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#851 Kriostr

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Posted 15 May 2026 - 06:30 AM

Show some love for the Imperial Guards and Priests!!

 

most voted is this already. Thanks

 

Phantom Follower Cape [1]

A dark cape worn by phantom followers lurking in the shadows.
Thhe eerie aura surrounding it enchances the wearer's mysterious
presence and magical power.

------------------------

Indestructible.

------------------------

MDEF + 10
All Basic Status + 10
All Talent Status + 10
MaxHP + 20%, MaxSP + 20%.


------------------------

For every 10 Base Level, MATK+50.

------------------------


For every 2 refine levels, increase magical damage against all property enemies by 8%.

------------------------

For every 3 refine levels, SPL + 4, CON + 4, WIS + 4

------------------------

When refined to +11 or higher, increase damage of Cross Rain and Arbitrium by 50%

------------------------

When refined to +12 or higher, reduce cooldown of Cross Rain by 2.4 sec and Arbitrium by 1 sec

------------------------

When refined to +13 or higher, increase magical damage to all property enemies by 20%.

------------------------

When refined to +14 or higher, reduces After Cast Delay by 30%.

------------------------
When refined to +15 or higher, increase magical damage to all property enemies by 40%.


------------------------

Set Bonus:

Phantom Follower Cape [1]
Phantom Himelmez Card

S.MATK + 30, CON +30
Increase magical damage to all class enemies by 40%,
On physical/magic attack, 7% chance to gain SPL +150 for 7 seconds.


------------------------

Set Bonus:

Phantom Follower Cape [1]
Mutating White Knight Card

Immunity to knockback
Increase Neutral and Holy magical damage by 30%


------------------------

Set Bonus:

Phantom Follower Cape [1]
Cursed Raydric Card

MATK + 250, increases Neutral property magical damage by 30%.

------------------------

Set Bonus:

Phantom Follower Cape [1]
Cursed Raydric Archer Card

MATK + 250, increases Holy property magical damage by 30%.

------------------------

[Grade Bonus]
[Grade D] Reduces Fixed Cast Time by 0.7 seconds.
[Grade C] Increase Neutral and Holy magical damage by 30%.
[Grade B] Increase magical damage to all race monsters by 20%.
[Grade A] Increase Cross Rain and Arbitrium damage by 100%

Type : Garment
Defense : 50
Weight : 200
Armor Level : 2
Required Level : 100
Class : All Jobs


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#852 tcgplayer

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Posted 16 May 2026 - 02:55 AM

Reposting. Please make Chasers great again!

 

Lycanthrope Helm [1]
 
Helm made from the skull of the fallen great lycanthrope leader.
It is believed to unleash the frenzy inside to those who dares to wear.
------------------------
Indestructible.
ASPD + 10.
Increase physical damage against all race enemies by 25%.
------------------------
When equipped by an Abyss Chaser,
MaxHP + 50000, MaxSP + 5000, increase EXP gained from monsters + 50%.
------------------------
For every 2 refine level,
CON + 1, CRI + 1, increase physical damage against all race enemies by 8%.
------------------------
For every 3 refine level,
All basic stats + 10
------------------------
When refined to 10 or higher, increase physical damage against all race enemies by an additional 15%.
 
When refined to 11 or higher, All trait stats + 5, ATK + 50, CRI + 10, CON + 10
 
When refined to 12 or higher, All trait stats + 10, ATK + 100, CRI + 20, CON + 20. Increase movement speed.
 
When refined to 13 or higher, All basic stats + 20, ATK + 200, increase physical damage against all size enemies by 20%.
 
When refined to 14 or higher, reduces global cooldown by 25%, ATK + 250, reduces fixed casting time by 0.5 seconds.
 
