In my client, all the enemies and other seemingly random items [i.e. ships in the background, ramps, boss sprites above mission entrances,etc] appear as white objects, though properly 3d. I'm on a mac using wine [the free windows emulator]. While this isn't a huge problem, it does get annoying and I was wondering if anyone had any intel on what engine these specific characters draw from, like a certain file they require to be displayed properly so I could do what I need to on the emulator to solve it. Thanks for any responses!!
Graphics Issue
Started by
leadpipe
, Jan 22 2011 10:35 AM
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