What deters people from rose
#1
Posted 25 April 2011 - 02:49 PM
#2
Posted 25 April 2011 - 03:13 PM
Edited by Phish, 25 April 2011 - 03:14 PM.
#3
Posted 25 April 2011 - 03:30 PM
#4
Posted 26 April 2011 - 06:38 AM
#5
Posted 26 April 2011 - 07:30 AM
Edited by Xros, 26 April 2011 - 07:30 AM.
#6
Posted 26 April 2011 - 08:31 AM
Cool vid though.
now make one that shows the good side of rose and we might be able to entice some more players into the game.
#7
Posted 26 April 2011 - 08:32 AM
#8
Posted 26 April 2011 - 10:58 AM
he attacks the king always with low hp and wonders, why hes getting killed?
seriously: its better that he quit instantly....!
#9
Posted 26 April 2011 - 11:03 AM
The video is just an example of how a 'new' player would experience the game, and was made by DoubleRosethe one on the video is a damn noob...
he attacks the king always with low hp and wonders, why hes getting killed?
seriously: its better that he quit instantly....!
Next time you should read more thoroughly before calling people names
#10
Posted 26 April 2011 - 11:07 AM
I think the big Jellybean is the least of our problems.
#11
Posted 26 April 2011 - 11:13 AM
#12
Posted 04 May 2011 - 11:16 AM
But that's why I never understood why they deleted visitor island in naRose. It was perfect in iRose that players were forced to first conversate about everything with the fairy, level to 10 and learn pretty much everything. It was also better in iRose that a lot more different weapons dropped in abundance so that you could allready try most fighting styles while on visitor island. Now you're pretty lucky to see a 1H sword, a bow or a gun before level 10. How are new players supposed to know what they want to do if all they did was stab some poor 1H wooden sword at enemies.
Players can run past the fairy and they'll be completely oblivious to the important info that the tooltips will not say. Once clicked away you also can't call back the tooltips.
I think a lot new players quit because they want to do the quests but imo most of them are not clear enough in the description to solve them. Most quests you have to start googling to know the exact coordinates where some item can be found. This wouldn't be a problem if there was a strong community outside the game, but there isn't.
PurpleYouko is at this moment the best member in the community to make a good community site.
It's my theory that WoW is not so popular because of game features (because all other MMO's have allready tried to copy WoW's aspects but they don't become popular). WoW is so popular because the community help outside the game is so big. That's why I started releasing and making tools that people want for Rose. It's why I also think Gravity should give and continue giving full support to PurpleYouko.
Developers have to build Rose strong instead of releasing some stupid new costume every week. We can do our part by making a community that helps newbs enter the game so that they can tell their friends to start playing Rose too. I highly doubt many people would tell their friends atm to start playing Rose.
#13
Posted 12 May 2011 - 10:52 AM
Jelly King is a tough one. Show him a jar of jelly preserves and he will die
#14
Posted 27 July 2011 - 10:45 PM
#15
Posted 28 July 2011 - 06:33 AM
#16
Posted 29 January 2012 - 05:23 PM
Just because a problem is small, it's not less important then a big one, imo.
#17
Posted 29 January 2012 - 07:35 PM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users