This topic is still alive? I thought it would be dead by now.
Fix crafting, make it fun and a important part of the economy, I could actually live with alot of inbalance in pvp because that seems to be the case anywere, but with crafting crippled as it is.... A nice side effect is that alot of people have started lvln more and crafters start making alot more reinforced 10-180 and hardenend weps ^^ more variety in the shops is always fun!
I do think crafters will need a few more critical items to craft. I know the idea started with union equipment being for the best and crafters serving the market for everyone else but they are being outdone by it completly. Other things like negative/bored high lvls dont give alot of good advertising ingame, more endgame content. Lvln doesnt need to be fast for people to stay, but do make it FUN, which means good drops ( new patch did alot of good things already, this is going the right way if you ask me, still work to be done but im hopefull).
Instances, instances and instances
I saw an anouncement ingame that whoever bought points x way would have a chance to get a xbow kinect, yes please!! well I wont participate but these things do keep it fun for more ^^ The ipad thing was good too, so just thumbs up there.
Item mall has never been "bad" 95% whats in it is good and no problem, just TRY to keep instant HP items under control, the new im egg isnt needed with beans still being with us, however the system of making you only able to use 2 types has helped alot making this not such a big deal as it used to be ( food update was great if you ask me)
I know all the things I wrote above this is kinda wishlisting, but keeping high lvls entertained and giving low lvls easy acces does make a living game in my opinion. I see alot of good comments here to though.
edit: important, geddeh ( because you are prob the first to see this xD) can you please change the topic title part : dieing to dying.... I make mistakes too but this one kinda sticks everytime i see the forum
Edited by Logi, 27 April 2011 - 12:31 PM.