Level requirement: 100+
Location: Northwest Mjlnir Mountains
Cool down: 24hrs if completed, 12 hrs if failed
Rewards: Boss drops and exp plus 1mil base and job exp (gotten by talking to npc that appears after the boss battle)
Starting npc would be and mountain dweller or some sort
Part 1) Maze. You would be sent to one of four possible mazes. All would have a look and feel similar to the mountains. Monsters would be a mix of monsters found in that area or tougher instance versions.
Part 2) Mistress battle
Part 3) Final boss
The battle area would be a cliff side area. The boss would be stationary and appear in the air just beyond the cliff. It would be far enough out that only ranged skills could hit it. The boss would be a flying dragon or some other mythological flying creature.
I'm not a master of stats, but here's the basic idea for part one:
HP: 5,000,000
Race: not yet determined
Element: Wind
Size: Large
ATK: 3,000-5,000 ranged
Skills: JT, Meteor Storm (lv 10 start, lv 15 at 10%), LOV (lv 10 start, lv 15 at 10%), Comet (lv 3 at 50%, lv 5 at 10%), Various area status effects (10%), npc defender (5%)
Slaves: None in the technical sense since I don't think they would work with the boss stuck away from the party but the map scrips could spawn monsters while in the first part.
Reward: none
When part one dies, part two would spawn on the ground near the party
Part two: Sprite would be wounded looking version of part one
HP: 10,000,000
Race: Same as above
Element: Earth
Size: Same as above
Atk: 4,000-10,000 non ranged
Skills: Meteor Storm (Lv 7, lv 10 at 10%) Comet (level 5 at 50%-20%), earthquake (lv 3 at 50% lv 10 at 20% low chance) Hell Judgement (LV 3 at 40% Lv 10 at 10%) Armor and weapon breaking skills, area stun (at 10%), Bleeding and critical wounds, npc ground attack (lv 3 at 75% lv 7 at 30% level 10 at 10%), Vampire gift (lv 10 at 10%, 60sec cool down) full heal (1 min cast, uninterpretable, at 5%) Earthquake (lv 15, at <1%)
Slaves: summoned at 50%, 5 of them
Reward: 1,000,000 base/job exp. Monster unique armors or weps 50% Chance, OCA 75% chance, MCA 25% chance, treasure box 30% chance, card .01%
MVP reward: 1,000,000 exp, MCA 50%, OCA 50%
At the end, the starting npc appears instructs you to talk to it for reward and creates warp out of the area.
Instance Boss idea
Started by
Talvis
, Mar 27 2011 06:57 PM
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