So I have a hindsight Sorc, and because he was transed first I have found
I have an overwhelming number of skill points left over.
I don't know what to get after spellfist and striking.
I could really use some suggestions.
My sorc will only have 60-70 bas dex so cast times is an issue.
Help?
Auxiliary Skills for Hindsight Sorc
Started by
TheSquishy
, Feb 12 2011 02:50 AM
4 replies to this topic
#1
Posted 12 February 2011 - 02:50 AM
#2
Posted 24 February 2011 - 02:39 PM
bump.
#3
Posted 16 April 2011 - 09:40 PM
too high of dex will negate your chance to cast spell fist cuz you wont have enough timing when casting bolts. you may want 99~120 agi for aspd for hindsight + double bolt + spellfist combo. but if you need only spellfist, agi can be reduced to make rooms for vit and some luk, and maybe some str to carry few gemstones, if your skills require them.
#4
Posted 17 April 2011 - 09:40 AM
Summons?
#5
Posted 21 April 2011 - 10:03 AM
It's really a matter of taste. Unfortunately the skills that Sorcerer gets mostly don't accomodate hindsight very well (spell fist cancels on casting something, the other skills tend to outdamage hindsight and can keep you constantly busy casting rather than attacking).
If you are going that road I would definately suggest getting Psychic wave. It is the longest casting time and the highest damage AoE you have that can be changed element with level two summons in passive. Thus you can cast and start using hindsight. Get striking to increase your physical attack and all the endows to max its damage. Summons work really well with hindsight though, such as the passive aqua 3 that gives you a chance to use coldbolt 5 and increases your matk by 120. Killing cloud is also a great skill for AoEing as it last a long time after you cast it, leaving you the ability focus on attacking individually after (i.e. start with KC, cast psychic wave, start attacking).
The main problem I have with hindsight, and the reason for me abandoning the build, is that the delays caused by hindsighted skills will force you to stop casting. The class is really dynamic being able to stack casted, hindsighted and physical damage in really cool ways, but often you find yourself trapped by the delays caused by these skills. The devs really need to look into reducing their delays to give this class back some of its potential.
If you are going that road I would definately suggest getting Psychic wave. It is the longest casting time and the highest damage AoE you have that can be changed element with level two summons in passive. Thus you can cast and start using hindsight. Get striking to increase your physical attack and all the endows to max its damage. Summons work really well with hindsight though, such as the passive aqua 3 that gives you a chance to use coldbolt 5 and increases your matk by 120. Killing cloud is also a great skill for AoEing as it last a long time after you cast it, leaving you the ability focus on attacking individually after (i.e. start with KC, cast psychic wave, start attacking).
The main problem I have with hindsight, and the reason for me abandoning the build, is that the delays caused by hindsighted skills will force you to stop casting. The class is really dynamic being able to stack casted, hindsighted and physical damage in really cool ways, but often you find yourself trapped by the delays caused by these skills. The devs really need to look into reducing their delays to give this class back some of its potential.
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