When refined to +15 or higher, reduce damage taken from all property enemies by 30%. Has a 20% chance recover 2% of the damage dealt as HP.
------------------------
Set Bonus:
Lycanthrope Helm [1]
Atroce Card
 
Increase physical damage to all size enemies by 40%
CRI + 40
------------------------
Set Bonus:
Lycanthrope Helm [1]
Wolf Card
 
Increase physical damage to all size enemies by 20%
CRI + 20
------------------------
Lycanthrope Helm [1]
Lycanthrope Bow [2]
Lycanthrope Armor [1]
 
When helm, bow, and armor are refined to +14 or higher and graded A,
Nullify weapon size penalty.
[Frenzy Shot] cooldown -0.35 seconds.
[No Limits] cooldown -300 seconds.
[Frenzy Shot] has a 35% chance to trigger [Frenzy Shot] Lv.10.
------------------------
[Grade Bonus]
[Grade D] P.ATK + 10, CON + 10, CRI + 10.
[Grade C] MaxHP + 25%, MaxSP + 25%.
[Grade B] Ignores physical defense of all race by 50%.
[Grade A] All trait stats + 20, All basic stats + 20.
------------------------
Class : Headgear
Defense : 50
Location : Upper
Weight : 20
Armor Level : 2
Required Level : 100
Jobs : All Jobs
 
 
 
Omega Abyss Time Pendant [1]
 
A mysterious pendant filled with dark energy.
It is said that a corrupted world will drag all life into the omega abyss.
------------------------
MDEF + 30, SPL + 30.
------------------------
For every 5 base level, increase magical damage to all race enemies by 1%.
------------------------
Every 10 Base Level, increase damage of Abyss Square and Omega Abyss Strike by 5%.
------------------------
Omega Abyss Time Pendant [1]
Unknown Watch (Abyss Chaser) [1]
Wicked Dagger [2]
 
Reduce cooldown of Abyss Square by 3 seconds.
When doing basic melee/ranged physical attack, there's a 30% chance to cast Omega Abyss Strike Lv.10
 
 
Type : Accessory (Left)
Def : 300
Weight : 10
Required Level : 250
Class : 4th job

 

 


Edited by tcgplayer, 16 May 2026 - 08:35 AM.

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#853 ZHONGKAIH

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Posted 16 May 2026 - 04:12 AM

Bump for this Cap:

 

Phantom Follower Cape [1]

A dark cape worn by phantom followers lurking in the shadows.
Thhe eerie aura surrounding it enchances the wearer's mysterious
presence and magical power.

------------------------

Indestructible.

------------------------

MDEF + 10
All Basic Status + 10
All Talent Status + 10
MaxHP + 20%, MaxSP + 20%.


------------------------

For every 10 Base Level, MATK+50.

------------------------


For every 2 refine levels, increase magical damage against all property enemies by 8%.

------------------------

For every 3 refine levels, SPL + 4, CON + 4, WIS + 4

------------------------

When refined to +11 or higher, increase damage of Cross Rain and Arbitrium by 50%

------------------------

When refined to +12 or higher, reduce cooldown of Cross Rain by 2.4 sec and Arbitrium by 1 sec

------------------------

When refined to +13 or higher, increase magical damage to all property enemies by 20%.

------------------------

When refined to +14 or higher, reduces After Cast Delay by 30%.

------------------------
When refined to +15 or higher, increase magical damage to all property enemies by 40%.


------------------------

Set Bonus:

Phantom Follower Cape [1]
Phantom Himelmez Card

S.MATK + 30, CON +30
Increase magical damage to all class enemies by 40%,
On physical/magic attack, 7% chance to gain SPL +150 for 7 seconds.


------------------------

Set Bonus:

Phantom Follower Cape [1]
Mutating White Knight Card

Immunity to knockback
Increase Neutral and Holy magical damage by 30%


------------------------

Set Bonus:

Phantom Follower Cape [1]
Cursed Raydric Card

MATK + 250, increases Neutral property magical damage by 30%.

------------------------

Set Bonus:

Phantom Follower Cape [1]
Cursed Raydric Archer Card

MATK + 250, increases Holy property magical damage by 30%.

------------------------

[Grade Bonus]
[Grade D] Reduces Fixed Cast Time by 0.7 seconds.
[Grade C] Increase Neutral and Holy magical damage by 30%.
[Grade B] Increase magical damage to all race monsters by 20%.
[Grade A] Increase Cross Rain and Arbitrium damage by 100%

Type : Garment
Defense : 50
Weight : 200
Armor Level : 2
Required Level : 100
Class : All Jobs

 

 

 

And also Loves for Arch Bishop who use Fallen Valkyrie: 

 

Valkyrie Necklace [1]


------------------------

MDEF + 15
All Basic Status + 15
All Talent Status + 15
MaxHP + 20%, MaxSP + 20%.


