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OCP Wishlist 2025


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#426 Appledandy

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Posted 15 September 2025 - 07:45 PM

Acheron Shield [1]

 

Neither earth-shattering pain nor screaming sorrows,

Just souls waiting to be carried across the river.

 

 

Indestructible in battle.

 

ASPD + 10.

 

Enables use [Lightning Bolt] Lv.10.

------------------------

When Base Lv.99 or lower,

Increase damage taken from Demi-Human(Include Player) race enemies by 50%.

 

ATK - 200, MATK - 200.

------------------------

For every Base Level, [Lightning Bolt] and [Lord of Vermillion] damage + 10% (up to Base Lv.250).

------------------------

For every refine level, SPL + 1, and increases magic damage to all class enemies + 5%.

------------------------

For every 2 refine levels, WIS + 3, STA + 3, MHP + 10%.

------------------------

When refined to +10, All basic stats + 10.

------------------------

When refined to +11, INT + 20.

------------------------

When refined to +12, 20% chance to auto-cast [Lightning Bolt] or [Lord of Vermillion] Lv.10 when performing normal melee attacks.

------------------------

When refined to +13, Additional increases magic damage to all class enemies + 20%.

------------------------

When refined to +14, [Chain Lightning] damage + 50% and additional increases magic damage to all class enemies + 20%.

------------------------

Set Bonus:

Acheron Shield [1]

Orc Warrior Card

 

Wind property magic damage + 20%.

When using [Lightning Bolt], has 20% chance to auto-cast [Napalm Vulcan] Lv.5.

------------------------

Set Bonus:

Acheron Shield [1]

Silva Papilia Card

 

SPL + 25.

Wind property magic damage + 40%.

------------------------

[Grade Bonus]

[Grade D] SPL + 5 and MHP 15%, MSP 15%.

[Grade C] Every 10 Base level, increase EXP and drop rate from monsters by 1% (up to level 250).

[Grade B] S.MATK + 10 and enables Double Attack level 10..

[Grade A] 100% Auto-casts [Chain Lightning] Lv.5 when using [Lightning Bolt].

------------------------

Type : Shield
Class: All

 

This is fiiiire  :wub: 


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#427 Raymon

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Posted 15 September 2025 - 11:50 PM

Hi WarpPortal Team!
 

I’ve been playing a Battle Priest for over 20 years and am now a Petitio Cardinal. While I love this path, it’s clear we haven’t received much love compared to the far more popular magical Cardinal route. The magical side has so many powerful gear options that make it shine, but for those of us who chose the Petitio path, our journey is much harder and less supported. I’d like to propose the below item, something meaningful that could help balance the scales and encourage more players to embrace this underused but deeply rewarding play style. It would mean a lot to the small but dedicated Petitio Cardinal community and could open up new possibilities for players looking for a new and exciting path.
 

Cape of Brilliant Dawn [1]
 

A golden cape that shines brightest when the night has ended, and the morning sun at last prevails.

ATK +150.
Reduces After Cast delay by 15%.
------------------------
For every 2 refine level,
Increases physical damage against all attribute enemies by 7%.
------------------------
If refine rate is 7 or higher,
increases attack speed (reduces delay after attack) by 10%.
------------------------
When worn by Acolyte class characters or above,
 

If refine rate is 9 or higher,
increases critical damage by 20%.

If refine rate is 12 or higher,
P.DODGE + 15.

If refine rate is 14 or higher,
C.Rate + 10.

------------------------
Set Bonus:
Cape of Brilliant Dawn [1]
Angeling Card

C.Rate + 10.

Increases damage of Petitio by 4% per level of Duple Light learned.
------------------------
Set Bonus:
Cape of Brilliant Dawn [1]
Arc Angeling Card

For every sum of 10 base LUK,
increases Melee/Long range physical damage and Increase Critical damage by 3%.
------------------------
[Grade Bonus]
[Grade D] ATK + 50.
[Grade C] Cri + 20.
[Grade B] P.ATK + 10.
[Grade A] Grants permanent Endure status.
------------------------
Class : Garment
Def : 200
Weight : 70
Armor Level: 2
Required Level : 100
Jobs : All Jobs

 


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#428 ALSJ

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Posted 17 September 2025 - 08:01 PM

Can we suggest some more Costume Effects? For example, I'd suggest:

Scorched Footprints

Flaming Footprints


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#429 JackyLong

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Posted 18 September 2025 - 01:43 AM

Awakened Old King's Twin Blades-LT[1]

 
The twin swords of glory and destruction wielded by the Old King Groza.
At the end of the endless fierce battle with the strong, its power and brilliance reached its limit.
------------------------
Reduce damage taken from players by 30%.
------------------------
For every Base Level, increase Cross Impact, Cross Ripper Slasher, Rolling Cutter and Impact Crater damage by 2%, up to level 250.
------------------------
When refined to +11 or higher, for every Base Level, increase Cross Impact, Cross Ripper Slasher, Rolling Cutter and Impact Crater damage by additional 2%, up to level 250.
------------------------
When refined to +13 or higher, for every Base Level, increase Cross Impact, Cross Ripper Slasher, Rolling Cutter and Impact Crater damage by additional 2%, up to level 250.
------------------------
When refined to +14 or higher,
adds Occult Impaction penetration effect to the weapon,
reduce Rolling Cutter cooldown by 0.2 seconds.

[Grade Bonus]
[Grade D] Increase Impact Crater damage by additional 10%.
[Grade C] Increase Impact Crater damage by additional 20%. P.ATK + 10.
[Grade B] Increase Impact Crater damage by additional 30%. POW + 10.
[Grade A] When Weapon is refined to +14 or higher, reduce Impact Crater cooldown by 1 second, there's a 40% chance to auto-cast Lv.5 Impact Crater when using Rolling Cutter.
 
