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MVP Summoner Question


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#26 Beata

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Posted 29 April 2011 - 07:15 AM

wild mvp's are one of the end game content
with a summoner all the gears would get worthless and for some it wouldn't be worth to waste supplys to mvp
with a summoner you could hunt the mvp you want when you want
there is a reason the high end mvp's got a huge respawn time


What gears? already HD ores made most gears worthless anyway. Summoner never had santa morroc nor valk if that what you are referring to in the first place. If they did include them in future am sure GMs will make them be spawned through a different summoner that has a longer spawn delay (1-3 days as an example).
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#27 IronFist

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Posted 29 April 2011 - 07:23 AM

basically for mvp card farming
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#28 Misery

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Posted 29 April 2011 - 08:06 AM

What gears? already HD ores made most gears worthless anyway. Summoner never had santa morroc nor valk if that what you are referring to in the first place. If they did include them in future am sure GMs will make them be spawned through a different summoner that has a longer spawn delay (1-3 days as an example).


variant shoes
vend instantly for 99m on valk
maybe they are worthless on ymir?
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#29 Beata

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Posted 29 April 2011 - 08:38 AM

35-45m Ymir. Already a lot in market looking at ragial, most are coming from BBs.
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#30 Kiehl

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Posted 30 April 2011 - 05:52 AM

variant shoes


FYI Bee was not in the list last time:
http://irowiki.org/w..._~_(2010/09/16)
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#31 Viri

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Posted 30 April 2011 - 06:39 AM

*adds misery to the long list of people that post on here to be flat out ignored*

Still don't think it'd hurt anything its just the 1 shottable mvps for the most part anyway. None of them have any particularly unique drops other than their cards and comping people on mvps that get killed in 3 seconds is stupid. Implement this please.
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#32 Trini

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Posted 30 April 2011 - 07:57 AM

I have to say, for Valk server, this seems a very sad post. I so almost all MvPs on a Saturday. I usually do whatever i have to in real life and ignore game on Saturday or I do it by 10am and i'm off to MvP hunt till WoE. I meet up with a friend who lives literally 12 hours away from me and I hunt MvPs with him till 12 noon my time. Usually only Atroce and Amon Ra are dead. After this he's usually off and that's why i have about 5 MvP Partners, so I call up whoever is on and we go MvPing, Drake, Ktullanux, Atroce (If he was dead earlier), Amon Ra (If we kill all other MvPs), RSX, Lord of the Dead, Dark Lord, Dopple, Dracular (occasionally), Gopinich, Pharaoh, Osiris, and they are all alive. I've rarely ever gotten competition for anything other than Atroce and Amon Ra. When you MvP for a day you can get to kill almost all MvPs even if they are dead the first time around. I suppose not all can do that so I understand the cry but, I think its better to just have more wild MvP spawns and probably have a mini-repetable quest to spawn 1 MvP of your choice per week.

My complaint is that all these MvPs i hunt have such low Drop Rate of good items (Except Ktullanux, who's items now near worthless). Maybe that is why no one kills them, probably we can increase the drop rates on these smaller MvPs, and increase reward on bigger MvPs so that people who pursue these smaller MvPs can still get reward comparable to Beezle and Valk, etc. I'm not saying to make the drop rates on their good items 30% or anything, but i am saying make it like 5% or something so it is at least realistic to get the item. Then people can maybe pursue more MvPs and we will have less camping at the few good ones.
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#33 Misery

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Posted 30 April 2011 - 08:09 AM

so all of you just would abuse the summoner to farm mvp's for cards anyways
thats not much different from the mass god items out there and you guys would be the first to flame about to many imbalanced mvp cards later on

and right now the mvp equipment is usefull again cause it can break up to +7
but who of you guys here posting does not have everythign they want at +9?
if you want the summoner for the challange i got no problem with that but then remove the card drops of those mvp's
alone during the last mvp summoner event 2 tao gunka cards droped on valk and several other mvp cards
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#34 Beata

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Posted 30 April 2011 - 09:07 AM

At least its legit farming and not instant spawned.. like... Bloody Branches and Khalis. MvP cards and god items lost their gooder with Renewal, its some of the 3rd classes skills that are imbalanced. If we are still pre-renewal then your imbalance statement would be true and I would agree with it. Also, the new status alignment changes (Freeze & Petrification) on kRO might change the effectives of armor cards in WoE specifically.

Edited by Beata, 30 April 2011 - 09:12 AM.

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#35 Anko

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Posted 30 April 2011 - 09:45 AM

wild mvp's are one of the end game content

Given how low level some mvps were made after renewal, i don't think that is strictly true but rather your own subjective wish. By having a summoner it gives ppl who have reached end game more options and one more thing to keep them interested in playing/paying.

with a summoner all the gears would get worthless and for some it wouldn't be worth to waste supplys to mvp


Too late, they kinda already are. If you don't find it economically viable to mvp then simply don't. Even before ET & BBs there were mvps which were not economically viable to hunt. Did ppl really hunt gtb for the gold and golden mace/gear or the card? Usually it is the card ppl are after.
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