status + 5
All Stats + 5
Increase ASPD by 15%
------------------------
For every 10 base level, increase magical damage to all class enemies by 1% and MATK by 1% (up to level 250).
--------------------------------
When refined to +9 or higher, reduce After Cast Delay by 30%.
--------------------------------
When refined to +11 or higher, reduce Soul Vulcan Strike Cooldown by 0.7 sec.
--------------------------------
When refined to +12 or higher, users casting cannot be interrupted.
--------------------------------

 

When refined to +15 or higher, ignore magical resistance of all race monster by 50%
--------------------------------

Set Bonus:
Geffen Magic Book [1]
Fenrir Staff [2]

When Fenrir Staff is +11 or higher, reduce Fixed cast time by 1 sec.

When Fenrir Staff is +12 or higher, reduce intensification cooldown by 300 sec.
When using Intensification, increase movement speed for 30 sec.

When Fenrir Staff is +13 or higher, there is a 10% chance of triggering Soul Vulcan Strike lvl. 1, or the user’s level if its higher, when casting Soul Vulcan Strike
--------------------------------
Set Bonus:
Geffen Magic Book [1]
Fenrir Card

Increase neutral and ghost property magical damage by 70%
Increase Comet and Soul Vulcan Strike damage by 5% for every 5 base level (up to level 250).
Additional 20% chance of triggering Soul Vulcan Strike lvl. 1, or the user’s level if its higher, when casting Soul Vulcan Strike.
--------------------------------
[Grade Bonus]
[Grade D] SPL + 30, MRES + 30.
[Grade C] Reduce Variable Cast Time by 30%
[Grade B] S.MATK + 15
[Grade A] Increase all property magic damage by 15%
--------------------------------
Type: Shield
Def: 70
Weight: 20
Required level: 100
Class: Mage

Please, take it into consideration, especially the movement speed boost.


Edited by LilVip88, 16 June 2025 - 01:31 AM.

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#294 sanggoro01

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Posted 17 June 2025 - 11:32 AM

IRO EXCLUSIVE:

Remodel after Fake Alloy Pot LT for Geneticist class, please consider giving Dragon Breath/Dragon Water Breath build and Hundred Spears build for Rune Knight similar shield as there's none at the moment.
 

Draconic Armguard [1]
 
A gauntlet imbued with power of dragon. Forged with soul of ancient dragon and mystical runes.
 
MHP +1000 MSP +1000
No Knockback
-------------------------
Reduce damage taken from Dragon race enemies by 15%
-------------------------
Every 2 refine level, POW +2, CON +2
Every 3 refine level, All Status +2, Max HP +3% Max SP +3%
-------------------------
When refined to +9 or higher, increases long range damage by 15%.
When refined to +12 or higher, increases ASPD by +10%, reduce after cast delay by 10%..
When refined to +14 or higher, All Status +5, Max HP +5% Max SP +5%.
-------------------------
When equipped by Rune Knight Class,
Additional STR+10, INT +10 , DEX +10.
Dragon Breath damage +70%, Dragon Water Breath damage +70%, Hundred Spears damage +70%.
------------------------
[Grade Bonus]
[Grade D] Increases long range physical damage by 20%.
[Grade C] Reduce After Cast Delay by 10%.
[Grade B] P.ATK +10, P.HIT +10.
If Rune Knight Class, Increase Dragon's Breath and Dragon's Water Breath damage by 30%
Increase Hundred Spears damage by 30%.increases long range physical damage by 15%.
[Grade A] POW +10, CON +10, give infinite effect of Endure.
If Rune Knight Class, additional P.ATK+10, additional Ranged physical damage by 15%.
-----------------------
Type : Shield
Def : 100
Weight : 100
Armor Level : 2
Required Level : 100
Class : All Jobs

--------------------------------------------------------------------------------------------------------------------------------------

https://www.divine-p...9/boitata-hat-1
also please change the level requirement from 240 to 100

Boitata Hat [1] 

POW + 5, CRT + 5, Hit +40.
Increases attack speed (reduces delay after attack by 10%).
Every 2 refine rate, Atk + 20, Def + 10.
If refine rate is 7 or higher, increases melee and long ranged physical damage by 30%.
If refine rate is 9 or higher, Atk + 30, Atk + 10%
If refine rate is 11 or higher, P.Atk + 10, increases critical damage by 25%.