------------------------
Type : Katar
Attack : 240
Weight : 120
Weapon Level : 4
Required Level : 130
Class : Guillotine Cross

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#430 BullyLit

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Posted 19 September 2025 - 05:23 AM

iRO Custom Mid Gear for WOE TE and above and revamping the combo of Moonlight Flower Card.

 

Lunar Kitsune’s Gaze [1]
------------------------
A mystical eye imbued with moonlit foxfire, granting overwhelming power and cunning to those who wield its otherworldly sight.
------------------------
ATK/MATK + 300. 
POW + 10, CON + 10, SPL + 10.
Increase physical/magical damage by 15%.
Increases physical/magical damage to boss monsters by 10%.
Reduces damage taken from medium size enemy by 20% and all class enemies (including players) by 20%.
------------------------
Set Bonus:
Lunar Kitsune’s Gaze [1]
Moonlight Flower Card
OR
Angry Moonlight Flower Card
 
All basic stats + 30.
POW + 20, CON + 20, SPL + 20.
Reduces after cast delay by 30%.
Increases physical/magical damage to all race enemies by 30%.
------------------------
Set Bonus:
Lunar Kitsune’s Gaze [1]
Cat O' Nine Tails Card
 
All basic stats + 5.
POW + 3, CON + 3, SPL + 3.
Reduces after cast delay by 10%.
Increases physical/magical damage to all size enemies by 10%.
------------------------
Class: Headgear
Defense: 0
Location: Middle
Weight: 10
Required Lv: 1
Jobs: All Jobs

 


Edited by BullyLit, 19 September 2025 - 08:35 PM.

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#431 ZHONGKAIH

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Posted 19 September 2025 - 08:18 AM

The same series garment as Comet Cavalry and Boreas Wing for ghost magic triggered: 

 

 

 

 

Telekinesis[1]

 

A garment with the power of soul, worn by powerful wizard who defeated Gloom Under Night.

 

Indestructible in battle.
ATK + 300, MATK + 300.

 

Enables use of [Soul Strike] Lv.10.

 

Increases [Soul Expansion] damage by 20%.

------------------------
Every 2 refine levels, increases ATK + 30, MATK + 30, POW + 2, SPL + 2.
------------------------

Every 3 refine levels, increase ghost property magic and melee/ranged physical damage by 7%, increase physical and magic damage against all size enemies by 7%.

------------------------

When refined to +10,
doing normal melee/ranged physical attacks or when receiving melee physical damage, 30% chance to cast [Soul Strike] Lv.10.

------------------------

For every 1 BaseLv, increases [Soul Strike] damage by 20%.

------------------------

When refined to +11 or higher, POW + 15, SPL + 15.
------------------------

When refined to +12 or higher,
for every 2 BaseLv, increases [Soul Expansion] damage by 1%.
When casting [Soul Strike], 100% chance auto-casts [Soul Expansion] Lv.5.

------------------------

When refined to +13 or higher,
all basic stats + 25, ATK + 250, MATK + 250.
When casting [Soul Expansion], 50% chance auto-casts [Soul Vulcan Strike] Lv.5.

------------------------

When refined to +14 or higher, enables to use Shield Spell Lv.3, increases [Soul Expansion] and [Soul Vulcan Strikedamage by 50%.

------------------------
Set Bonus:
Telekinesis [1]
Gloom Under Night Card

POW + 20, SPL + 20.
Increases physical/magical damage against normal and boss monsters by 40%.

 

When garment is refined to +14, physical/magic attacks have a 5% chance to grant STR +200, DEX +200, INT +200, SPL + 25, POW + 25 for 10 sec

------------------------
Set Bonus:
Telekinesis [1]
Sealed Gloom Card

POW + 10, SPL + 10.
Increases physical/magical damage against normal and boss monsters by 20%.
------------------------

 

Set Bonus:
Telekinesis [1]
Spectrum Plasma Card

POW + 5, SPL + 5.
Increases physical/magical damage against normal and boss monsters by 10%.

------------------------

[Grade Bonus]
[Grade D] Global cooldown - 15%.
[Grade C] POW + 15, SPL + 15.
[Grade B] P.ATK + 20, S.MATK + 20.
[Grade A] When garment refined to +14 or higher, ATK + 250, MATK + 250 , additional [Soul Expansion] damage + 150%, [Soul Vulcan Strikedamage + 75%.

------------------------
Type : Garment
Defense : 200
Weight : 100
Armor Level : 2
Required Level : 100
Jobs : All Classes

 


Edited by ZHONGKAIH, 20 September 2025 - 05:11 AM.

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#432 activista

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Posted 20 September 2025 - 03:09 AM

Bloody Knight Cape [1]
 
A cape once worn by the Bloody Knight.
 
------------------------
ATK + 200.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Reduce long-range physical damage taken by 10%.
------------------------
For every refine level, STR + 3, MHP + 3%, MSP + 3%.
------------------------
When refined to +11 or higher, POW + 5, reduce After Cast Delay by 15%, increase physical damage against all size enemies by 15%.
------------------------
When refined to +12 or higher, reduce long-range physical damage taken by 20%,
reduce damage taken from Small and Medium size enemies by 20%,
reduce damage taken from Brute, Demi-Human, Human and Doram Player enemies by 20%,
------------------------
When refined to +13 or higher, POW + 10, increase physical damage by 20%.
------------------------
When refined to +14 or higher, POW + 15, increase physical damage by 40%.
------------------------
Set Bonus:
Bloody Knight Cape [1]
Bloody Knight Card
 
Enable to use Lv.5 Ignition Break.
Ignition Break Cooldown -1 second.
Increase physical damage by 25%.
 