 

For every 10 base level , Increase Power Swing damage by 30%.

 

------------------------


For every 2 refine levels, SPL + 3, POW + 3, WIS + 3, STA + 3

------------------------

For every 3 refine levels, increase physical and magical damage against all property enemies by 5%.


------------------------

When refined to +11 or higher, ATK + 250, MATK + 250, reduce after cast delay by 20% .


------------------------

When refined to +12 or higher, Increase Petitio and Violent Quake damage by 50%.

------------------------


Set Bonus:

Valkyrie Necklace [1]
Fallen Valkyrie [1] 


S.MATK + 30, P.ATK + 30 
Increase physical and magical damage to all class enemies by 40%,
On physical/magic attack, 7% chance to gain SPL +150, POW + 150 for 7 seconds.

 

------------------------

Set Bonus:

Valkyrie Necklace [1]
Randgris Card [1] 

POW + 30 

Increase physical damage to all race enemies by 40%

 

When equipped by Cardinal, Enable to use Lv5. Enchant Deadly Poison.

------------------------

 

Set Bonus:


Valkyrie Necklace [1]
Bijou Card [1] 

SPL + 30 

Increase magical damage to all race enemies by 40%

 

When equipped by Cardinal, Enable to use Lv5. Climax.

 

------------------------


[Grade Bonus]
[Grade D] Reduces Fixed Cast Time by 0.7 seconds.
[Grade C] All Trait Stats + 15.
[Grade B] Increase physical and magical damage to all size monsters by 20%.
[Grade A] Increase Petitio and Violent Quake damage by 100%

Type : Accessory(Right)
Defense : 50
Weight : 200
Armor Level : 2
Required Level : 100
Class : All Jobs


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#854 111506025102902512470

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Posted 16 May 2026 - 01:51 PM

Elemental Catastrophe Shoes [1]
Spoiler


Royal Handkerchief in Mouth
Spoiler

Polluted Gloves [1]
Spoiler


Fabulous Scarf [1]
Spoiler


Jacket of Illusion [1]
Spoiler


Multi-Color Pitaya Hat [1]

A very colorful hat fashioned after they head of a Pitaya
------------------------
Indestructible in battle
------------------------
ATK +150, MATK +150, POW +5, SPL +5
------------------------
Every two refines ATK +10, MATK +10, +4% Physical and Magical Fire, Earth, and Wind damage.
------------------------
When refined to +7 or higher, All Stats +10
------------------------
When refined to +9 or higher, ASPD +3, reduce variable cast time by 20%
------------------------
When refined to +11 or higher, adds a chance to autocast Fire Ball, Heaven's Drive, or Thunderstorm when performing normal melee/ranged physical attacks.
------------------------
When refined to +13 or higher, for every Base Level increase Fire Ball, Heaven's Drive, and Thunderstorm damage by 3%.
------------------------
Set Bonus:
Multi-Color Pitaya Hat [1]
Meow Card

P.ATK +10, S.MATK +10, for every refine level of helmet increase Fire Ball, Heaven's Drive, and Thunderstorm damage by 15%
------------------------
Set Bonus:
Multi-Color Pitaya Hat [1]
Blue Pitaya Card
or Green Pitaya Card
or Purple Pitaya Card
or Red Pitaya Card
or Yellow Pitaya Card

Increase damage against all size monsters by 20%

Type : Helmet
Def : 50
Position : Upper
Weight : 1
Armor Level : 1
Required Level : 130
Class : All Jobs

Edited by 111506025102902512470, Yesterday, 06:05 PM.

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#855 9598210620111257163

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Posted 16 May 2026 - 06:57 PM

spongebob-squarepants-begging.gif

 

 

Grand Archanist Cape [1]

Only those who have surpassed mortal understanding of
magic may bear the mantle of the Grand Archanist.

------------------------

Indestructible.

------------------------

MDEF + 10
All Talent Status + 20
MaxHP + 20%, MaxSP + 20%.


------------------------

For every 10 Base Level, MATK+30.

------------------------


For every 2 refine levels, increase magical damage against all property enemies by 10%.

