New to Commander class, would like a little feedback
#1
Posted 26 March 2011 - 06:29 AM
I just recently hit 55 with my Commander, liking the class a lot so far. ^ That's the build I'm looking at going for. Main focus of it will be Solo/Duo Grinding with enough points and a little DNA to hop into Theme Battle or SvS when they're available. I'm using that as a template to build up to as I level. Keeping the DNA in the Defense points until I get my gear over the 2700 Defense cap then I'll re-DNA into 5-Potens Rush 10-Swift Beam Slash 5-One Handed Weapon Mastery Intensification and 5-Extended Moonlight Slash.
Any feedback, tips, advice or anything else you're willing to offer would be much appreciated. Thanks
#2
Posted 26 March 2011 - 05:38 PM
adamant mind needs to be level 10
i only have 2 points in slow as i dont use it much
i only have 5 points in face strike
i have stun maxed and even then it misses some.
The defense DNA is kinda pointless as at endgame you will have over 3k and more doesnt really make a difference.
Swift beam is nice for instant beam
try maxing 1h weapon mastery.
i usually put 2 points in each of the aoe DNA to increase the range so it hits all 4 targets always.
Edited by Commander, 26 March 2011 - 05:40 PM.
#3
Posted 27 March 2011 - 06:00 AM
#4
Posted 27 March 2011 - 04:48 PM
its work for me very well on pvp/pve
i'm a commie 79 , so some advices
the build i recomend you :http://kruxena.com/skill-calculator.html?s=79#79,0,0,1,0,1,0,1,6,10,0,5,9,10,1,1,4,1,10,5,5,7,7,10,0,6,0,0,0,0,0,6,0,0,0,0,5,0,0,8,0,0,0,0,0
you need to have one handed weapon mastery dna at 6 ( cuz from 5+ 28 to + 6 68 is a realy big jump)
just put 1 point on beam slash and 5 on dna more than this is a waste for me
you need to put adamant mind on lvl 10 cuz you will be less vunerable
you can drop points from bomerang sword (i use lvl 1 cuz the additional damage is crap) since you will be AA build and put on shield strike like i did , and i'll not change that on my build
#5
Posted 28 March 2011 - 12:30 AM
One other thing I would like to say, do not underestimate your defence. Even with high level plate armour, which will provide lots of def, having more is not a bad idea. One more time, the "2700 def cap" is a MYTH. And, unless you are never ever going to tank anything, more defence is certainly beneficial. Really, a lot more important if you actually plan on doing tanking and raids. I have personally invested heavily on all defence skills and relevant DNA, and this has served me very well indeed (lol, I am starting to be a bit famous about my solid def and so, even if I am no Prot, obviously).
Adamant mind is of paramount importance, should be maxed at all costs. Face strike is very useful, especially so in PvP, but also helps a lot in PvE. Chain of restraint could be completely ignored, kept just at lvl 1, or maxed, depending on your specific needs (from extreme PvE to extreme PvP orientation). I like Boomerang a lot as a skill, since it recharges quick, does decent damage, has DoT and affects 4 targets. I would invest points until the DoT value starts to drop (at lvl 6).
#6
Posted 28 March 2011 - 04:47 AM
I have personally invested heavily on all defence skills and relevant DNA, and this has served me very well indeed (lol, I am starting to be a bit famous about my solid def and so, even if I am no Prot, obviously).
sorry, i am Famous.
#7
Posted 28 March 2011 - 09:00 PM
sorry, i am Famous.
Yup, on a parallel Universe. We worship different gods in gung-ho server, haha!
#8
Posted 11 May 2011 - 06:13 AM
Kai's Playtime Build!
I'd recommend moving those DNA points I have in Rush into 1-Hand Mastery at least to 6 and dropping the extra pt into Extended Moonlight for more PvE/Grind. (I like Rush/Shield Strike-Face Strike ppl a lot. I get my cheap thrill from it.)
PS. I noticed you put DNA into Survival Instinct. Yes, HP is something you'd like a lot of, but don't worry about trying to achieve it in Skills. As you level, your CON will grow w/ you and then it is just a matter of picking a armor set w/ CON and Enchanting Jewels to push beyond the normal 6k hp. Mine is at 10k+ hp w/ +10 FoC and +14 SL ID set (ha, no reinforced jewels here!) with 5/6 HP Enchants.
Edited by Lakota, 11 May 2011 - 06:18 AM.
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