When Garment Grade is A, Absorb 1% of the damage dealt as HP when attacking with a physical attack (100% chance).
------------------------
Set Bonus:
Bloody Knight Cape [1]
Stephen Jack Ernest Wolf Card
 
Enable to use Lv.5 Fire Walk.
When using Fire Walk: Increase Movement speed for 30 sec. (speed potion effect)
 
When Garment Grade is A, increase physical and magical damage by additional 50%. POW + 30
------------------------
[Grade Bonus]
[Grade D] Fix Casting Time -.5 Seconds.
[Grade C] Increase physical damage by 15%. POW + 15
[Grade B] All Talent Status + 20.
[Grade A] When dealing physical damage, there's a 5% chance to gain STR + 150, POW + 15 for 15 seconds.
------------------------
Type : Garment
Def : 80
Weight : 50
Armor Level : 2
Required Level : 100
Class : All Jobs
 
 
 
----------------------------------------------------------------------------------------------------------------------------------
 
 
Ant Family Shield[1]
 
A shield from ant hell.
------------------------
STA + 5, WIS + 5.
------------------------
ATK + 50.
------------------------
MHP + 25000.
EXP Gain from Monster + 25%.
Drop Rate + 10%.
------------------------
For every refine level, STA + 1, WIS + 1, ATK + 15, MATK + 15, Flee + 20.
------------------------
For every 2 refine level, STR + 10, AGI + 10, MHP + 7%, MSP + 7%.
------------------------
When refined to +10 or higher,
Increase long range and melee physical damage by 25%.
------------------------
When refined to +11 or higher, ASPD + 2, MDEF + 20, Max HP+50%.
------------------------
When refined to +12 or higher, All Basic Status + 10, melee physical and magical damage + 30%, After Cast Delay - 10%.
------------------------
When refined to +13 or higher, All Talent Status + 5, reduce damage taken from long-range physical attack and damage taken from all size enemies by 30%.
------------------------
Set Bonus:
Ant Family Shield [1]
Andre Card
 
ATK + 100, MATK + 100.
Increase physical and magical damage 15%.
------------------------
Set Bonus:
Ant Family Shield [1]
Vitata Card
 
Enable to use level 10 Heal.
Increase physical and magical damage 15%.
------------------------
Set Bonus:
Ant Family Shield [1]
Maya Purple Card
 
ATK + 100, MATK + 100.
Increase physical and magical damage 25%.
Enable to use Sight level 1.
 
------------------------
Set Bonus:
 
Ant Family Shield [1]
Ant Egg Card
 
Max HP +20%.
Increase physical and magical damage 20%.
Reduce damage taken from all race by 20%.
 
-----------------------
Set Bonus:
Ant Family Shield [1]
Maya Card / Silent Maya Card
 
All Talent + 20.
Reduce damage taken from all races by 40%.
Enable to use New Moon Kick Level 3.
 
------------------------
[Grade Bonus]
[Grade D] Reduce Fixed Casting Time by 0.3 seconds.
[Grade C] MHP + 15%, MSP + 15%.
[Grade B] For every refine level, Vit+10, MHP+5%.
[Grade A] All Talent Status + 10, Gain Endure status.
------------------------
Type : Shield
Def : 200
Weight : 200
Armor Level : 2
Required Level : 150
Class : All Jobs

 


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#433 blackCROSSCY

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Posted 20 September 2025 - 04:08 AM

This is an accessory that directly mirrors Inquisitor's Champion Gloves for Dragon Knights, and also fixes how Chaos Sword is a mess in boosting 3rd class skills that do not benefit from its massive size% (dragon breath), instead focusing towards DK's 4th class skill set (Hack and Slash+ Storm Slash) just like how Coatneis Knuckle helps inquisitors laser in on 4th class skill Explosion Blaster.

 

Storm Dragon's Talisman

 

A mystical talisman once used by Iris to unleash the latent power within Chaos Sword.

 

------------------------

POW + 5, CRT + 5, ATK + 50.

------------------------

Reduce After Cast Delay by 15%.

------------------------

When Base Level is below 100,

MHP + 10000, MSP + 2000.

Reduce damage taken from Demi-Human and Human Player by 15%.

 

Reduce damage taken from Medium size enemies by 15%.

 

Reduce Fixed Casting Time by 0.3 seconds.

 

Increase Bowling Bash damage by 100%.

------------------------

When Base Level is 100 or higher,

POW + 7, CRT + 7, CON + 7.

 

For every 3 Base Level, increase physical damage against all size enemies by 1%.

 

For every 10 Base Level, increase Hack and Slash and Storm Slash damage by 3%.

------------------------

Set Bonus:

Storm Dragon's Talisman [1]

Chaos Sword [2]

 

Reduce Hack and Slash cooldown by 0.5 sec and

Increase Melee Physical Damage by 30%

 

When Weapon is refined to +14 or higher,

When using Hack and Slash, auto-casts Storm Slash Lv.5 (Player must have learned Storm Slash to auto-cast)

------------------------

Type : Accessory (Left)

Def : 20

Weight : 50

Required Level : 1

Class : Swordsman

 


Edited by blackCROSSCY, 20 September 2025 - 04:38 AM.