------------------------

For every 3 refine levels, SPL + 3, CON + 3, MaxHP + 3%, MaxSP + 3%.

------------------------

When refined to +11 or higher, increase magical damage againts all property enemies by 20%

------------------------

When refined to +12 or higher, reduces after cast delay by 30%

------------------------

When refined to +13 or higher, increase damage of Chain Lightning and Soul Vulcan Strike by 30%

------------------------

When refined to +14 or higher, reduces cooldown of Intensification by 300s, Enable to use lv. 5 Enchanting Spell.

------------------------

Set Bonus:
Grand Archanist Cape [1]

Gioia Card

S.MATK + 30, SPL + 30
Increase magical damage to Boss Enemies by 40%,


When Garment is refined to +14 or higher, there's 5% chance to gain INT + 200, DEX + 200, LUK+ 200, SPL + 100 for 10 sec.
when performing magic attack

------------------------

Set Bonus:
Grand Archanist Cape [1]

Elvira Card

Matk+ 250
Increase Wind and Ghost magical damage by 20%


------------------------

Set Bonus:
Grand Archanist Cape [1]

Grand Archanist Boots [1]

For every refine of boots, Increases damage to all size enemies by 10%
Immunity to Knockback

-----------------------

[Grade Bonus]
[Grade D] Matk + 100
[Grade C] Reduces Fixed Casting Time by 0.5s
[Grade B] Increases Wind and Ghost property magic damage by 30%
[Grade A] Increase Chain Lightning and Soul Vulcan Strike damage by 100
%

 

 

Type : Garment

Defense : 50
Weight : 200
Armor Level : 2
Required Level : 100
Class : All Jobs

 

 

 

 

 

 

 

===================================================================================================

 

 

 

 

Phantom Follower Cape [1]

A dark cape worn by phantom followers lurking in the shadows.
Thhe eerie aura surrounding it enchances the wearer's mysterious
presence and magical power.

------------------------

Indestructible.

------------------------

MDEF + 10
All Basic Status + 10
All Talent Status + 10
MaxHP + 20%, MaxSP + 20%.


------------------------

For every 10 Base Level, MATK+50.

------------------------


For every 2 refine levels, increase magical damage against all property enemies by 8%.

------------------------

For every 3 refine levels, SPL + 4, CON + 4, WIS + 4

------------------------

When refined to +11 or higher, increase damage of Cross Rain and Arbitrium by 50%

------------------------

When refined to +12 or higher, reduce cooldown of Cross Rain by 2.4 sec and Arbitrium by 1 sec

------------------------

When refined to +13 or higher, increase magical damage to all property enemies by 20%.

------------------------

When refined to +14 or higher, reduces After Cast Delay by 30%.

------------------------
When refined to +15 or higher, increase magical damage to all property enemies by 40%.


------------------------

Set Bonus:

Phantom Follower Cape [1]
Phantom Himelmez Card

S.MATK + 30, CON +30
Increase magical damage to all class enemies by 40%,
On physical/magic attack, 7% chance to gain SPL +150 for 7 seconds.


------------------------

Set Bonus:

Phantom Follower Cape [1]
Mutating White Knight Card

Immunity to knockback
Increase Neutral and Holy magical damage by 30%


------------------------

Set Bonus:

Phantom Follower Cape [1]
Cursed Raydric Card

MATK + 250, increases Neutral property magical damage by 30%.

------------------------

Set Bonus:

Phantom Follower Cape [1]
Cursed Raydric Archer Card

MATK + 250, increases Holy property magical damage by 30%.

------------------------

[Grade Bonus]
[Grade D] Reduces Fixed Cast Time by 0.7 seconds.
[Grade C] Increase Neutral and Holy magical damage by 30%.
[Grade B] Increase magical damage to all race monsters by 20%.
[Grade A] Increase Cross Rain and Arbitrium damage by 100%

Type : Garment
Defense : 50
Weight : 200
Armor Level : 2
Required Level : 100
Class : All Jobs

 

 


Edited by 9598210620111257163, 16 May 2026 - 07:03 PM.

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#856 9598210620111257163

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Posted 16 May 2026 - 07:02 PM

 

Grand Archanist Cape [1]

Only those who have surpassed mortal understanding of
magic may bear the mantle of the Grand Archanist.

