Joined Dragon Saga with some friends at the start of winter break and chose my favorite class archetype, the supporting priest. Little did I know back then how offensive this class was going to be later on.
As with most other games I play I did my homework (unlike my schoolwork http://forums.warppo...tyle_emoticons/default/happy.gif ) and researched my class extensively and planned far far ahead to the end-game. Now in my mid-50s, thought it was time to recheck my original ideas for my endgame skill builds at 60, 65, and 70; working out the small details (skill forges needed, skills to drop, etc).
This is what I came up with.
There's more slack in the build than at first glance as right now I'm on the fence with certain skills I have questions about. But first I'll make some comments about the notable things in the build and my personal playstyle.
- No Resurrection
- No Chain Lightning
- Perfect Seal Tree empty
- Unmaxed Frog/Instant Heal/Cure
1. Resurrection
2. Chain Lightning
3. Perfect Seal Tree
4. Miscellaneous
Finally here are my lingering questions in no particular order.
- Does increasing Witch's Curse from 4->5 increase percentage of success? (Just wanna make sure)
- Blink: Interesting skill that seems to have potential to combo well with frog/freeze as well as avoid combos, viable?
- Is there a cap to how many skill forges you can use on one character? And are you still able to do Hunter G dailies at level 70?
- Concerning Awakening skills, since I have no experience with 4th job yet I'm not sure about how the awakening bar fills up aside from the pvp videos I've watched. Do skills like Resurrection and mp transfer fill it up in the current version still? And if so, is this likely to change? (Would force me to change build up quite a bit!)
Any feedback is welcome.
Edited by Midoof, 19 January 2011 - 04:53 AM.