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#434 Kutz1989

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Posted 20 September 2025 - 07:40 PM

 

IRO Customs

 

Cylinder Boots - LT [1] - by Kedoxu https://forums.warpp...2024/?p=3052426

Spoiler

 

Would love to see this "Cylinder Boots-LT" in our iRO. This item can give more alternative option to boost Mayhemic Thorns damage and its cooldown reduction, rather than the only one we have at the moment which is the combo of "Dragon Thorns Plant Hero" accessory and "Red Lotus Sword-LT" weapon. This current combo we have, does prevent the use of "Abydos Morning Star [2]" weapon, which in turn, really hinders the potential of Biolo to use its 4th job skill Mayhemic Thorns as its main damage.

 

 

 


Edited by Kutz1989, 20 September 2025 - 08:12 PM.

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#435 Ride My Toy

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Posted 21 September 2025 - 03:05 AM

Thornbreaker[2]
 
A mace entwined with cursed thorns, radiating Biolo’s alchemical power.
------------------------
ATK + 250, MATK + 150.
------------------------
When performing a physical attack, recover 2% of the damage dealt as HP.
------------------------
Increase damage of Mayhemic Thorns and Cart Cannon by 50%.
------------------------
Reduce damage taken from Demi-Human and Brute race enemies by 20%.
------------------------
For every refine level, increase Mayhemic Thorns and Cart Cannon damage by additional 10%, ASPD + 2%.
------------------------
When refined to +11 or higher, MHP + 15%, MSP + 10%, movement speed + 10%.
------------------------
When refined to +12 or higher, All Basic Status + 15, ATK + 150, MATK + 100.
------------------------
When refined to +13 or higher, increase Mayhemic Thorns and Cart Cannon damage by 70%, long-ranged physical damage + 20%.
------------------------
When equipped with Biolo, reduce Mayhemic Thorns cooldown by 0.7 seconds.
------------------------
Set Bonus:
Thornbreaker[2]
Creator Card
 
STR + 20, DEX + 20, INT + 20.
Increase physical and magical damage against all race enemies by 30%.
When Weapon is refined to +12 or higher, When receiving a melee physical attack there is a 50% chance that cast Full Shadow Protection Lv4 (no item consume)
------------------------
Set Bonus:
Thornbreaker[2]
Turtle General Card
 
POW + 20, CRT + 20, CON + 20.
Increase physical and magical damage against all size enemies by 40%.
Enables use of Lv.5 no Limit.
 
When Weapon is refined to +14 or higher, increase Mayhemic Thorns and Cart Cannon damage by 120%, reduce Variable Casting Time by 30%, reduce After Cast Delay by 20%.
------------------------
[Grade Bonus]
[Grade D] Increase long-ranged physical damage by 15%.
[Grade C] STR + 20, DEX + 20.
[Grade B] S.ATK + 25.
[Grade A] Increase Mayhemic Thorns and Cart Cannon damage by 125%.
------------------------
Type : Mace
Attack : 300
Weight : 10
Weapon Level : 5
Required Level : 100
Class : All Jobs

Edited by Ride My Toy, 23 September 2025 - 03:36 AM.

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#436 Sverre

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Posted 21 September 2025 - 12:43 PM

Hi VModIceCreamCake,

iRO Custom Armor
 
Sarah's Magic Robe [1]
 
A robe once worn by one of the Valkyries of Freyja.
 
All Basic Stats +15.
Immune to knockback.
Reduces damage taken from Normal and Boss enemies by 20%.
------------------------
For every 10 base levels, MATK +3%.
 
For every refine level, increases magical damage against all-sized enemies by 5%.
------------------------
When refined to +9 or higher, ASPD +10%, DEF +300, MDEF +30.
 
When refined to +11 or higher, the user's casting cannot be interrupted outside of WoE.
 
When refined to +13 or higher, increases magical damage against all property enemies by 30%.
 
When refined to +14 or higher, ignore the magical defense of all class enemies by 50%.
------------------------
Set Bonus:
Sarah's Magic Robe [1]
Sarah Card
 
Increases magical damage against Normal and Boss-class enemies by 40%.
Increases Holy and Neutral property magical damage by 100%.
Enable the use Lv.10 Mystical Amplification.
------------------------
Set Bonus:
Sarah's Magic Robe [1]
Gigantes Card
 
Increases magical damage against all-sized enemies by 15%.
------------------------
[Grade Bonus]
[Grade D] All Talent Stats +15
[Grade C] Reduces After Cast Delay by 30%.
[Grade B] Reduces Fixed Casting Time by 1s.
[Grade A] Increases all properties magical damage by 30%.
------------------------
Type : Armor
Defense : 150
Weight : 100
Armor Level : 2
Required Level : 100
Usable by : All Jobs

Edited by Sverre, 22 September 2025 - 08:23 AM.

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#437 angelopaol1011

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Posted 22 September 2025 - 01:03 AM

Bumping these up, they are aligned with the current Inquisitor weapon Coatneis Knuckle [2] so that Shadow Cross, Imperial Guard, Elemental Master and Arch Mage will be relevant again. Make these jobs great again!

iRO Custom

Blades of Chaos [2]

Spoiler



Odin’s Spear [2]
Spoiler



Loki’s Scepter [2]
Spoiler


Momonga’s Staff [2]
Spoiler


Edited by angelopaol1011, 26 September 2025 - 03:02 PM.

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#438 Mudadus

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Posted 22 September 2025 - 04:51 AM

Since Animal Hat is a trend right now so here we go...

 

Future Fox King Hat [1]
 
A hat modeled after the successor destined to become the King of Foxes in the future.
 
Unbreakable in Battle.
 
ASPD +10.
 
