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jRo Renewal


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#1 Theoretical

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Posted 08 May 2011 - 12:58 PM

jRO Renewal Differences

Above is a link to Doddlers page listing all the changes they made to renewal.
How do the iRO players feel about these changes. I dont see anything I wouldnt like.

How hard would it be to just get jRO's version...seems that would fix some things.
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#2 Charon

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Posted 08 May 2011 - 01:24 PM

I almost puke everytime I get to see jROs exp chart.
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#3 Kadnya

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Posted 08 May 2011 - 01:28 PM

I don't feel that there would be something wrong with adding jRO with kRO exp chart =p. Sure you might have like, 100 people saying that "no, that would be easy mode"; but then you might catch the other several hundreds of people that just come by, check how grindy the game is and leaves.

Edited by Kadnya, 08 May 2011 - 01:29 PM.

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#4 Fibrizzo

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Posted 08 May 2011 - 01:29 PM

This again?
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#5 Dukeares

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Posted 08 May 2011 - 01:50 PM

Dont think that possible....all our patch are from Gravity and the server we play on is their International server's Version..of KRO
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#6 Kitten

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Posted 08 May 2011 - 02:18 PM

That's not completely true, actually.

iRO has the power to request changes. You're correct to say that kRO has the final say, but they don't necessarily require that we stick strictly to kRO updates and content.

For instance, a lot of our headgears come directly from jRO. jRO is also the server that makes our headgear contests possible since they sprite the winners for us. iRO and jRO do cross content fairly often.
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#7 Psychogenik

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Posted 08 May 2011 - 02:53 PM

Their exp/drop is genius...I miss after a jobchange to go and kill a few spores for job levels now it's too damn slow.
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#8 DeltaRay

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Posted 08 May 2011 - 03:08 PM

kRO isnt going to allow iRO to get some of jRO stuff I can almost guarantee that , only reason jRO can do whatever the hell they want was because of the majority share holders are in jRO, only good think I see in that post is the matk formula everything else is fine from kRO.
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#9 Theoretical

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Posted 08 May 2011 - 03:53 PM

kRO isnt going to allow iRO to get some of jRO stuff I can almost guarantee that , only reason jRO can do whatever the hell they want was because of the majority share holders are in jRO, only good think I see in that post is the matk formula everything else is fine from kRO.


We might not be able to get everything. But I do wish we had no drop/exp penalty based on level. Remember the good old days where a mage would rush to learn some fire skills and either hit and run at mi gaos or setup a firewall and shoot bolts from behind it ;)? *sigh*
Also, 99ing a support bard at mi gaos...not sure if thats doable now /spin

Edited by Theoretical, 08 May 2011 - 03:56 PM.

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#10 XIII_Eraser

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Posted 08 May 2011 - 05:37 PM

kRO isnt going to allow iRO to get some of jRO stuff I can almost guarantee that , only reason jRO can do whatever the hell they want was because of the majority share holders are in jRO, only good think I see in that post is the matk formula everything else is fine from kRO.

Now i know why iRO cant do what jRO does I wish iRO could do what jRO does tho
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#11 Mwrip

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Posted 08 May 2011 - 06:25 PM

We desperately need jRO's MATK so the game stops being melee > all else.

Most of the other changes would be nice, but not necessarily needed.

Big no on their xp table.
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#12 jax5

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Posted 08 May 2011 - 06:44 PM

We desperately need jRO's MATK so the game stops being melee > all else.

Most of the other changes would be nice, but not necessarily needed.

Big no on their xp table.



Did you notice jRO's minimum weapon matk formula? The matk variation is potentially huge, meaning even with great gear and a lot of int, a caster with an unlucky roll can do terrible damage.

Warlocks with recognize spell might be able to get past that, though.

Edited by jax5, 08 May 2011 - 06:44 PM.

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