+9 Safe Refine Ticket - Page 2 - Ragnarok Online Community Chat - WarpPortal Community Forums

Jump to content


Photo
* * - - - 7 votes

+9 Safe Refine Ticket


  • Please log in to reply
44 replies to this topic

#26 Kadelia

Kadelia

    Rainbow Sparkle, Go!

  • Members
  • 14312 posts
  • LocationVirginia, USA
  • Playing:Ragnarok Online
  • Server:Chaos/Renewal

Posted 22 April 2011 - 12:35 PM

I do love watching people get icewall bowling bashed into warp portals while trying to upgrade. Don't forget your bryns while upgrading guys!

wow that's the sort of skill abuse you should get banned for D:
  • 0

#27 renouille

renouille

    Too Legit To Quit

  • Public Security Section 9
  • 2448 posts
  • LocationUS
  • Playing:Ragnarok Online
  • Server:retired

Posted 22 April 2011 - 02:19 PM

But realistically, the only case of risk is if you get DCed while being under +7. Normally people check how many ores do they have left and just go outside of the dialogue to recharge ores or zeny if they are getting dangerously low.

If you have 50 ores left at +7 (armor), there is a >2.9% chance you will fail on the first try AND not make it back to +7 before running out.
With 100 ores, this becomes 0.17% which, while small, is still non-zero (and significantly higher than card drop rate, by the way).
I don't think many people consider 50 or 100 to be "dangerously low."

Meanwhile, the reasoning behind Gravity's lack of action is clear. People will be forced to buy tons of extra HD they likely won't need just to reduce one avenue of risk (~1850KP to get armor's unrecoverable failure rate down to 0.01%). Then, in all likelihood, they're stuck with all that HD and eventually start thinking, "it would be such a waste if I didn't try to upgrade my other ..." and the cycle continues. This seems to me to be the kind of unethical money-grubbing we shouldn't be defending.

Also, the chance of getting DCed is higher than you might think. While Viri's example is well-known and easy to understand, there are other ways that are completely undetectable by any ordinary means.

Edited by renouille, 25 April 2011 - 10:03 PM.

  • 0

#28 Myzery

Myzery

    They pay me to post.

  • Banned
  • 6670 posts
  • Playing:Nothing

Posted 22 April 2011 - 05:44 PM

kvm badges should have never been put in lucky boxes and/or the HD ore event a few months ago should have never been put in. but since it was, i dont see a problem with this. everybody who was around for the HD ore event alrdy has +9 or higher kvm weapons anyways. might as well make it so everyone who missed it can get them and compete too. it doesnt necessarily need to be a kafra shop item either, could be a woe reward.


You don't need them to compete. Most people are extremely greedy and want events to upgrade and hoard +9 armors to sell later.
  • 0

#29 DarkDan

DarkDan

    Too Legit To Quit

  • Members
  • 1280 posts
  • Playing:Ragnarok Online
  • Server:Valk

Posted 22 April 2011 - 05:50 PM

You don't need them to compete. Most people are extremely greedy and want events to upgrade and hoard +9 armors to sell later.


I just want to +9 my KVM Katar. I am not very optimistic about getting it to +7. I tried to upgrade some cargas and broke a lot trying to get to +7 and cargas are level 3. Same goes for slotted infil's. I don't mind breaking a 20mil weapon. Just don't want to break a precious KVM weapon. KVM people sell in cart goes for over 1mil each. It takes 2000 KVM for a weapon.
  • 0

#30 Kadnya

Kadnya

    Too Legit To Quit

  • Members
  • 3395 posts
  • Playing:Nothing

Posted 22 April 2011 - 05:52 PM

kvm badges should have never been put in lucky boxes and/or the HD ore event a few months ago should have never been put in. but since it was, i dont see a problem with this. everybody who was around for the HD ore event alrdy has +9 or higher kvm weapons anyways. might as well make it so everyone who missed it can get them and compete too. it doesnt necessarily need to be a kafra shop item either, could be a woe reward.


Now that is bad. You do not fix things by breaking them more... if every class had useful overpowered gear they benefited from kvm +9, then maybe, but the kvm weapons only benefit two or three classes. Imagine that everybody had +9 kvm gear avaible: ok, now two or three classes are playing in equal field between them. Suras can instafist each other, instead of one sura slowfisting and the other casting instant, for example.

And everybody else? where do the classes who do not benefit from +9 kvm weapons are left in? for them, each person with easy strong gears doesn't mean more balance between each other, but more and more unbalance against us xP.

If you are going to have strong gears, at least have a small chance of failure.

Edited by Kadnya, 22 April 2011 - 05:55 PM.

  • 0

#31 pnoik20

pnoik20

    I am New.