Increases magic damage to all size enemies by 20%.
------------------------
When equipped by Soul Reaper or Soul Ascetic classes:
MHP +50,000, MSP +5,000,
EXP gained from monsters +50%.
------------------------
For every 2 refines, SPL +1 and increases magic damage to all size enemies by 7%.
------------------------
For every 3 refines, all basic stats +7.
------------------------
When refined to +10, increases magic damage to all size enemies by 15%.
------------------------
When refined to +11, all trait stats +7, MATK +70, and has a 5% chance to activate [Jack Frost Nova] Lv.10 when performing normal melee/ranged physical attacks.
------------------------
When refined to +12, all trait stats +7, MATK +70, and has a 7% chance to activate [Napalm Vulcan Strike] Lv.10 when performing normal melee/ranged physical attacks.
------------------------
When refined to +13, all basic stats +20, MATK +200, and has a 15% chance to activate [Ground Gravitation] Lv.10 when performing normal melee/ranged physical attacks.
------------------------
When refined to +14, MATK +250, reduces Global Cooldown by 25%, and reduces fixed casting time by 0.5 sec.
------------------------
Set Bonus:
Future Fox King Hat [1]
Moonlight Flower Card
 
MHP +100%, MSP +50%,
All trait stats +25.
------------------------
Future Fox King Hat [1]
Nine Tail Egg
 
If intimacy is Loyal:
All basic stats +5, all trait stats +5, increases movement speed.
------------------------
[Grade Bonus]
[Grade D] S.MATK +15.
[Grade C] MHP +20%, MSP +20%.
[Grade B] Ignores 50% of all race magic defense.
[Grade A] All basic stats +8, all trait stats +8.

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#439 AsriXII

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Posted 23 September 2025 - 09:18 PM

Ring of Thanatos[1]

MDEF + 35, Perfect Dodge + 35.

POW + 20, CRT + 20.
ASPD + 2.

Increase melee and ranged physical damage by 15%.
------------------------
Every 5 base level(up to 250),
Increases critical damage by 1%,
increases physical damage to all class enemies by 2%.
------------------------
Set Bonus:
Ring of Thanatos[1]
Thanatos Sword-AD[2]

Thanatos Greatsword-AD[2]
Thanatos Dagger-AD[2]

Thanatos Spear-AD[2]
Thanatos Katar-AD[2]

Thanatos Axe-AD[2]
Thanatos Bow-AD[2]

Thanatos Knuckle-AD[2]

POW + 5, CRT + 5,
MHP & MSP +20%.
Every Weapon refine levels, increases melee and ranged physical damage by 5%.
When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
------------------------
Set Bonus:
Ring of Thanatos[1]
Memory of Thanatos Card


POW + 20, CRT + 20, C.Rate + 20.
Increases physical damage to all race enemies by 30%.
------------------------
Set Bonus:
Ring of Thanatos[1]
Void Mimic Card


POW + 5, CRT + 5, C.Rate + 10.
Increases physical damage to all size enemies by 10%.
------------------------
Type : Accessory
Defense : 300
Weight : 150
Required Level : 1
Jobs : All Classes
.
.
.
.
.
Injured Eyepatch-LT[1]

An eye patch of great power from a nameless warrior.

------------------------
ATK + 100
------------------------
MaxHP +20%
------------------------
ASPD +2
------------------------
Increase physical damage against all property enemies by 15%.
------------------------
There's a 100% chance to recover HP equal to 1% of damage dealt when performing a physical attack.
------------------------
Set Bonus:
Injured Eyepatch-LT[1]
Lord Knight Seyren Card


Increased movement speed.
MaxHP +50%


When Base STR is 120 or higher,
Additional ATK + 200.
Increase physical damage against all property enemies by 20%.
Increase melee and ranged physical damage by 15%.

Type : Helmet
Def : 0
Location : Middle
Weight : 30
Required Level : 1
Class : All Jobs


Edited by AsriXII, 23 September 2025 - 11:08 PM.

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#440 DonnaLovesYou

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Posted 24 September 2025 - 01:14 AM

Hello WarpPortal team!

 

 

Please consider this shield for wind users  :( 

 

Papillia means butterfly so it's perfect for wind!

 

 

 

Acheron Shield [1]

 

Neither earth-shattering pain nor screaming sorrows,

Just souls waiting to be carried across the river.

 

 

Indestructible in battle.

 

ASPD + 10.

 

Enables use [Lightning Bolt] Lv.10.

------------------------

When Base Lv.99 or lower,

Increase damage taken from Demi-Human(Include Player) race enemies by 50%.

 

ATK - 200, MATK - 200.

------------------------

For every Base Level, [Lightning Bolt] and [Lord of Vermillion] damage + 10% (up to Base Lv.250).

------------------------

For every refine level, SPL + 1, and increases magic damage to all class enemies + 5%.

------------------------

For every 2 refine levels, WIS + 3, STA + 3, MHP + 10%.

------------------------

When refined to +10, All basic stats + 10.

------------------------

When refined to +11, INT + 20.

------------------------

When refined to +12, 20% chance to auto-cast [Lightning Bolt] or [Lord of Vermillion] Lv.10 when performing normal melee attacks.

------------------------

When refined to +13, Additional increases magic damage to all class enemies + 20%.

------------------------

When refined to +14, [Chain Lightning] damage + 50% and additional increases magic damage to all class enemies + 20%.

------------------------

Set Bonus:

Acheron Shield [1]

Orc Warrior Card

 

Wind property magic damage + 20%.

When using [Lightning Bolt], has 20% chance to auto-cast [Napalm Vulcan] Lv.5.

