Details
- Capture: 1 Point
- Hold Capture: 10 (15 seconds)
- Temperion Master Details: On each team the Temperion Master will be set as random.
- (If you are the Temperion Master and get killed, automatically changed to another. If you keep the Temperion Master, automatically change after 5 min)
- If you kill the Temperion Master: 10 Points
- While flagged as the Temperion Master
- Contribution - 2x normal (If you kill or heal the Temperion Master, you get 2x as well)
- Stats - (STR, DEX, CON, INT, MND) : Increase 50%
- Attack - (Short, Long, Magic) Increase 30%
- Defense - (Short, Long) Increase 50%
- Resistance - (Water, Fire, Elec, Wind, Curse, Light) Increase 50%
- HP, MP - Increase 30%
Map