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Some Ideas about the Seal Quest


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#1 Ogawa

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Posted 24 March 2011 - 03:06 PM

I think that the "seal quest" (SQ) has an imbalance in people who do it. This is because there are many left to play or use alt char try to open each one the seal. In my case, I have 9 characters: 8 who have until the 3rd seal y less one has completed the forth seal. Also I have friends who have similar case. Recognizing that the SQ is completed 3 or 4 times a year. The solutions to try to correct this imbalance could be to open the last three seals: Seal of Megingjard, Seal of Brisingamen, Seal of Mjolnir (and avoiding opening the first seal: Seal of Sleipnir) each 2 or 3 years (In January or December). This especial starting should last up to a month and a half, and then closed without god item, for those who have not completed the SQ. This will allow you to return the balance of the 50 people who opening the "Seal of Sleipnir" and 50 people who closing "Seal of Sleipnir". They'll be the same as opening and closing "Seal of Mjolnir". And there are no old seal characters.

Another aspect that would favor the realization of the "SQ" is to put one npc, as do other server, to reset the SQ one time. Although these could bring more balance substantially for completed SQ with more often each year.

Edited by Ogawa, 24 March 2011 - 03:35 PM.

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#2 Jamelin

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Posted 25 March 2011 - 03:51 AM

Could the sign post, located in upper-mid Prontera, be the numbers of those who have done the quest?
I wish I could do the quest twice. So I could get more experience in the seal 2 ^^, an additional OCA and an extra weapon to sell :wub:
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#3 IronFist

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Posted 25 March 2011 - 04:18 AM

making a level 70 char takes a few days...
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#4 iiNote

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Posted 25 March 2011 - 09:48 AM

I don't see why It shouldn't be repeatable....
So many God Item pieces are roaming around waiting for the seals to roll... and only a few people/guilds are lucky enough to have made their own.
Thus making them more overpowered... I think that if they made the quest repeatable it'll bring back a need to WoE like we used to.
Since you'll be able to make god items more often. And heck... We still need to do the quest a bunch of times for each seal roll.
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#5 Ogawa

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Posted 26 March 2011 - 06:47 PM

It would help a lot, in the "Seal of Mjolnir": Sudri in the challenge of fighting, something similar would be good as the quest to become a wizard, if one fails 10 times in combat, you have the option of giving an item to Sudri(Example: treasure box) to continue to the next NPC.
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#6 Jamelin

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Posted 05 April 2011 - 01:16 PM

I hate Sudri >.< I have bad lucky :(
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