------------------------

Set Bonus:

Acheron Shield [1]

Silva Papilia Card

 

SPL + 25.

Wind property magic damage + 40%.

------------------------

[Grade Bonus]

[Grade D] SPL + 5 and MHP 15%, MSP 15%.

[Grade C] Every 10 Base level, increase EXP and drop rate from monsters by 1% (up to level 250).

[Grade B] S.MATK + 10 and enables Double Attack level 10..

[Grade A] 100% Auto-casts [Chain Lightning] Lv.5 when using [Lightning Bolt].

------------------------

Type : Shield

Defense : 150

Weight : 250

Armor Level : 2

Required Level : 1

Usable by : All Jobs

 

 

The double attack would really be helpful in WoE!! The rest of the stats are also good for non-PVP so the item would have a wider target market..

 

Don't give us class specific weapon, we already got Agni Swordplease give to other classes too (All Class item like Cocytus)!! 

 

You already released FIRE AND WATER ELEMENT PLEASE GIVE US WIND FOR ALL CLASSES   :Emo_21:    :Emo_21:   :Emo_21: 

 

 

 

 


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#441 ZHONGKAIH

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Posted 24 September 2025 - 09:53 PM

https://ro.gnjoy.com....aspx?id=216499

 

can we have the whole enchant for abyss lake roaring-LT and violent dragon-LT from twro after 06/10/2025?


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#442 depressopiano

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Posted 25 September 2025 - 03:04 PM

Item for everyone:
Fifth Element-LT [1]

Together with fire, water, wind and earth.
These magic shoes were infused with the power of the 5th element.
------------------------

ASPD + 10

Enables use [Lightning Bolt] Lv. 10

------------------------
When Base Lv.99 or lower,
Increase damage taken from Demi-Human(Include Player) race enemies by 70%.

ATK - 200, MATK - 200.
------------------------
For every Base Level, [Lightning Bolt] and [Lord of Vermilion] damage + 10%.
------------------------
Increase magic damage to all race enemies +50%.
------------------------
For every refine level, INT + 3, MATK + 30.
------------------------
For every 2 refine level, SPL + 3, CON + 3, S.MATK + 3.
------------------------
When refined to +10 or higher, All Basic Status + 25.
------------------------
When refined to +11 or higher, Reduce Fixed Casting Time by 1 second.
------------------------
When refined to +12 or higher, 20% chance to auto-cast [Lightning Bolt] or [Lord of Vermilion] Lv.10 when performing normal melee attacks. 
------------------------
When refined to +13 or higher, increase all property magic damage by 50%.
------------------------
When refined to +14, [Lightning Land] damage + 75% and additionally increases magic damage to all race enemies +50%.
Enables use [Electric Walk] Lv. 1

When using Electric Walk: Increase Movement speed for 180 sec (equal to Genetic Cart Boost speed)
------------------------
When refined to +15, enables [Double Attack] Lv. 10

10% chance to auto-cast [Lex Aeterna] when physically attacking
------------------------
Set Bonus:
Fifth Element-LT [1]
Sohee Card

Wind property damage +40%.
------------------------
Set Bonus:
Fifth Element-LT [1]
The One Card

Increase magic damage against boss class enemies by 40%.

When Shoes refined to +14 or higher, there's a 5% chance to gain INT + 300, DEX + 300, LUK + 300, SPL + 100 for 10 seconds when dealing magic damage.
------------------------
[Grade Bonus]
[Grade D] MATK + 20%.
[Grade C] When using [Lightning Bolt], has 20% chance to auto-cast [Chain Lightning] Lv.5.
[Grade B] When using [Lightning Bolt], has 100% chance to auto-cast [Lightning Land] Lv.5.
[Grade A] S.MATK + 20; For every refine level SPL + 5 
------------------------
Type : Shoes
Def : 50
Weight : 100
Armor Level : 2
Required Level : 1
Class : All Jobs



Also, could we have all of the Varmund Biosphere enchants added to many of the garments, boots, and accessories that have been released recently? That would be a way to increase interest in the Biosphere zones and longevity of content


Edited by depressopiano, 29 September 2025 - 10:49 AM.

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#443 DouxMilliardaire

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Posted 27 September 2025 - 02:06 PM

Hi GM Team,
 
IRO Custom Weapon for Royal Guard / Imperial Guard. Please make it available in OCP/Kachua, thank you.
 
Ultima Sword [2]
 
The ultimate sword used by a legendary magic swordsman.
 
------------------------
Cannot be destroyed in battle.
MATK% +30% and S.MATK +30.
Global cooldown -30%.
Reduce damage taken from Normal and Boss class enemies by 30%.
Increase magic damage against all size enemies by 30%.
------------------------
For every refine level, increase magic damage against all size enemies by additional 15%.
------------------------
For every 2 refine level, SPL + 5, S.Matk +5, ASPD +3%, increase Genesis Ray, Cross Rain, Judgement Cross & Imperial Pressure skill damage by 30%.
------------------------
When refined to +7 or higher, reduce damage taken from Normal and Boss class enemies by 40% and additional global cooldown -30%.
------------------------
When refined to +9 or higher, there's a 100% chance to auto-cast Lv.10 Cross Rain and 50% chance to auto-cast Lv.5 Comet when using Genesis Ray. 
------------------------
When refined to +11 or higher, reduce Genesis Ray cooldown by 2 seconds, Cross Rain cooldown by 2.4 seconds, Judgement Cross by 0.5 sec and Imperial Pressure by 0.5 sec.
There's a 100% chance to auto-cast Lv.5 Tuna Belly when using Genesis Ray or Judgement Cross.
------------------------
When refined to +12 or higher, there's a 50% chance to auto-cast Lv.10 Genesis Ray and Lv.10 Cross Rain when receiving physical or magical attacks. 
There's a 100% chance to auto-cast Lv.5 or highest level learned Imperial Pressure when using Judgement Cross.
------------------------
When refined to +13 or higher, all base stats +30, all talent stats +30, MATK+300 and MHP +30%. 
When using Shield Spell skill, increase movement speed for 60 secs (as fast as Elemental Master with Electric Walk & Fifth Element [1]).
------------------------
When refined to +14 or higher, increase Genesis Ray, Cross Rain, Judgement Cross & Imperial Pressure skill damage by 2% per one base level.
------------------------
When refined to +15 or higher, Increase Holy and Neutral property magic damage by 100% and reduce damage taken from all property attacks by 50%.
------------------------
Set Bonus:
Ultima Sword [2]
Mutating White Knight Card
 
