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Emporia War Mechanics Issues


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#26 Yurai

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Posted 28 April 2011 - 01:34 PM

Suggestions from deleted thread:

  • Allow the guild leader to set individual permissions on who gets to participate. Default permission set to not allowed.
  • Every island switch should cost the guild 1 or 2 points.
  • Every person that disconnects or relogs should cost the guild the amount of mission points that their current mission gives
  • Get rid of missions that are impossible. ie: attack core missions when it's not your attack turn.

Edited by Yurai, 28 April 2011 - 01:34 PM.

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#27 Nolanvoid

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Posted 28 April 2011 - 01:45 PM

It would work better if certain mechanics were changed, instead of the settings itself.
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#28 Yurai

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Posted 01 May 2011 - 09:32 PM

It would work better if certain mechanics were changed, instead of the settings itself.


Care to elaborate?
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#29 Bullie

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Posted 05 June 2011 - 08:32 AM

bump..

It would work better if certain mechanics were changed, instead of the settings itself.


What do you mean?

The Emporia System should have mandated updates for these mechanics.

+ Prevent Players from Changing Islands when attacked/stunned/freeze and have a time limit of 5 seconds before changing. If you are to get hit within those 5 seconds, or move you won't be able to change.
+Prevent Emporia Members from attaining new special missions after relog.

Basically, the current emporia system prevents players from battling other players. It's broken, unfair and needs to be changed.

Edited by Bullie, 05 June 2011 - 08:36 AM.

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#30 Faithx

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Posted 05 June 2011 - 09:31 AM

Basically, the current emporia system prevents players from battling other players. It's broken, unfair and needs to be changed.


^Lols...oh the irony. I'm gonna go die 65 times now from laughing so hard.
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#31 Nolanvoid

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Posted 05 June 2011 - 01:16 PM

Actually, since the topic has been brought up again. There may be changes coming soon to the current Emporia System. A date cannot be given, however, certain proposals made by us were accepted. We will keep everyone up to date once the changes come.
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#32 StormHaven

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Posted 05 June 2011 - 01:19 PM

I still think the easiest option is letting Guild Leaders choose who gets to enter EW...
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#33 Nolanvoid

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Posted 07 June 2011 - 10:29 AM

After further discussion with Gravity Games, a few of the adopted options that we presented were accepted. It is not certain that all of these options will happen, however, they are likely to appear.

Emporia Wars Potential Changes:

1. Reduction of points received from Missions.
2. Cooldown time increased on Island Movement (Tab + F1-F5)
3. Debuffs on a character will prevent them from changing islands.
4. For the 1 Star and 2 Star castles, the Guardian Dragon HP will be increased.
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