  • Members
  • 5 posts

Posted 22 April 2011 - 06:19 PM

upgrade rates for enriched oridecon from 5-6 is 60 % and from 6-7 its 60% right ?
i had 2 glorious fists 1 broke going to +5 the other broke going to +6
and i also had a glorious mace that broke going to +5
looks like the upgrade rates for enriched have gone down
  • 0

#32 GuardianTK

GuardianTK

    They pay me to post.

  • RO Fungineering
  • 9388 posts
  • LocationIn a certain mansion
  • Playing:Nothing
  • Server:Chaos Renewal + Odin

Posted 22 April 2011 - 06:31 PM

upgrade rates for enriched oridecon from 5-6 is 60 % and from 6-7 its 60% right ?
i had 2 glorious fists 1 broke going to +5 the other broke going to +6
and i also had a glorious mace that broke going to +5
looks like the upgrade rates for enriched have gone down

Just your bad luck. +4 to +5 on a level 4 weapon or armor is estimated to be a 90% success rate with E.Ores. And I've +5'ed plenty of things using the E.Ores without breaking, so.......
  • 0

#33 DarkDan

DarkDan

    Too Legit To Quit

  • Members
  • 1280 posts
  • Playing:Ragnarok Online
  • Server:Valk

Posted 22 April 2011 - 08:19 PM

upgrade rates for enriched oridecon from 5-6 is 60 % and from 6-7 its 60% right ?
i had 2 glorious fists 1 broke going to +5 the other broke going to +6
and i also had a glorious mace that broke going to +5
looks like the upgrade rates for enriched have gone down


I have your luck lol. I break carga maces left and right. The success rate on a level 3 carga should be real high. I have one +9 and two are +6. I have had such bad luck to +7 a carga that I usually leave them at +6 out of fear of breakage.

On a side note, you are the man pnoik20. You had the guts to take 2 glorious fists and a glorious mace to the upgrader and try your luck. They all broke. Thats just sad. The purist will say, "oh well, better luck next time." The reality is that a large group of smart players upgraded there kvm to +9 the last time it was safe.

The haters will say that this occurrence is how the game should be. A +9 KVM weapon should be damn near impossible to make. The problem is that +9 KVM is out there now. A lot of it actually.
  • 0

#34 sheepmia

sheepmia

    Amateur Blogger

  • Members
  • 267 posts
  • Playing:Ragnarok Online
  • Server:Chaos

Posted 23 April 2011 - 12:58 AM

Now that is bad. You do not fix things by breaking them more... if every class had useful overpowered gear they benefited from kvm +9, then maybe, but the kvm weapons only benefit two or three classes. Imagine that everybody had +9 kvm gear avaible: ok, now two or three classes are playing in equal field between them. Suras can instafist each other, instead of one sura slowfisting and the other casting instant, for example.

And everybody else? where do the classes who do not benefit from +9 kvm weapons are left in? for them, each person with easy strong gears doesn't mean more balance between each other, but more and more unbalance against us xP.

If you are going to have strong gears, at least have a small chance of failure.


right....
nerf kvm gears.
  • 0

#35 Droyd

Droyd

    Awarded #1 Troll

  • Members
  • 872 posts
  • Playing:Ragnarok Online
  • Server:Valkyrie

Posted 02 June 2011 - 10:05 PM

i just spent 5000 KP trying to +9 a goddam karga. now its +2. bump.
  • 1

#36 Heimdallr

Heimdallr

    Too Legit To Quit

  • Community Managers
  • 3654 posts
  • Playing:Ragnarok Online

Posted 02 June 2011 - 10:11 PM

Droyd I do feel bad for your loss. But I just don't understand how it got back to below 3?!

Oh I get it! Youz trowling me!
  • 0

#37 Sera

Sera

    Too Legit To Quit

  • Members
  • 4831 posts
  • Locationthis evil world
  • Playing:Ragnarok Online
  • Server:iRO Chaos

Posted 02 June 2011 - 10:25 PM

To be fair, the NPC fails on pretty much anything over +3 -> +4
  • 0

#38 ExDarkrb

ExDarkrb

    Too Legit To Quit

  • Members
  • 1234 posts
  • LocationSingapore
  • Playing:Ragnarok Online
  • Server:Chaos

Posted 02 June 2011 - 11:23 PM

I think it's just luck lol, I got a +4 and a +6 rideword hat both to +9 in one day
  • 0

#39 AtlasThunderbeef

AtlasThunderbeef

    Awarded #1 Troll

  • Members
  • 905 posts
  • Playing:Ragnarok Online
  • Server:iRO Chaos

Posted 03 June 2011 - 12:05 AM

I just tried to +10 a claymore, and more than often the place I'm stuck at is +4>+5.

It always has this insanely long stretch going +4 to +5 and back.

Very annoying. It's like if they took the valkyrie rates and put those on the ymir server, then announced that all servers would get the rates the premium server had.


