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20% reduction to all elements but Neutral on an accessory card....


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#26 Shinjin6

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Posted 12 May 2011 - 07:52 PM

Yeah, why would you keep nerfing mage classes?
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#27 TSTitle52

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Posted 12 May 2011 - 07:58 PM

exactly.!
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#28 GuardianTK

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Posted 12 May 2011 - 07:59 PM

I hope Chasers start using Divest Accessory more often now. xD
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#29 Trixdee

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Posted 12 May 2011 - 08:06 PM

I don't think it's really that big a deal. In the next episode Warlocks will be able to release comet. In case you forgot comet as well as Psy wave are both base neutral skills. =/
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#30 KingOfBabylon

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Posted 12 May 2011 - 08:07 PM

What's the chance of us seeing a nuetral reduction version of this card?
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#31 Wizard

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Posted 12 May 2011 - 08:08 PM

20% element resistance is similar to Glorious ring... there's no big deal about it for a warlock...
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#32 Trixdee

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Posted 12 May 2011 - 08:11 PM

I agree with Haseo it is not that big a deal. But the card can stack with other resistances so they might be really nice for tanking MVPs and what not.

Edited by Trixdee, 12 May 2011 - 08:14 PM.

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#33 TSTitle52

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Posted 12 May 2011 - 08:11 PM

lol i see it differently that's why..
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#34 Lucentos

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Posted 12 May 2011 - 08:29 PM

I`m guessing that will be fair to introduce -15% Neutral damage cards in Accessory slots. This will fair.
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#35 Luckywhiterabbit

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Posted 12 May 2011 - 08:38 PM

ah that is true! Well at least sorcerors can counter that with their insignia skills or elemental change, even if it's not very reliable.

And lol, only 2 good skills? Sorcers have a lot of good skills.
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#36 Caelum

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Posted 12 May 2011 - 08:45 PM

When will Gravity just move out of the dark ages when MMOs still used elemental reduction? Seriously, there should be only TWO kinds of reduction. Mdef for magic, and Def for physical. You have to give up one to get the other....THAT'S BALANCE!!! I urge every Warlock player to quickly switch to Sorcerer or something soon...hopefully you'll see this warning before you waste too much time leveling.

This just in...Gravity staff is 10% geniuses, 90% chimpanzees. The geniuses think of some good ideas, and the chimps have no idea how to implement them!
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#37 Wizard

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Posted 12 May 2011 - 08:54 PM

I urge every Warlock player to quickly switch to Sorcerer or something soon...hopefully you'll see this warning before you waste too much time leveling.


??? Why? Even with 40% element resistance they are still weaker than a good Warlock...
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#38 liang2

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Posted 12 May 2011 - 08:55 PM

it means they are giving out everyone glorious rings in a very cheap way, but in valkyire, there are not many people having glorious rings/kvm gears. besides, they transferable/vendable, making them flood in the sever unlike glorious rings. they will have 4% chance to trigger 40% elemental resistance if they stack. it seems like they will always trigger with killing cloud/PW or w/e skills in every cross-fire place.
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#39 SpidyFreakshow

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Posted 12 May 2011 - 08:56 PM

how much would this card be worth?
i just got one and im gonna sell it, i really need some money right now?
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#40 Wizard

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Posted 12 May 2011 - 08:58 PM

I saw some cards going for 80M at the beginning... after couple hrs it went down to 20M on Ymir...

Prolly it will be around 10M tomorrow xD
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#41 TSTitle52

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Posted 12 May 2011 - 09:14 PM

it is almost below 10m in valk already T_T
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#42 Hrothmund

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Posted 12 May 2011 - 09:17 PM

The big question is whether the "2% chance to get +10%" is a skill or an effect. The difference between the two is if its a autocast skill (which i think it is) you can only get 2% for 10%, even if you wear two cards. If its treated like an effect (say curse or hunterfly) then wearing two will give you a 4% chance to get +20% resist (on top of the base 20% resist).

It changed a bit though, the original successful submission was for a flat +15% to all elements. Also KVM rings only cover fire/wind/water/earth. These cards also cover holy/shadow/undead/poison if im reading it right.

Very much looking forward to the other kafra gal cards over the next few months, came sooner than I thought they would ^^

What's the chance of us seeing a nuetral reduction version of this card?


Thats an impossibility I think, since you can already get 72% neutral resist (on a blacksmith). That does include shaman set though, so maybe they could do 5% accessories, that'd allow for 77% max.

Edited by Hrothmund, 12 May 2011 - 09:22 PM.

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#43 Ularis

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Posted 12 May 2011 - 09:30 PM

:) B) :o :P Warlocks dnt worry too much.
Hit locks still help kill invaders w/ the help of DB ofcourse.
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#44 Scuba

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Posted 12 May 2011 - 10:09 PM

Player suggested cards... :o
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#45 Wizard

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Posted 12 May 2011 - 10:33 PM

On Orlean's Glove for +3%matk or Diabolus Rings would be quite good...

I bet D. Rings will increase in price now...
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#46 Clogon

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Posted 12 May 2011 - 10:59 PM

Water immunity would make one of sorcerer's only 2 good skills miss. =P Quite easy to achieve too :3


Magic cannot miss unless it is from Armour immunity. Resistance immunity does not prevent a skill from doing damage.


Like most people, I see nothing wrong with this card. Yes resistance is annoying but it's not much more than what already exists in the game. The slotted accessories aren't much better than G.Ring either. 5% ASPD, 3% Casting time, +300 HP, and +5% [Heal] [Sanc] [Potion Pitch].
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#47 Kadelia

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Posted 13 May 2011 - 04:09 AM

this card is not as hard as the glorious ring to obtain


Source?

My source says KvM badges come from the same lucky box event and appear every event unlike this card. So right now you look wrong.
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#48 Xellie

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Posted 13 May 2011 - 05:21 AM

Now all we need is to be able to slot glorious rings.






no heim that was a joke don't do it.
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#49 Wizard

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Posted 13 May 2011 - 05:59 AM

Magic cannot miss unless it is from Armour immunity. Resistance immunity does not prevent a skill from doing damage.


Like most people, I see nothing wrong with this card. Yes resistance is annoying but it's not much more than what already exists in the game. The slotted accessories aren't much better than G.Ring either. 5% ASPD, 3% Casting time, +300 HP, and +5% [Heal] [Sanc] [Potion Pitch].


% immunity can make spells to miss... I do remember testing that quite ago against a friend with 100% water resistance and my SG and JF were "missing" all the time... but when I used TV with water element, I did manage to hit him but for low damage... I believe it was 100 or so per hit... quite a rare case...


Now all we need is to be able to slot glorious rings.






no heim that was a joke don't do it.


lol... prolly that's why Heim said to save Slot Advertisements lol... well a big difference is that Glorious rings can't be traded a difference of accessories with this card in it...
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#50 Shinjin6

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Posted 13 May 2011 - 06:07 AM

Source?

My source says KvM badges come from the same lucky box event and appear every event unlike this card. So right now you look wrong.


Yeah, but you'd need a rare string of Box luck to get 1,200 KVM points, whereas these are vendable and in much higher supply. So I would say it's harder to get a Glorious Ring, especially when people would rather use those KVM points on weapons.
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