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Item Mall Changes


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#1 Hastur

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Posted 07 February 2011 - 05:59 PM

With this week's patch, all consumable items in the Item Mall (Potions, insurance, scrolls, etc) will become account bound. Characters will not be able to trade with other players.

This will affect all currently owned Item Mall Consumables, as well as new ones purchased after this patch.

We understand this change is very sudden, however, this is currently the best solution to prevent fraudulent activity caused by GoldSelling websites. Which in turn would cause us to have to raise prices of Item Mall items and points.

We apologize for the inconvenience and thank you for your understanding.
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#2 Maronu

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Posted 07 February 2011 - 06:25 PM

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#3 Balladd

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Posted 07 February 2011 - 06:25 PM

This is extremely disappointing.
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#4 Faithx

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Posted 07 February 2011 - 06:27 PM

gg.



With this week's patch, all consumable items in the Item Mall (Potions, insurance, scrolls, etc) will become account bound. This means that characters will be able to trade it freely amongst characters in their own account, however they will NOT be able to trade them with others.


How is that possible when Account vault expansions don't exist o.O?

Edited by Faithx, 07 February 2011 - 06:27 PM.

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#5 ImDiene

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Posted 07 February 2011 - 06:28 PM

How do you log into separate chars on the same account at the same time to trade?....

Edited by ImDiene, 07 February 2011 - 06:28 PM.

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#6 Hastur

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Posted 07 February 2011 - 06:29 PM

gg.





How is that possible when Account vault expansions don't exist o.O?



Not yet. but soon. hahah....sorry couldnt help it. I'll update the post to refect this, slight oversight on my part.
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#7 Meganekko

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Posted 07 February 2011 - 06:30 PM

Can we please have a full list of what will become untradable?
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#8 chaosdragoon1

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Posted 07 February 2011 - 06:31 PM

This really hurts....
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#9 StormHaven

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Posted 07 February 2011 - 06:31 PM

gg
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#10 Balladd

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Posted 07 February 2011 - 06:36 PM

Can we please have a full list of what will become untradable?


This would be very helpful. I'd also like to know if Mixboard Items fall into the same category.
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#11 Hastur

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Posted 07 February 2011 - 06:36 PM

Can we please have a full list of what will become untradable?



Included are all items under the Consumable tab in the item mall, this includes items such as:
Potions
Enchantment
Leveling
Travel
Market
Scrolls
Inventory
Emotes
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#12 Maronu

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Posted 07 February 2011 - 06:38 PM

Would it perhaps be possible to allow players to sell/trade the items if they purchase their points using game cards? I believe, MS has something like that set up for their cash shop.
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#13 izoold

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Posted 07 February 2011 - 06:39 PM

LOOK AT WHAT YOU'VE DONE. I hope you're happy.

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#14 Rinami

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Posted 07 February 2011 - 06:40 PM

If enough of the playerbase disapproves of this completely, can we override this(Who will even support this)? (This kills the market drastically, IM trades contribute for alot of market activity at the cost of these goldsites(whoever has played a mmo now that knows not to trust them anyways),very few players(if any) even use as far as I know)
The end result of this is a revert to THQ's system of paying someone to gift the items.Alot of people pay for these consumables for the end result of selling some randomizers for extra gold in an otherwise declining market.

Could the CMs give us enough evidence to warrent this horrible decision at least, besides the gold sellers seem to be a huge issue(I never even see spammers much anymore), instead of decide (With the orders from barunson) to mess up the ingame economy even more than it is just to stop people from illicit trades(Which will still happen unless you block gifting)
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#15 Hastur

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Posted 07 February 2011 - 06:40 PM

Would it perhaps be possible to allow players to sell/trade the items if they purchase their points using game cards? I believe, MS has something like that set up for their cash shop.



I cannot say for sure, but it would be a long term project if at all possible. I can ask however.
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#16 Alleluja

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Posted 07 February 2011 - 06:42 PM

Thank you and goodnight
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#17 zabmaru

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Posted 07 February 2011 - 06:43 PM

This is the worst decision I've ever seen from a company handling Dragonica. This is making THQ look decent.
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#18 Adept7

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Posted 07 February 2011 - 06:45 PM

Please, Hastur, please tell us you're all bringing April Fool's Day early.
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#19 Pierce

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Posted 07 February 2011 - 06:46 PM

Wait price increase? What is this madness?!
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#20 zabmaru

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Posted 07 February 2011 - 06:46 PM

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#21 chaosdragoon1

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Posted 07 February 2011 - 06:49 PM

I think the gap between CS users and non-CS users just grew by leaps and bounds.

So is the patch going to knock all IM items off the market? This could be a problem for people who don't have enough IM inventory space leftover to receive all the items back from their store in the market.
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#22 Teochiu

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Posted 07 February 2011 - 06:50 PM

Can we lower the price of Randomizers to their original price then? 60 IM for 5? I mean, they won't be tradable anymore anyway.
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#23 Goldysticks

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Posted 07 February 2011 - 06:51 PM

This is a permanent change or temporary?

If this is permanent, it will just hurt the server. Most people later on in the game depend on some cs items. Especially enchant scrolls for weapons.
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#24 Kenkotu

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Posted 07 February 2011 - 06:53 PM

Can we lower the price of Randomizers to their original price then? 60 IM for 5? I mean, they won't be tradable anymore anyway.

Oh shoot I just realized Randomizers were included. -_-
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#25 chaosdragoon1

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Posted 07 February 2011 - 06:54 PM

Can we lower the price of Randomizers to their original price then? 60 IM for 5? I mean, they won't be tradable anymore anyway.


That's definitely not going to happen. Some people buy randoms just to sell on the market. Now they won't buy nearly as many. If anything, they may go up again. Along with everything else.

And all people who are selling IM stuff are going to jack their prices up and lower some just to quickly sell it all off. Well I guess now we really are going to have an in-game great depression.
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