If refine rate is 14 or higher, Increase critical damage by 50%.

When equipped with Boitata Card, increases physical damage against poison and water all property enemies by 40%.
When equipped with Sealed Boitata Card, increases physical damage against poison and water all property enemies by 20%.
_
[Bonus by grade]
[Grade D] Atk + 50, POW + 5.
[Grade C] C.Rate + 5, Cri + 15.
[Grade B] 
Reduces fixed casting time by 0.7 seconds.
[Grade A] Every 3 refine rate, C.Rate + 2, increases critical damage by 15%.

Class: Headgear Defense: 25
Location: Upper Weight: 50
Armor Level: 2
Required Level: 240  100
Jobs: All Jobs


* Also please consider adding Poring Sunglasses Box and Angel Poring Shoes Box back into next Kachua, last time it was in kachua roll was during September 2021.

Edited by sanggoro01, 17 June 2025 - 11:37 AM.

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#295 KriticalAssassin

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Posted 18 June 2025 - 04:53 PM

iRO exclusive:
 

Book of Poisoned Star

 

A book that contains vast knowledge of the stars, but looks like it's been stained with poison.

Allow user to cast level 5 Enchant Deadly Poison
Grants Stellar Wrath Level 3 and Stellar Blessings Level 5.
Low rate to cast Solar, Lunar, and Stellar Miracle.

Cannot be used in war of emperium.

Type: Headgear
Defense: 0
Location: Lower
Weight: 10
Required Level: 1

Jobs: All

 


Edited by KriticalAssassin, 18 June 2025 - 05:05 PM.

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#296 Stormblitz

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Posted Yesterday, 05:45 PM

Night Watch needs a version of Rebellion's Juggernaut shoes. Those were the best shoes for Rebels for many years, and still is to some extent. These new shoes need to be the best for Night Watches.

 

It should also combo with the NW Specific "-LT" Armor, just like Legendary Dragon Shoes with the "-LT" Dragon Armors. There are more stats and bonuses on these shoes since the class does not use a shield, compared to other classes that get additional bonuses with shields.

 

This is iRO (USA). USA loves guns. The class needs this for future content and leveling. Please bring this in.

 

It is also fairly universal so other critical/ranged damage classes can use it as well.

 

OCP 0.34%

Blitzkrieg [1] or Campaign Boots [1]

Spoiler

 

 

 

We need an alternative to Loyal Servant of Morroc.

 

Please bring us this accessory that will benefit physical classes with critical damage skills. Perfect for upcoming and future content. Make Faceworm great again.

 

OCP 1%

Queen's Scale [1]

Spoiler

 


Edited by Stormblitz, Yesterday, 06:25 PM.

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#297 1957240624220343550

1957240624220343550

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Posted Today, 05:33 AM

Kachua July Reprint:

Saint Knight Armor

Scarlet Hero Manteau (make it 1.01% like you did to Bijou, this item is not great anymore, only used for niche purpose)

Legendary Dragon Shoes

Exiled Ninja Eyes

Overdrive Rampage

 

 

Can we get magic garment for pre lv99 similar to Scarlet Hero Manteau? Will post later the suggestion. Let the FAW retires for good.

 

Also can we accelerate inclusion of grade-able (lvl 5) weapons for classes who don't have it yet? We already got suggestion for EM, SX, Abyss Chaser. And there are still more classes to go (IG, Troub/Trouv, spirit handler, SA, Sky Emperor, etc.). Or can make some gears a bit general so usable for multiple classes. So please don't put class restriction and make it All jobs (like you did to Abydos mace).

 


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#298 1957240624220343550

1957240624220343550

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Posted Today, 06:07 AM

Magic garment for lv1 (for leveling and maybe TE also, similar to Scarlet Hero Manteau). This should be not too broken for TE since both skills are negated by ME and their damage does not stack on top of the same skill.

 

Spoiler


Edited by 1957240624220343550, Today, 06:11 AM.

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