------------------------

Indestructible.

------------------------

MDEF + 10
All Talent Status + 20
MaxHP + 20%, MaxSP + 20%.


------------------------

For every 10 Base Level, MATK+30.

------------------------


For every 2 refine levels, increase magical damage against all property enemies by 10%.

------------------------

For every 3 refine levels, SPL + 3, CON + 3, MaxHP + 3%, MaxSP + 3%.

------------------------

When refined to +11 or higher, increase magical damage againts all property enemies by 20%

------------------------

When refined to +12 or higher, reduces after cast delay by 30%

------------------------

When refined to +13 or higher, increase damage of Chain Lightning and Soul Vulcan Strike by 30%

------------------------

When refined to +14 or higher, reduces cooldown of Intensification by 300s, Enable to use lv. 5 Enchanting Spell.

------------------------

Set Bonus:
Grand Archanist Cape [1]

Gioia Card

S.MATK + 30, SPL + 30
Increase magical damage to Boss Enemies by 40%,


When Garment is refined to +14 or higher, there's 5% chance to gain INT + 200, DEX + 200, LUK+ 200, SPL + 100 for 10 sec.
when performing magic attack

------------------------

Set Bonus:
Grand Archanist Cape [1]

Elvira Card

Matk+ 250
Increase Wind and Ghost magical damage by 20%


------------------------

Set Bonus:
Grand Archanist Cape [1]

Grand Archanist Boots [1]

For every refine of boots, Increases damage to all size enemies by 10%
Immunity to Knockback

-----------------------

[Grade Bonus]
[Grade D] Matk + 100
[Grade C] Reduces Fixed Casting Time by 0.5s
[Grade B] Increases Wind and Ghost property magic damage by 30%
[Grade A] Increase Chain Lightning and Soul Vulcan Strike damage by 100
%

 

 

Type : Garment

Defense : 50
Weight : 200
Armor Level : 2
Required Level : 100
Class : All Jobs

 

 

 

 

 

 

 

===================================================================================================

 

 

 

 

Phantom Follower Cape [1]

A dark cape worn by phantom followers lurking in the shadows.
Thhe eerie aura surrounding it enchances the wearer's mysterious
presence and magical power.

------------------------

Indestructible.

------------------------

MDEF + 10
All Basic Status + 10
All Talent Status + 10
MaxHP + 20%, MaxSP + 20%.


------------------------

For every 10 Base Level, MATK+50.

------------------------


For every 2 refine levels, increase magical damage against all property enemies by 8%.

------------------------

For every 3 refine levels, SPL + 4, CON + 4, WIS + 4

------------------------

When refined to +11 or higher, increase damage of Cross Rain and Arbitrium by 50%

------------------------

When refined to +12 or higher, reduce cooldown of Cross Rain by 2.4 sec and Arbitrium by 1 sec

------------------------

When refined to +13 or higher, increase magical damage to all property enemies by 20%.

------------------------

When refined to +14 or higher, reduces After Cast Delay by 30%.

------------------------
When refined to +15 or higher, increase magical damage to all property enemies by 40%.


------------------------

Set Bonus:

Phantom Follower Cape [1]
Phantom Himelmez Card

S.MATK + 30, CON +30
Increase magical damage to all class enemies by 40%,
On physical/magic attack, 7% chance to gain SPL +150 for 7 seconds.


------------------------

Set Bonus:

Phantom Follower Cape [1]
Mutating White Knight Card

Immunity to knockback
Increase Neutral and Holy magical damage by 30%


------------------------

Set Bonus:

Phantom Follower Cape [1]
Cursed Raydric Card

MATK + 250, increases Neutral property magical damage by 30%.

------------------------

Set Bonus:

Phantom Follower Cape [1]
Cursed Raydric Archer Card

MATK + 250, increases Holy property magical damage by 30%.

------------------------

[Grade Bonus]
[Grade D] Reduces Fixed Cast Time by 0.7 seconds.
[Grade C] Increase Neutral and Holy magical damage by 30%.
[Grade B] Increase magical damage to all race monsters by 20%.
[Grade A] Increase Cross Rain and Arbitrium damage by 100%

Type : Garment
Defense : 50
Weight : 200
Armor Level : 2
Required Level : 100
Class : All Jobs

 

 

spongebob-squarepants-begging.gif

 

+1


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#857 RellyFrosch

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Posted 16 May 2026 - 08:04 PM

Hey Gravity,

Requesting all OCP middle headgears be enchanted.

