Posted 26 March 2011 - 10:37 PM
It's really quite sad because some of the quest story lines in RO were pretty good and fun way to have some fun outside of the dungeons for a reasonable reward. Rewards now are just a joke. It further helps to destroy the game when all people can do is solo grind and wait for an event to level. The game is garbage without an event. I only found ONE quest worth doing and that's Seal 2 because for some reason the reward was left unchanged. So you can get a HEFTY amount of both base and job xp for doing that quest, but I think we all know why this one was left unchanged and as it stands it's probably the ONLY quest that gets done due to the reward being so great. When almost every quest reward can be overshadowed by killing a single mob, it's not even worth the time or effort to do.
The complaints about quest rewards go as far back as prerenewal when the exp required was even higher but the rewards were still comparable in some cases to the xp. Now, it's a total farse. Please fix the quest rewards so that it's worth the time and effort that not only the developers put into making them but the time the players put into completing them.
Posted 26 March 2011 - 11:38 PM
Posted 27 March 2011 - 10:15 PM
Posted 27 March 2011 - 10:26 PM
Posted 04 June 2011 - 12:51 AM
Can you fix any quests other than the ones you are charging people to repeat? We would love for their to be reasons to do the rests of the quests in RO with the exception of access to specific dungeons. Or will all fixes to the busted aspects of RO come with the pricetag of reset spams? I mean if the other quests were worth doing as well, I don't think everyone would be busting their azz to do seal quests like there is no tomorrow, oops, think I just answered my own question.
Srsly though, do something about the rest of the quests. Kthx.
Posted 04 June 2011 - 02:55 PM
Posted 04 June 2011 - 06:00 PM
Keeping track of which chars have done which, isn't that easy.
Some stay stuck in your quest log so that isn't very helpful.
Posted 04 June 2011 - 09:05 PM
Posted 05 June 2011 - 02:06 AM
Posted 05 June 2011 - 01:39 PM
Posted 12 July 2011 - 12:37 PM
Posted 12 July 2011 - 12:44 PM
Posted 12 July 2011 - 01:35 PM
- Exp rewards appropriate for the time spent and the quest's difficulty
- Exp rewards scaled according to level
- Exp rewards given in chunks to allow multiple level-ups on a lower level character
If I was allowed an RO genie to grant me wishes though, I'd also love:
- A working quest log
- An NPC to point you towards available quests for your level
- Those quest NPC indicator thingies
Also, this probably isn't as reasonable to implement as just adjusting the rewards, but I'd love some daily VIP quest(s) similar to Midgard Ore with the time spent/rewards. As it is, it's quite nice for getting a little exp each day when you don't have much playing time or getting a quick boost on top of your regular levelling (for jexp, that is). Quick, easy, simple, rustic quests, yeh?
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