That being said, I was on +9 three times with 5k kp, and am still trying for the +10. It seems harder now though.
  • 0

#40 Diarka

Diarka

    Amateur Blogger

  • Members
  • 448 posts
  • Playing:Ragnarok Online

Posted 03 June 2011 - 12:18 AM

a +7 safe refine ticket is more reasonable to be put in lucky box. so people would buy more hds to +9 their equips :)

It will be like, the equipment you are trying to upgrade needs to be +6 though to be able to use the +7 refine ticket, so that the last upgrade to +7 wouldn't be risky if you have the refine ticket.

just an idea.

Edited by Diarka, 03 June 2011 - 12:33 AM.

  • 0

#41 Jimmyawake

Jimmyawake

    I made it Off Topic

  • Members
  • 94 posts

Posted 03 June 2011 - 12:34 AM

the HD ore upgrade must have very low rates because it seems to downgrade alot going from +4 to +5. Very bad idea to for a +9 refine ticket. I wouldnt mind a +7 ticket though. All my old expensive gears have become common because of that horrible HD event. Yes i lost million in resellable equipment but id rather lose millions/billions in zenny than have even more trouble killing ppl that are decked out in all +9 gear. My classes already has a weak main attack *cough CrossImpact cough* People still have items that are below +9 becuase they are rare and do not wish to break them like bapho horns for example.
  • 0

#42 arsn89

arsn89

    Amateur Blogger

  • Members
  • 215 posts
  • LocationMassfag

Posted 03 June 2011 - 04:26 AM

Made my kvm wep +12 today!!!, only took me like 700 ores ><
  • 0

#43 Kadelia

Kadelia

    Rainbow Sparkle, Go!

  • Members
  • 14312 posts
  • LocationVirginia, USA
  • Playing:Ragnarok Online
  • Server:Chaos/Renewal

Posted 03 June 2011 - 05:45 AM

I have a +12 glorious cure wand :3 it's sexy.

Too bad it took me soooo much cash to get the KVM badges to break 6 wands trying for a +7.
  • 0

#44 asayuu

asayuu

    Too Legit To Quit

  • Members
  • 2762 posts
  • Playing:Ragnarok Online

Posted 03 June 2011 - 06:23 AM

And yes, the HD ores refining can fail even under the safe limit. I spent 13 ores trying to put some weapons at +9. Two got +8. All the others went to +6 and I had to get back to the normal NPC to refine back to +7.

Anyways, I can't afford KP or HD boxes, so I will have a long time without upgrading my bows again D:

[Yes, the weapons were composite bows [cheap modo]]
  • 0

#45 DarkDan

DarkDan

    Too Legit To Quit

  • Members
  • 1280 posts
  • Playing:Ragnarok Online
  • Server:Valk

Posted 03 June 2011 - 08:02 AM

The HD's refine rate is not defined right? It will let you continue upgrading if it falls below +7 without breaking but nobody knows what your odds are of it going up or down each time you hit the button right?

This is what I don't get. You pay money for better upgrade chance with enriched ore. The enriched ore gives you a 60% chance to +6 and +7 your equip. Thats nice odds but still sucks trying to upgrade a KVM weapon(which in most cases is worth over $100 cash if received through lucky boxes). When you get a item to +7 you buy HD ore(a premium ore like enriched) but we all know that your odds are much lower than enriched. Almost every time I get a level 4 weapon to +7 it will downgrade all the way to +3 or +2 during the HD ore process. I have had items go negative(below +0 level). This just seems like a money making system for gravity. If we are paying for a premium ore(HD) at +7 we should at least get the enriched success rate below +7. This is why the HD ore process sucks. Yes, if you throw enough cash at the HD ore process you will eventually get it to +9 or +10 but for a lot of people that play the game without a large cash flow will have a larger shot of downgrading there +7 back to +4 or lower during the process. I personally will not even attempt to upgrade a level 4 weapon to +9 without $20 worth of HD's. I know a lot of people will not even start the process of upgrading above +7 without $50 worth of HD ore. This is the norm. I know people get lucky. I have personally got lucky on a level 3 carga upgrading it from +7 to +9 with two HD's. Never that lucky on a level 4 weapon. All my equips are upgraded. I know what the truth is when it comes to HD ore refine rates.

I also would like a refine to +7 ticket in the lucky boxes. Make it a "A" class item. I don't see how this is going to hurt anything. The game is already set up for people with money to have a advantage over people that play it strait. If you don't believe me than you must not really play the game much. The lucky boxes in the game are cash items. Gravity makes money off of people who in return get better equipment or more exp(x3 battle manual). You pay to be VIP and get perks. Letting a few people +7 a KVM weapon is not going to kill the game. They already did it before and we are still playing lol. Gravity will make more money and in return can do upgrades to the game experience.

Edited by DarkDan, 03 June 2011 - 08:10 AM.

  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users