Right now, there's no way in any case, any of the current middle gears, compete with Authority of Issgard.

 

This limits the option of middle gears

 

Thank you

 

 


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#858 juanrebolledo

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Posted Yesterday, 02:51 AM

iRO customs
 

Katrynn Magic Stone Hat [1]

Spoiler

 

 

Manaful Orb [1]

Spoiler


 

Abysmal Follower Pendant [1]

Spoiler

 

 

Villa Follower Robe [1]

Spoiler


 

Loyal Villa Servant

Spoiler


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#859 CadburyChocolate

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Posted Yesterday, 04:17 AM

 

You already made a combo for silva papilla which is the EASY mode of the two instances. Grand Papilla deserves a combo as it is the hard mode instance. Also for accesory, make more use of the refines if you want more money. The previous level 2 accessories you made have level 1 like refine effects (they're good effects but put more emphasis on refines). Also, kudos for the latest OCP, that was great! Thank you!

Grand Papilla Butterfly Clip (Accesory)
 
Indestructible
------------------------------------------------------------------------------------------------------------------------------
All Basic Talent + 10
MDEF + 5
Drains 666 HP from the user every 10 seconds
------------------------------------------------------------------------------------------------------------------------------
For every 2 refine levels, increases POW+2, SPL+2
------------------------------------------------------------------------------------------------------------------------------
For every 3 refine levels, increases physical and magic damage to enemies of all class by 10%
------------------------------------------------------------------------------------------------------------------------------
When refined to +9 or higher, increase skill damage of All Bloom and Rose Blossom by 50%
------------------------------------------------------------------------------------------------------------------------------
When refined to +10 or higher, increase physical damage and magical damage to enemies of all properties by 25%
------------------------------------------------------------------------------------------------------------------------------
When refined to +12 or higher, reduce after cast delay by 20%
 
Has a 30% chance to trigger All Bloom Lvl 5 when using All Bloom
Has a 30% chance to trigger Rose Bloom Lvl 5 when using Rose Blossom
#Will only be a right only accessory as to not conflict with unknown trouva watch
------------------------------------------------------------------------------------------------------------------------------
When refined to +14
 
When [Grade B],
When performing a physical attack, adds 100% chance to drain 2% of damage as HP.
When dealing magical damage, has a 50% chance to recover 5,000 HP and 100 SP every 1 second for 4 times.
#Thanatos staff AD effect
------------------------------------------------------------------------------------------------------------------------------
When refined to +15
 
When [Grade A], has 15% chance to trigger Rose Blossom and All Bloom when when dealing melee or long-range physical damage.
#Use dark chaser boots code
------------------------------------------------------------------------------------------------------------------------------
Set Bonus:
Grand Papilla Butterfly Clip
Greater Papilla Ruba Card
 
SPL+6
Increase All Bloom Damage by 50%
------------------------------------------------------------------------------------------------------------------------------
Set Bonus:
Grand Papilla Butterfly Clip
Greater Papilla Cae Card
 
POW+6
Increase Rose Blossom Damage by 50%
------------------------------------------------------------------------------------------------------------------------------
Set Bonus:
Grand Papilla Butterfly Clip
Grand Papilla Card
 
SPL+30, POW +30, CON + 30
Increases physical and magic damage against enemies of all races by 30%
 
Enables the use of Camouflage lvl 5
When using Camouflage lvl 5, increase movement speed (EFST_MOVHASTE_POTION) for 30 seconds
 
When unequipped, movement speed buff (EFST_MOVHASTE_POTION) buff is removed
#Cause butterflies do camouflage as a survival mechanism, Effect is same with the fifth element boots/bone detardard mid HG, use the same EFST
------------------------------------------------------------------------------------------------------------------------------
[Grade Bonus]
[Grade D] All talent stats + 10.
[Grade C] Increase skill damage of All Bloom and Rose Blossom by 50%
[Grade B] Increases physical damage and magical damage to enemies of all sizes by 30%.
 
