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Mage Questions....everything


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#1 Bootsi

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Posted 19 January 2011 - 05:45 AM

Hello all,

I'm a level 20/21 Mage.

I was wondering if there is already a compiled list of these - or if there are so few someone can just list them.
Basically what I'm looking for are all of the quests that are optional but beneficial to the starting mage.
The more research I do, the more of these that are popping up but in no particular order.

For example: the Trace of Battle quests - gives you a wand and some armor.
The Eden equipment quests (I already did the level 12 equip quest)


Any more of these types of quests (equipment, supplies, money) that can be done at my level (or any mage-related quest like this)
would be much appreciated.

I'm currently leveling on Mukas, they seem alright for the being - but does anyone have a better suggestion?

and finally....I've been reading up on builds and it seems that the latest release of renewal has made dexterity obsolete.
I've already invested 9 points into dex....how high should it be when I'm maxed?

Thank you everyone!

Edited by Bootsi, 19 January 2011 - 05:46 AM.

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#2 EvilLoynis

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Posted 19 January 2011 - 07:29 AM

EDIT: Lol sorry for the long post :)


Hey welcome hope I can be of some help here. I will try to answer things in order for you. Just to let you know that all my experience with early mages came from PreRenewal so I will probally not have great advice for some early things.


Quests: The best place to look for any of these is irowiki.org in fact if you don't have that site already bookmark it now. I still use that site quite often. Unfortunately there are not a lot of quests for beginning characters for equipment, zenny and weapons and so forth. Other than the Eden quests you have pretty much gotten those done.

Equipment: Try to get a Survivors Rod ASAP. They have a level 24 requirement but give the best Magic attack boost you can get from a Store Bought wand. They come in 2 different versions an Int one and a Dex one. They BOTH give Magic Attack +120, HP +300, Atk 50, also they give +2 to either Int or Dex. There are more advanced Slotted versions of these rods but don't worry about those for now. Generally speaking Int gear is better early on then Dex gear for magic classes.


Builds: You will want to give more info for people to give good advice here. Are you going Wizard or Sage for example would be high on the list. Generally speaking though you want High - Max Int and probably ~60 Dex or so, more if going Wizard though. The reason for this is that Sages rely mostly on Bolt spells which are pretty fast by themselves. Then Vit and some Luk would be good. Luk give perfect dodge, flee and Magic Attack bonus's.

Leveling: Mages really need to utilize elements to level well so we need to know what skills you have and how many levels you have in each. Now as a tip for a starting player a good Bolt to max no matter which build you make is Fire Bolt. The reason being that it's a prerequisite for Fire Wall which is EXTREMELY useful and almost mandatory to learn, It also helps when knowing which monsters you can fight. As a General Rule you want to try to fight monsters about 10 Levels above you. The reason being that if they are 10 lvls above you you get 140% exp and so level faster. Of course you can easily bend this rule if you find a particularly good place to level, monster drop, or no better monster to fight for that level. I generally stay on the same monster for 3-5 levels sometimes.

At your current level you want to try to fight level 30 monsters. I usually say at this point level 28-35 but don't go higher than 15 lvls above you as you will not get full exp. I have used a monster data base to find you some good monsters to hunt Here. I limited this list to levels 28-40 so you can see ahead a bit. I also limited the list to Fire, Earth, Water and Undead element monsters as you will have element advantages and usually an easier time to kill. Fire & Water are good against Undead by the way but Fire usually better.

Also one thing to keep in mind with a Mage is that you don't usually want to fight aggressive monsters that will attack you on sight. The exception to this being monsters that can't move like the Hydra in the list. Hydra's have a wide attack area but you can cast from further than they can attack so they just have to take it. One other type of monster to watch out for is a "Cast-Sensor", these monsters are usually passive but if you start to cast a spell on them they know and will attack you. I left them out of the list.

For now you can see that Deniro and Piere might be good for you to hunt. Also here is a litte tip, Pick up there Worm Peelings as there is an NPC in AlDeBran that will trade you Red Potions for them 1 for 1. :) Check under Trade NPC's hereto find him.


Skills: Don't worry if you make a few mistakes early on here. There is an NPC in Prontera who can reset your skills for you until you hit level 40 for free. NPC's name is Mesmmerist and is located in the middle of town just north of the fountain on the east side of the tool shop.

