Upgrade Some Epic Weapons plz
#1
Posted 27 March 2011 - 12:12 AM
why a gun has extra ap and atkspd while the bow only has dodge and atkspd?
i mean both stats are not good for scouts...
atkspd is nerfed and a scout dont uses high dodge...
those 2 stats are completly useless and compared to other uniques definitly NOT epic
#2
Posted 27 March 2011 - 07:03 AM
#3
Posted 28 March 2011 - 04:55 AM
e.g. every epic weapon should get the same stats
why a gun has extra ap and atkspd while the bow only has dodge and atkspd?
i mean both stats are not good for scouts...
atkspd is nerfed and a scout dont uses high dodge...
those 2 stats are completly useless and compared to other uniques definitly NOT epic
lol aspd is different on scout, 130-160% is like 180-200% on a katar raider, but i agree maybe it could be AP/APSD or AP/ACC
#4
Posted 28 March 2011 - 02:21 PM
lol aspd is different on scout, 130-160% is like 180-200% on a katar raider, but i agree maybe it could be AP/APSD or AP/ACC
http://forums.warppo...2-attack-speed/
130% aspeed on a scout is around 64% aspeed on a katat raider.
On topic, alot of epic weapons aren't epic at all. The most obvious one is the wand with it's incredible useful (this is sarcasm if any devs read this) double mp stat. This doesn't appeal to any cleric at all as a full support buffer will use a legendary wand, and a battle cleric will use hardned (not even balanced and darkened anymore because for some reason those were nerfed when hardened was increased).
The epic crossbow has a lower base ap than a union type rapor bowgun, and has lower base attack speed than a six stick bow gun.
A handful of weapons have a crit stat incorporated into them, and aside from the fact that crit is a lousy stat, these weapons aren't even ones you would utlize crit on to begin with.
The two handed sword, axe, blunt weapon and launcher all have crit as one of their stats, yet these are slower based attack speed and more skill oriented than their counterparts: spears, one handed swords and guns.
It is very ironic that crit (probably the least desireable stat in the game overall) was lowered on nearly every piece of gear, yet one of the most desireable, (attack power) was raised! Talk about adding more variety to the game!
Anyway, I am going on a rant so I will just end this now.
#5
Posted 29 March 2011 - 08:00 AM
http://forums.warpportal.com/index.php?/topic/28412-attack-speed/
130% aspeed on a scout is around 64% aspeed on a katat raider.
On topic, alot of epic weapons aren't epic at all. The most obvious one is the wand with it's incredible useful (this is sarcasm if any devs read this) double mp stat. This doesn't appeal to any cleric at all as a full support buffer will use a legendary wand, and a battle cleric will use hardned (not even balanced and darkened anymore because for some reason those were nerfed when hardened was increased).
The epic crossbow has a lower base ap than a union type rapor bowgun, and has lower base attack speed than a six stick bow gun.
A handful of weapons have a crit stat incorporated into them, and aside from the fact that crit is a lousy stat, these weapons aren't even ones you would utlize crit on to begin with.
The two handed sword, axe, blunt weapon and launcher all have crit as one of their stats, yet these are slower based attack speed and more skill oriented than their counterparts: spears, one handed swords and guns.
It is very ironic that crit (probably the least desireable stat in the game overall) was lowered on nearly every piece of gear, yet one of the most desireable, (attack power) was raised! Talk about adding more variety to the game!
Anyway, I am going on a rant so I will just end this now.
Nah its not the same aspd is way different, 130-160 seems really fast.
Edited by iBryan, 29 March 2011 - 08:00 AM.
#6
Posted 30 March 2011 - 12:51 AM
its always the same
the only difference is, that katars are faster than bows
that means, a raider with same atkspd gear as scout has more atkspd cause the weapon itself is faster
but thats not the points of the thread
fact is: that there are epic weapons which are epic, that means, they have good stats
and other weapons which just sucks
now we may ask: why the developers did this? do they hate some classes and others not?
seems so...
#7
Posted 30 March 2011 - 03:12 AM
i still think we should have an NPC where we can pay to customize the stats on the epics
#8
Posted 30 March 2011 - 08:35 AM
#9
Posted 30 March 2011 - 09:52 AM
#10
Posted 30 March 2011 - 02:11 PM
200% on scout would be much faster than a katar raider's 200%, cause you shoot arrows so the aspd will effect it, 130-160% is alot on scout.
Bryan honestly, why would it the game mechanics be different for one class exlusively.... It might not look slower but if you just counted the hits in a set amount of time you'll see the difference.
And Des, I don't think you can beat any mmo.
#11
Posted 30 March 2011 - 02:42 PM
Retrieved this from FacebookMat
yapyap is right^^ i spend a lot of ingame and REAL money to get my 10/40 gear and refine it to the max. i uyed alot of pluto and venu for real money to refine my favorite gear.now it isnt what it was as i got it.at the end..its like u guys are scammer^^
and also my aspd gear is now nearly useless. -25% after patch. that is alot for my BC .
the low aspd i have now..is not worth refine to +15...but .. before the patch it was. now i have nearly nothing left from what i got before patch.
oh the drops....lol...if im right..muris map is highest lvl map ingame.i farmed arround 4h in muris map...i didnt drop any lisent au/cr..or even scarab.only 5 lisent NA after 4h...the rest just npc drops.
i play rose since nearly 7 years now....but those changes makes me think about to quit the game.
oh..and...about the new epic 200 weapon.....where is the BATTLE CLERIC WAND??????
clerics have ap passiv skillz,atack aktiv skillz...and all we get is a epic with crap MP stats??
even damn artisans get one of the best statted epic 200 weapon.
artisan isnt more atk class then cleric....
so...i am a BC so. just implent epic 200 BC Wand....wit the same bold stats like the Gun.
about 2 weeks ago
...
Alisia
@Mat here's an idea. Lets just make the epics have the main stat that the job is supposed to have and a second stat that everyone can use but have them the same (more or less) across the board.
EG
Epic Soldier: STR 40 AP 40
Epic Dealer: CON 40 AP 40
Epic Muse: INT 40 AP 40
Epic Hawker: Dex40 AP 40
+Substats that will disappear after gemming.
(just examples)
For a cleric, I will be happy and willing to use the wand as FS and I do belive as a battle cleric it would be acceptable for you (correct me if i'm wrong). Btw I feel the stats Should be overpowered as they are unique weapons and called epic. If anyone disagrees then make them change the name..
#12
Posted 03 April 2011 - 09:29 PM
I dont mind attack speed+ accuracy..at least give one of the stat is useful..at the moment both of these stats sucks
#13
Posted 03 April 2011 - 11:47 PM
#14
Posted 04 April 2011 - 01:47 AM
HZF ap still the best
#15
Posted 04 April 2011 - 01:52 AM
On topic: Soo.. Yeah.. Im hoping we get some improvements
#16
Posted 04 April 2011 - 02:18 AM
#17
Posted 08 April 2011 - 01:16 PM
#18
Posted 10 April 2011 - 07:41 AM
like INT for muse
CON for dealer
DEX for hawker
STR for soldier.
the "mainstat ( int,con...) should be showed directly..the ap,acc,deff stat should/could be a BOLD appraisle stat.
#19
Posted 13 April 2011 - 01:19 PM
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