Type : Accessory (Right)
Def : 50
Weight : 100
Armor Level : 2
Required Level : 100
Class : All Jobs

 

bump


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#860 RellyFrosch

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Posted Yesterday, 05:57 AM

 

Fifth Element still remains a vital necessity for all Elemental Masters, requesting this OCP that incorporates the MS speed in fifth element while making moonlight flower card relevant and not just an item worse than the love and hate ring set combo



Legendary Mythical Follower Paw [1]
Shoes
 
A relic born where the Fifth Element converges with the moonlit flames dancing beyond the abyss.
 
Indestructible.
MDEF + 15.
All basic stats + 10.
All talent stats + 10.
MHP + 15%, MSP + 15%.
MATK + 15%.
For every 10 Base Levels, MATK + 40.
 
For every 2 refine levels, increases magic damage against all property enemies by 8%.
 
For every 3 refine levels,
 
SPL + 3, CON + 3, WIS + 3.
 
When refined to +9 or higher,
Increase Wind and Fire property magic damage by 20%.
 
When refined to +11 or higher,
Reduce Fixed Casting Time by 0.5 seconds.
 
When refined to +12 or higher,
Increase magic damage against all size enemies by 20%.
Reduce After-cast Delay by 15%.
 
When refined to +13 or higher,
Increase Varetyr Spear, Lord of Vermilion, and Electric Walk damage by 50%.
Increase magic damage against all property enemies by additional 20%.
When dealing physical or magical attacks, has a 5% chance to grant INT, DEX, LUK + 180 for 10 seconds.
 
When refined to +14 or higher,
SPL + 15,
Reduce After-cast Delay by additional 20%.
 
When refined to +15,
Increase magic damage against Boss monsters by 35%.
Increase Wind and Fire property magic damage by additional 30%.
Set Bonus
 
Legendary Mythical Follower Paw [1]
Resentful Sohee Card
 
MATK + 200.
Increase Wind property and Fire property magic damage by 15%.
Set Bonus
 
Legendary Mythical Follower Paw [1]
Resentful Bongun Card
 
MATK + 200.
Increase Fire property magic damage by 30%.
Set Bonus
 
Legendary Mythical Follower Paw [1]
Resentful Munak Card
 
MATK + 200.
Increase Wind property magic damage by 30%.
When refined to +12 or higher,
Reduce Fixed Casting Time by 0.3 seconds.
Set Bonus
 
Legendary Mythical Follower Paw [1]
Moonlight Flower Card
 
Increase magic damage against Boss monsters by 40%.
Increase Wind and Fire property magic damage by 50%.
MATK + 500.
Reduce Fixed Casting Time by 0.6 seconds.
 
When refined to +13 or higher,
Has a 10% chance to increase INT, DEX, LUK + 360 for 10 seconds when dealing physical or magical damage.
When refined to +15 or higher,
 
Increase magic damage against all property enemies by additional 25%.
[Grade Bonus]
[Grade D] Reduce After-cast Delay by 10%.
[Grade C] Increase Wind and Fire property magic damage by 15%.
[Grade B] Increase magic damage against all races by 20%.
[Grade A] When refined to +13 or higher, reduce Fixed Casting Time by additional 0.7 seconds and permanently increase Movement Speed by 15%.

 

Bumping this one! Feel free to change any stats that is deemed proper but the point still stands

 

MVP moonlight is useless 

Fifth Element remains relevant for the movement speed

 

Why not put the additional movement speed locked in an mvp card bonus in an updated OCP Shoes?

the best mvp card that makes sense with movement speed it moonlight


Edited by RellyFrosch, Yesterday, 05:58 AM.

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#861 activista

activista

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Posted Yesterday, 09:19 AM

Energy Ball [1]
 
Spirit Ball? Energy Ball! :ani_bzz:
------------------------
 
POW + 15, CON + 15.
Perfect Dodge + 25.
Perfect Hit + 25.
 