MATK +300
Genesis Ray Skill Damage +300%
------------------------
Set Bonus:
Ultima Sword [2]
Fallen Bishop Card
 
All Trait Stats +30.
Increase Cross Rain, Judgement Cross & Imperial Pressure skill damage +100%
Increase magic damage against all race enemies by 40%.
Enables to use Lv.5 Spell Enchanting.
 
When Weapon is refined to +14 or higher, increase Genesis Ray, Cross Rain, Judgement Cross & Imperial Pressure skill damage by 200%, Ignore 50% of magic defense of all class enemies.
------------------------
[Grade Bonus]
[Grade D] Fixed casting time -1 sec and enable use of Lex Aeterna.
[Grade C] For every 2 refine levels, SPL + 10 and increase Holy and Neutral property magic damage by 10%. 
[Grade B] S.MATK + 20 and Ignore 50% M.RES of all class enemies.
[Grade A] For every 3 refine levels, increase magic damage against all size enemies by 10%. Enable use of Lvl 5 Mystical Amplification.
------------------------
Type : One-handed Sword
Attack : 200
Weight : 100
Weapon Level : 5
Required Level : 100
Class : Swordsman Classes

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#444 SnowAum

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Posted 28 September 2025 - 01:43 AM

Thornbreaker[2]
 
A mace entwined with cursed thorns, radiating Biolo’s alchemical power.
------------------------
ATK + 250, MATK + 150.
------------------------
When performing a physical attack, recover 2% of the damage dealt as HP.
------------------------
Increase damage of Mayhemic Thorns and Cart Cannon by 50%.
------------------------
Reduce damage taken from Demi-Human and Brute race enemies by 20%.
------------------------
For every refine level, increase Mayhemic Thorns and Cart Cannon damage by additional 10%, ASPD + 2%.
------------------------
When refined to +11 or higher, MHP + 15%, MSP + 10%, movement speed + 10%.
------------------------
When refined to +12 or higher, All Basic Status + 15, ATK + 150, MATK + 100.
------------------------
When refined to +13 or higher, increase Mayhemic Thorns and Cart Cannon damage by 70%, long-ranged physical damage + 20%.
------------------------
When equipped with Biolo, reduce Mayhemic Thorns cooldown by 0.7 seconds.
------------------------
Set Bonus:
Thornbreaker[2]
Creator Card
 
POW + 30, CRT + 30, CON + 30
Increase physical and magical damage against all size enemies by 40%.
Enables use of Lv.5 no Limit.
 
When Weapon is refined to +14 or higher, increase Mayhemic Thorns and Cart Cannon damage by 120%, reduce Variable Casting Time by 30%, reduce After Cast Delay by 20%.
------------------------
Set Bonus:
Thornbreaker[2]
Turtle General Card
 
POW + 20, CRT + 20, CON + 20.
Increase physical and magical damage against all size enemies by 40%.
Enables use of Lv.5 no Limit.
 
When Weapon is refined to +14 or higher, increase Mayhemic Thorns and Cart Cannon damage by 120%, reduce Variable Casting Time by 30%, reduce After Cast Delay by 20%.
------------------------
[Grade Bonus]
[Grade D] Increase long-ranged physical damage by 15%.
[Grade C] STR + 20, DEX + 20.
[Grade B] S.ATK + 25.
[Grade A] Increase Mayhemic Thorns and Cart Cannon damage by 125%.
------------------------
Type : Mace
Attack : 300
Weight : 10
Weapon Level : 5
Required Level : 100
Class : All Jobs

Edited by SnowAum, 28 September 2025 - 01:45 AM.

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#445 JCG03

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Posted 28 September 2025 - 02:05 PM

 
Sword of Light and Dark (Updated) [2] 0.34% OCP
Spoiler
 
Dark Chaser Scarf 1.01% OCP or Kachua Coupon Exchange / 1.15% Kachua Key
Spoiler
 
Dark Chaser Ring [1] 1.01% OCP or Kachua Coupon Exchange
Spoiler
 
Also can you please release an equivalent of Abyssal Snake Shield, and it's reform version Abyssal Snake Shield - LT from RO TH?
 
 
The autocast weapons and headgears recently released are great, but if we could just get items that boost neutral + trigger of Abyss Square that would improve its abyssmal 5% chance to trigger, that would be amazing for chasers.

Edited by JCG03, 30 September 2025 - 07:14 AM.

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#446 KriticalAssassin

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Posted 29 September 2025 - 11:05 PM

Make god items relevant again :V
added separate set bonus on accessories to allow for wearing 2. added separate ones for upgrade te gods to promote upgrading their rank. would also be nice to see seal quests updated to let people use wps tokens to roll seals too, quests are outdated and old WPS system used to allow for seal rolls.

