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A list of Suggestions


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#1 sXcDennis

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Posted 07 May 2011 - 05:57 AM

I feel that this game isn't thrilling anymore and Many Others...Perhaps this suggestion list might help.


PVP
Spoiler


Misc.
Spoiler


My list of suggestions may perhaps lean toward Barunson/GRAVITY GAMES more than warp portal, but hopefully my words can reach.
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#2 Bullie

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Posted 24 June 2011 - 10:46 AM

I agree with all your suggestions, especially the PVP Server: It's different and that would be really exciting and fun to play in.
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#3 Rimmy

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Posted 24 June 2011 - 06:04 PM

I like all of your suggestions except for the PvP Server -- I really don't like the idea of having to start out all over again and spend hundreds of hours getting another character to the same point as my current one.

I especially love the idea of an NPC that lets guilds set up spontaneous battles -- but to keep it from being like regular PvP, perhaps introduce different modes or styles of play, and also random rewards or some kind of wager system where both guilds could put up a certain amount of Guild EXP or gold, or something like that.
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#4 Nolanvoid

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Posted 24 June 2011 - 06:23 PM

If there was a big pvp room that is public to everyone, would you feel that it takes away from pvp as well as 1v1 pvp battles?
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#5 Rimmy

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Posted 24 June 2011 - 07:05 PM

If there was a big pvp room that is public to everyone, would you feel that it takes away from pvp as well as 1v1 pvp battles?


IMO, the problem with a system like that is that it skews things in favor of certain classes (kinda like BSQ). Classes that can heal/tank or easily infi-lock multiple targets will reign, while classes that don't have those kinds of abilities will be at a disadvantage. In BSQ, the issue isn't quite so bad because you have two teams of various classes working together, but in a free-for-all style PvP room, that teamwork would go out the window -- and I think teamwork should always remain an important part of PvP.
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#6 Hawkstorm

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Posted 25 June 2011 - 11:08 AM

Maybe you could form parties in that server and parties are a team
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#7 sXcDennis

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Posted 08 July 2011 - 02:14 PM

IMO, the problem with a system like that is that it skews things in favor of certain classes (kinda like BSQ). Classes that can heal/tank or easily infi-lock multiple targets will reign, while classes that don't have those kinds of abilities will be at a disadvantage. In BSQ, the issue isn't quite so bad because you have two teams of various classes working together, but in a free-for-all style PvP room, that teamwork would go out the window -- and I think teamwork should always remain an important part of PvP.

Sorry for the late reply, but In this case the problem doesn't seem to be my suggestion, but a problem that has to do with Dragonsaga itself under "Class Balances".

If there was a big pvp room that is public to everyone, would you feel that it takes away from pvp as well as 1v1 pvp battles?


Well, 1v1 is already a public room, but the issue with it is as Rim says, "Class Balances". The reason why I pointed out the suggestion of PVP in general is because I believe there needs to be some sort of change to it, perhaps a different style of playing it. I left my suggestions very broad so people can add, change and adapt to them. The idea is very general and can be opened to anything you can think of :waddle:.
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#8 Jumpluffspore

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Posted 08 July 2011 - 03:15 PM

A more difficult pve would be nice.
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#9 Astronix

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Posted 08 July 2011 - 09:58 PM

Everything BUT the pvp server is a good idea, I just say, the pvp of this game is messed up, then a pvp server would be a chaos...
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