Increases Rampage Blast damage by 100%.
------------------------
For every 2 refine levels, POW + 3, CON + 3, Attack + 20
------------------------
When refined to +7 or higher, auto-casts Zen Lv.1 when using Rampage Blast.
------------------------
When refined to +8 or higher, increase physical damage to enemies of all sizes by 20%, increases Rampage Blast damage by 50%.
------------------------
When refined to +9 or higher, reduces After-cast Delay by an additional 15%, increases Rampage Blast damage by 50%.
------------------------
When refined to +10 or higher, increase physical damage to enemies of all properties by 25%, increases Explosion Blaster damage by 50%.
------------------------
When refined to +11 or higher, POW + 10, CON + 10.
------------------------
When refined to +12 or higher,
 
Has an 80% chance to trigger Rampage Blast Lv.5 when using Rampage Blast.
Has an 80% chance to trigger Lion Howl Lv.5 when using Rampage Blast.
Has an 80% chance to trigger Earth Shaker Lv.5 when using Rampage Blast.
 
------------------------
When refined to +13 or higher,
Has a 50% chance to trigger Oleum Sanctum Lv.5 when using Rampage Blast.
------------------------
When refined to +14 or higher, auto-casts Explosion Blaster Lv.1 when using Rampage Blast.
(If a higher level is learned, the highest level will activate).
------------------------
Set Bonus:
Energy Ball [1]
True Chen Lio Card
 
POW + 5,
Increases long range physical damage by 50%.
------------------------
Set Bonus:
Energy Ball [1]
Sura Chen Card
 
POW + 30,
Increases physical damage to Normal and Boss enemies by 40%.
------------------------
 
[Grade Bonus]
[Grade D] Increases physical damage to enemies of all sizes by 30%.
[Grade C] All talent stats + 10.
[Grade B] Increases Explosion Blaster damage by 100%.
------------------------
Type : Accessory (Right)
Def : 50
Weight : 100
Armor Level : 2
Required Level : 100
Class : All Jobs

Edited by activista, Yesterday, 09:34 AM.

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#862 rouge88

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Posted Yesterday, 09:49 AM

My Only One Wish!! :wub:  :wub:  :wub: 

 

Abysmal Dagger [2]

 

A dagger favored by Gertie. 

 

Cannot be destroyed in battle.

ASPD +10.

Global cooldown -10%.

Reduced damage received from all races by 30%.

Physical damage to all size enemies +30%.

------------------------

For every 1 refine level, Increases physical damage to all size enemies by 12%.

 

For every 2 refine level, Increases POW +3, MHP +3%,

Misfortune Rush, Abyss Dagger, and Deft Stab skill damage +5%.

------------------------

When refined to +10 or higher, POW +15, additional global cooldown -20%.

 

When refined to +11 or higher, reduces Masquerade skills cooldown by 2 sec and Feint Bomb cooldown by 5 sec.

 

When refined to +12 or higher, Abyss Dagger damage skill damage +30%, and reduces Abyss Dagger skill cooldown -0.4s.

 

When refined to +13 or higher, All Base Stats +25, ATK +250, MHP +25%.

 

When refined to +14 or higher, Melee physical damage +30%, All Trait Stats +13.

 

When refined to +15 or higher, reduce damage taken from long-ranged attacks by 40%, and reduce damage taken from all property attacks by 40%.

------------------------

Set Bonus:

Abysmal Dagger [2]

Hydra Card

 

ATK +200,

Abyss Dagger skill damage +20%.

------------------------

Set Bonus:

Abysmal Dagger [2]

Shadow Chaser Gertie Card

 

Feint Bomb skill damage +200%,

Physical damage to normal and boss monsters +30%.

All Trait Stats +20.

------------------------

[Grade Bonus]

[Grade D] Fixed casting time -1s.

[Grade C] Melee physical damage +15%.

[Grade B] Misfortune Rush, Abyss Dagger, and Deft Stab skill damage +25%.

[Grade A] All Trait Stats +7, All Base Stats +7.

------------------------

Type: Dagger

ATK: 300

Weight: 100

Weapon Level: 5

Required Level: 100

Usable by: Rogue classes

 

 


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#863 redred

redred

    I made it Off Topic

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Posted Yesterday, 10:12 PM

Coatneis knuckle
Green butterfly clip
Kiel successor doll
Crow tengu mask
Demon hunter shoes
Mammoth shadow
Smelting shadow
Safe certificate for lvl 2 armor n lvl 5 weapon

For coming kachua please

Edited by redred, Yesterday, 10:13 PM.

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