Diable Merc Option in EW
#1
Posted 22 January 2011 - 04:22 PM
Also if a leader kicks a guild member that should have a duration of 48 hours as well to prevent any loopholes if you were to reinforce the no merc rule.
People, feel free to express yourself here.
#2
Posted 22 January 2011 - 04:24 PM
If any of the GMs' actually play the game they actually know a certain guild monopolizes pretty much all PVP aspect of the game. Not to penalize them or anything, I think the Merc option should be disabled to force the guilds to use their own members instead until you could figure out a way to balance the system. Forcing Mercs to stay with one guild during the whole duration of the tournament would be nice.
Also if a leader kicks a guild member that should have a duration of 48 hours as well to prevent any loopholes if you were to reinforce the no merc rule.
People, feel free to express yourself here.
What guild are you in?
#3
Posted 22 January 2011 - 04:30 PM
#4
Posted 22 January 2011 - 04:32 PM
Double standards for all
#5
Posted 22 January 2011 - 04:36 PM
Good idea, but there's probably a slim chance something like that would be implemented.
#6
Posted 22 January 2011 - 04:38 PM
#7
Posted 22 January 2011 - 04:40 PM
ARE YOU SAD? THEY'VE ALREADY WON
#8
Posted 22 January 2011 - 04:47 PM
#9
Posted 22 January 2011 - 04:47 PM
#10
Posted 22 January 2011 - 04:51 PM
Every guild except facepalm used mercs.
Double standards for all
Thats because you were on the right side of the T-Board. Wingless was mostly composed of Ascension Mercenaries..
Emporia is guild vs guild. I hope the GM's/CM's were spectating, but for the first match it was basically Hero vs Ascension, and I didn't see them anywhere on the T-Board.
#11
Posted 22 January 2011 - 04:54 PM
#12
Posted 22 January 2011 - 04:55 PM
Thats because you were on the right side of the T-Board. Wingless was mostly composed of Ascension Mercenaries..
Emporia is guild vs guild. I hope the GM's/CM's were spectating, but for the first match it was basically Hero vs Ascension, and I didn't see them anywhere on the T-Board.
Hardly, if it were an actual Hero vs Ascension, you wouldn't have gotten past the first match. Just saying.
#13
Posted 22 January 2011 - 04:56 PM
#14
Posted 22 January 2011 - 04:57 PM
I like how he's mad when they beat Wingless anyways. Wingless was def. there I know, a bunch of them saved me and I saved them<3Hardly, if it were an actual Hero vs Ascension, you wouldn't have gotten past the first match. Just saying.
#15
Posted 22 January 2011 - 04:59 PM
#16
Posted 22 January 2011 - 05:00 PM
#17
Posted 22 January 2011 - 05:02 PM
I'm mad? I have screenies. @Sheol: http://forums.warppo...538-ew-round-1/
I'm aware that they merc'd for Wingless, but that was hardly a serious EW for them.
Two things to note:
1. That's not the entire guild.
2. The main guild was still wingless.
#18
Posted 22 January 2011 - 05:02 PM
#19
Posted 22 January 2011 - 05:04 PM
I see 2 in the screenie!! I don't see anyone getting mad when it was me on Hero's side!
TRAITOR RAWR RAWR BAD NEKKO! D:
#20
Posted 22 January 2011 - 05:05 PM
i only see 8 Asc ppl out of how many wingless ppl?
8 out of the 23 participants on blue team were from ascension, hardly the majority.
#21
Posted 22 January 2011 - 05:05 PM
#22
Posted 22 January 2011 - 05:06 PM
#23
Posted 22 January 2011 - 05:09 PM
Don't hate me for my bbbbeaaauuuutiful blue wings!
i only hate for beauty!
#24
Posted 22 January 2011 - 05:13 PM
Oh this brings me to my 2nd point. The Merc system is faulty, mercenaries are able to take up space on a guild. For the other guild to have an advantage. I believe you died a couple of times feeding points to the other team.I ranked 10th on heros team 2nd round
8 out of the 23 participants on blue team were from ascension, hardly the majority.
It only takes 1 person to change a bsq match. I saw a +20 weapon.. and a 10k def in those 8.
However, I can keep on arguing but you'll pretty much always have reasons to justify what you do.
I rest my case. The results are very well evident, whether you want to interpret them one way or another is your own.
Was a good war, even though it was rigged. I know Hero had fun we'll take our merit and call it a night.
Edited by Bullie, 22 January 2011 - 05:16 PM.
#25
Posted 22 January 2011 - 05:15 PM
Oh this brings me to my 2nd point. The Merc system is faulty, mercenaries are able to take up space on a guild. For the other guild to have an advantage. I believe you died a couple of times feeding points to the other team.
It only takes 1 person to change a bsq match. I saw a +20 weapon.. and a 10k def in those 8.
However, I can keep on argue but the real argument is you'll pretty much always have reasons to justify what you do.
I know i fed i didnt try to hide it, but the only reason you enable it in the first place was because of a treaty you had with improvavel. So with tactics such as secret alliances I do not see anything wrong with spies.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users