I bring rage. - Archer Class - WarpPortal Community Forums

Jump to content


Photo

I bring rage.


  • Please log in to reply
7 replies to this topic

#1 Slayze

Slayze

    Amateur Blogger

  • Members
  • 209 posts

Posted 14 April 2011 - 04:57 PM

Was it posted yet? Didn't see it anywhere in the recent posts, at least.

Courtesy of Delufyre and rkgus305.
Though I didn't bother getting permission from either for this post.

Sniping
Tesla Coil
Original thread on IAHGames.

Snipe : 47/49/51/53/55
[Snipe level 2]
Manacost : ???
Cooldown : 9 seconds
Description : Take into sniping mode, and then snipe a number of foe with high damage 3 times.
Damage : 300% x 3 [Probably]

Rough speculation:

Damage: ~700%
Range: Gatling's x and y axis. z axis's the same as usual skills (multishot, grenades, normal attacks).
Description:
Stands still for 1s before entering a stance where you shoot an arrow every 0.5s.
If there's multiple enemies within the range, a random target will be hit among them.
Fires arrows regardless of whether there are enemies within the range or not.
Knocks down enemy on impact.
Number of arrows shot dependant on skill level.


Edited by Slayze, 14 April 2011 - 05:29 PM.

  • 0

#2 to0n

to0n

    Too Legit To Quit

  • Members
  • 1075 posts
  • Playing:Ragnarok Online

Posted 14 April 2011 - 05:41 PM

How do you feel about these Slayze?
  • 0

#3 Kazra

Kazra

    Awarded #1 Troll

  • Members
  • 958 posts
  • Playing:Nothing

Posted 14 April 2011 - 05:44 PM

He brings rage.
  • 0

#4 Teochiu

Teochiu

    Amateur Blogger

  • Members
  • 246 posts

Posted 14 April 2011 - 06:06 PM

*Rage*. Tesla should be a Grenadier skill.
  • 0

#5 Slayze

Slayze

    Amateur Blogger

  • Members
  • 209 posts

Posted 15 April 2011 - 02:59 AM

How do you feel about these Slayze?


I'll just quote my posts there, for sake of those people whose eyes have the tendency to bleed at IAHGames's forums.

So, Trappers get a 3x range Spark Rock, with no cast time, twice the duration and usable in the air with less cooldown, while Ballistas get a 1.5x range Sharpshooting with a slower animation time.

It might be worth adding for the damage for PvE builds.
As for PvP, it's all dependent on any additional effects it has aside from damage.
If it doesn't do anything / knockdown, it'll just become another situational / support fire skill.
If it flinches / complete knockdown (sword dance), it'll become a sub-catcher.
If it stuns, it'll become totally irreplaceable (no way on that happening though).

The range is pretty nice, considering the fact that it's around the same range as gatling.

If it's able to flinch enemies in midair and drop them, Sniping -> Gatling -> Combo might be viable too.

Edit: Okay, situational / support fire skill. It's a knockdown. 9:04, lavalon video.

I honestly got no problem with Tesla going to Pathfinder, if it wasn't for the fact that it's usable in the air and have practically zero animation time (heck, it's probably cancellable like traps).

Sniping might not be all that bad, considering the fact that it can be cancelled anytime without much penalty.
I doubt it, but if it's able to combo with itself (hit multiple times without the opponent being able to roll out / recover), it will become one of our better skills with a flashbang starter combo.
It's definitely good in PvE though, considering the fact that Crux Shot is getting buffed with a critical rate effect and affects 5 hits (like Sniping) when maxed.
  • 0

#6 Rimmy

Rimmy

    Too Legit To Quit

  • Dragon Saga Moderator
  • 2354 posts
  • LocationPennsylvania
  • Playing:Dragon Saga

Posted 15 April 2011 - 11:27 AM

I'll just quote my posts there, for sake of those people whose eyes have the tendency to bleed at IAHGames's forums.



I honestly got no problem with Tesla going to Pathfinder, if it wasn't for the fact that it's usable in the air and have practically zero animation time (heck, it's probably cancellable like traps).

Sniping might not be all that bad, considering the fact that it can be cancelled anytime without much penalty.
I doubt it, but if it's able to combo with itself (hit multiple times without the opponent being able to roll out / recover), it will become one of our better skills with a flashbang starter combo.
It's definitely good in PvE though, considering the fact that Crux Shot is getting buffed with a critical rate effect and affects 5 hits (like Sniping) when maxed.


Any confirmation yet on how great the critical rate % boost is for Crux Shot? I've searched IAH numerous times and I thought I saw it somewhere once but I haven't been able to find anything since.
  • 0

#7 Slayze

Slayze

    Amateur Blogger

  • Members
  • 209 posts

Posted 15 April 2011 - 06:58 PM

Any confirmation yet on how great the critical rate % boost is for Crux Shot? I've searched IAH numerous times and I thought I saw it somewhere once but I haven't been able to find anything since.

We weren't able to plant any spies in within the main operations of kDGN, so all we have are the information floating down the grapevines there.

I do hope that Barunson isn't dumb enough to make it lower than something like Weakness Detection, considering that it only applies to a maximum of 5 hits, but who knows.
It's Barunson (or Gravity, considering they got bought over), after all.
  • 0

#8 Kazu731

Kazu731

    Too Legit To Quit

  • Members
  • 3347 posts
  • LocationSky Garden
  • Playing:Dragon Saga
  • Server:Sky Garden

Posted 16 April 2011 - 10:46 AM

This is exciting. Tesla Coil is awesome and I really wish it was ours and not dirty Pathfinders'! But I like Sniping so I'm satisfied. Thanks for organizing this, Slayze.
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users