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can someone please explain to me why people think suras are op?


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#101 meoryou2

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Posted 09 April 2011 - 10:42 PM

Hmmm yet another thread form GAYrad where it can't actually argue and just resorts to name calling, big surprise.

Hey "JAY", sorry your mom didn't hug you enough... and your daddy "hugged' you too much as a kid. But you really need to learn how to get along with others, especially since you are retarded about 98% of everything you have ever posted about.
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#102 IronFist

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Posted 09 April 2011 - 10:53 PM

Please show me a sura that can do 3mil dmg in woe -_-


Not Including SP increase items

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#103 Alca

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Posted 09 April 2011 - 11:00 PM

Reasons for dying to GoH:

1. You're a baddie

2. Sura is double belted

3. Sura doesn't suck ass skill wise

4. Sura is decently geared

5. You're a -_-ing baddie.

But anyway, I'd definitely call sura one of the higher tier classes. AoE Root, Snap, and a plethora of buffs combined with some of the best burst damage skills in the game makes it a good candidate, but I definitely wouldn't call it overpowered. The only classes the can be considered overpowered are Genetics, and maybe RG's.

Keep in mind a lone Sura against a well prepared guild would get killed pretty easily, whereas a lone genetic would be able to disable a guild without breaking a sweat, no matter how prepared said guild is . Overall I'd definitely say Sura's have high potential, and are only amazing if you have the $ to back it up.
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#104 heyxsean

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Posted 09 April 2011 - 11:05 PM

Not Including SP increase items

My link


Yeah....I said woe...and I don't trust/use those stat calcs...so...-_-

Edited by heyxsean, 09 April 2011 - 11:06 PM.

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#105 Pril

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Posted 09 April 2011 - 11:08 PM

Yeah....I said woe...and I don't trust/use those stat calcs...so...-_-

He never said WoE.
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#106 Kadnya

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Posted 09 April 2011 - 11:20 PM

Reasons for dying to GoH:

1. You're a baddie

2. Sura is double belted

3. Sura doesn't suck ass skill wise

4. Sura is decently geared

5. You're a -_-ing baddie.


6. Your class has less HP than the lost HP from sura (sura switched gear? just used an HP potion/increasing HP skill, whatever?) so the 5000% atk part doesn't matter, you are going to die from the bonus damage part. As a funny note, GoH is one of those skills that were perfectly fine with just variable cast times, so instead fixed cast times went to more threathening things like Lord of vermillion and so.

Edited by Kadnya, 09 April 2011 - 11:22 PM.

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#107 iCandy

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Posted 11 April 2011 - 09:51 PM

we like to be called people who know how to play the game and dont complain about anything and take the current rules with a grain of salt

Try playing a maestro or wanderer and let me know the results...
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#108 Zeenn

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Posted 27 April 2011 - 04:25 PM

They would be less OP by disabling Curse Circle in woe. Yeeeah. That should make it about evenly balanced for woe.
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