Posted 30 April 2011 - 07:57 AM
I have to say, for Valk server, this seems a very sad post. I so almost all MvPs on a Saturday. I usually do whatever i have to in real life and ignore game on Saturday or I do it by 10am and i'm off to MvP hunt till WoE. I meet up with a friend who lives literally 12 hours away from me and I hunt MvPs with him till 12 noon my time. Usually only Atroce and Amon Ra are dead. After this he's usually off and that's why i have about 5 MvP Partners, so I call up whoever is on and we go MvPing, Drake, Ktullanux, Atroce (If he was dead earlier), Amon Ra (If we kill all other MvPs), RSX, Lord of the Dead, Dark Lord, Dopple, Dracular (occasionally), Gopinich, Pharaoh, Osiris, and they are all alive. I've rarely ever gotten competition for anything other than Atroce and Amon Ra. When you MvP for a day you can get to kill almost all MvPs even if they are dead the first time around. I suppose not all can do that so I understand the cry but, I think its better to just have more wild MvP spawns and probably have a mini-repetable quest to spawn 1 MvP of your choice per week.
My complaint is that all these MvPs i hunt have such low Drop Rate of good items (Except Ktullanux, who's items now near worthless). Maybe that is why no one kills them, probably we can increase the drop rates on these smaller MvPs, and increase reward on bigger MvPs so that people who pursue these smaller MvPs can still get reward comparable to Beezle and Valk, etc. I'm not saying to make the drop rates on their good items 30% or anything, but i am saying make it like 5% or something so it is at least realistic to get the item. Then people can maybe pursue more MvPs and we will have less camping at the few good ones.