Odin's Beard(Lower)

Spoiler

 

Edited by KriticalAssassin, 14 October 2025 - 11:43 AM.

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#447 MicahMalicious

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Posted 29 September 2025 - 11:52 PM

This is 100% needed — it will Make WoE Great Again!

Not only will it inject excitement back into the game, but it will also create a huge revenue opportunity for WP. Players will actively spend WPs and invest zeny to roll seals, optimize their gear, and chase BiS/META setups.

From a community perspective, this gives both PvM and PvP players a real reason to join WoE, invest in their characters, and compete at a higher level. The result is a livelier WoE scene, more competition, and a lot more fun — just like the good old days.

This is the perfect mix of player motivation + WP profit — everyone wins.  :rolleyes:  MWGA

 


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#448 Snuggly

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Posted 01 October 2025 - 12:45 AM

Acheron Shield [1]



Neither earth-shattering pain nor screaming sorrows,

Just souls waiting to be carried across the river.





Indestructible in battle.



ASPD + 10.



Enables use [Lightning Bolt] Lv.10.

------------------------

When Base Lv.99 or lower,

Increase damage taken from Demi-Human(Include Player) race enemies by 50%.



ATK - 200, MATK - 200.

------------------------

For every Base Level, [Lightning Bolt] and [Lord of Vermillion] damage + 10% (up to Base Lv.250).

------------------------

For every refine level, SPL + 1, and increases magic damage to all class enemies + 5%.

------------------------

For every 2 refine levels, WIS + 3, STA + 3, MHP + 10%.

------------------------

When refined to +10, All basic stats + 10.

------------------------

When refined to +11, INT + 20.

------------------------

When refined to +12, 20% chance to auto-cast [Lightning Bolt] or [Lord of Vermillion] Lv.10 when performing normal melee attacks.

------------------------

When refined to +13, Additional increases magic damage to all class enemies + 20%.

------------------------

When refined to +14, [Chain Lightning] damage + 50% and additional increases magic damage to all class enemies + 20%.

------------------------

Set Bonus:

Acheron Shield [1]

Orc Warrior Card



Wind property magic damage + 20%.

When using [Lightning Bolt], has 20% chance to auto-cast [Napalm Vulcan] Lv.5.

------------------------

Set Bonus:

Acheron Shield [1]

Silva Papilia Card



SPL + 25.

Wind property magic damage + 40%.

------------------------

[Grade Bonus]

[Grade D] SPL + 5 and MHP 15%, MSP 15%.

[Grade C] Every 10 Base level, increase EXP and drop rate from monsters by 1% (up to level 250).

[Grade B] S.MATK + 10 and enables Double Attack level 10..

[Grade A] 100% Auto-casts [Chain Lightning] Lv.5 when using [Lightning Bolt].

------------------------

Type : Shield
Class: All

This is fiiiire :wub:



Will GM listen to us?
Fire Bolt = Agni
Cold Bolt = Cocytus
Lightning bolt = NONE

Not fair.... we need lightning bolt too.
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#449 seventhmap

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Posted 05 October 2025 - 04:12 AM

bewitched [1]

Spoiler


Edited by seventhmap, 05 October 2025 - 04:14 AM.

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#450 ZHONGKAIH

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Posted 07 October 2025 - 08:07 AM

Kiel Hyre's Rhythm[2]
 

The Instrument that once belonged to Kiel Hyre Academy.

------------------------
ATK + 300.
------------------------
Reduce damage taken from Normal and Boss class enemies by 20%.
------------------------
Increase Physical damage against all Property enemies by 30%.
------------------------
For every refine level, increase Physical damage against all size enemies by additional 12%, ASPD + 3%.
------------------------

For every 2 refine levels, increase POW + 3, CON + 3.
------------------------
When refined to +11 or higher, MHP + 20%, reduce skill cooldown of Severe Rainstorm by 5 seconds.
------------------------
When refined to +12 or higher, All Basic Status + 20, ATK + 250.
------------------------
When refined to +13 or higher, increase Severe Rainstorm and Rhythm Shooting damage by 70%.

------------------------

When refined to +14 or higher, enable to use Lv.1 Fire Insignia.

------------------------

When refined to +15 or higher, enable to use Lv.1 Energy Coat, reduce skill cooldown of Rhythm Shooting by 0.35 seconds

------------------------
Set Bonus:
Kiel Hyre's Rhythm [2]
Kiel-D-01 Card


POW + 30, CON + 30.
Increase Physical damage against all race enemies by 40%.
Enables to use Lv.5 Striking.

When Weapon is refined to +14 or higher, increase Severe Rainstorm and Rhythm Shooting damage by 120%,  there's 5% chance to gain DEX + 250, POW + 50, CON + 50 for 10 seconds when performing physical attack.
 

------------------------

Set Bonus:
Kiel Hyre's Rhythm [2]
Aliot Card


POW + 15, CON + 15.
Increase Physical damage against all race enemies by 20%.
 

------------------------
[Grade Bonus]
[Grade D] Increase Physical damage against all race enemies by 20%.
[Grade C] POW + 10, CON + 10.
[Grade B] P.ATK + 20.
[Grade A] Increase Physical damage against all size enemies by 25%.
------------------------
Type : Instrument
Attack : 100
Weight : 10
Weapon Level : 5
Required Level : 100
Class : Maestro

 

 

 

Troubadour needs to be rescued


Edited by ZHONGKAIH, 09 October 2025 - 04:20 AM.

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