With regards to your skills you need to make a decision if you are going to go Wizard or Sage by level 40 so you can reset your skills if needed. A Sage will Generally MAX all 3 Bolt skills Fire, Ice and Lightning. A Wizard on the other hand will usually max Fire Bolt and perhaps Cold Bolt but not Lightning as they get the better spell Jupitel Thunder ounce they change jobs. Also Mages should ALWAYS go to job level 50 before changing to their 2nd classes. Here are some simulators to help you plan your skill paths.

Wizard Skill Simulator
Sage Skill Simulator

Edited by EvilLoynis, 19 January 2011 - 07:30 AM.

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#3 Bootsi

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Posted 19 January 2011 - 10:08 AM

All of this information is excellent - really!
It definitely gives me a sound place to get started, and not wasting a lot of time.

Oh btw: The closest to describe my desired build is pretty much the cookie cutter model with some tweaks to make him more resilient.

I'm looking forward to getting back into this - I used to have a lot fun with it.


Thanks for your help!
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#4 EvilLoynis

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Posted 19 January 2011 - 04:04 PM

All of this information is excellent - really!
It definitely gives me a sound place to get started, and not wasting a lot of time.

Oh btw: The closest to describe my desired build is pretty much the cookie cutter model with some tweaks to make him more resilient.

I'm looking forward to getting back into this - I used to have a lot fun with it.


Thanks for your help!




You still haven't said if you want to go Wizard or Sage though.

Also if I am on at the same time as you I can pick you up one of those Survivor wands to help get you started. Try messaging me on the following characters.

~SoulSlasher~
BWoman
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#5 Bootsi

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Posted 20 January 2011 - 05:36 AM

I'm sorry - I'm going to be a high wizard...but the more I look at I the more I'm uncertain as to where to go after:

Warlock or Sorcerer? One seems to be status effect mostly - I'm looking more for direct damage...I'll keep researching.

dude - thanks for that, I was looking for one for about an hour last night and couldn't afford the 1 I saw :)

I'm on most nights, my character is Runagi

Thanks again!
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#6 EvilLoynis

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Posted 20 January 2011 - 05:56 AM

I'm sorry - I'm going to be a high wizard...but the more I look at I the more I'm uncertain as to where to go after:

Warlock or Sorcerer? One seems to be status effect mostly - I'm looking more for direct damage...I'll keep researching.

dude - thanks for that, I was looking for one for about an hour last night and couldn't afford the 1 I saw :)

I'm on most nights, my character is Runagi

Thanks again!



You are not aware of the job path tree I believe. Ounce you change from a Mage your course gets limited, if you choose Wizard then the progress for that job is Mage > Wizard > High Mage > High Wizard > Warlock. Technically you could go from Wizard > Warlock but the is a BAD idea. Transcending gives so many bonus's and better skills that if you don't do it you will probably hit something or someone ounce you realize your mistake.

Sages follow this path, Mage > Sage > High Mage > Scholar > Sorcerer
Basically ounce you have chosen your first branch the road is set. It's the same reason why if you were a Wizard and Transcended you can't go a Thief path then.
Also remember that you will still have access to earlier skills in addition to new ones available.


EDIT: Oh yeah just to make sure are you on the Valkyrie server? If so try messaging BWoman when your on. She is my BS and vends while I play usually. May take me a bit to respond but if I am on I will see it eventually.

Edited by EvilLoynis, 20 January 2011 - 09:23 AM.

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#7 Bootsi

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Posted 20 January 2011 - 01:21 PM

U.U I'm not...I'm on Ymir I believe.
Yea I was looking more into that tree and see what you mean - Warlock all the way!

Man that sucks...well, if I ever end up on Valkyrie I'll hit you up! :)
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#8 EvilLoynis

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Posted 20 January 2011 - 02:50 PM

As well if your Ymir though there is bound to be someone who has one of these to give you somewhere.


Be sure whenever you ask for help in the future or trades or even for info to make sure to mention you on YMir server. When people say they are new most of us, myself included, assume your on Valkyrie server as it is F2P and it's usually a starting point for everyone.


EDIT: Better yet for the server setting edit your profile so it always shows like it does in mine <-----

Edited by EvilLoynis, 21 January 2011 - 04:23 PM.

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