Bring bishops on par to third classes.
#276
Posted 22 December 2011 - 02:39 PM
#277
Posted 22 December 2011 - 02:56 PM
#278
Posted 22 December 2011 - 07:30 PM
#279
Posted 22 December 2011 - 07:53 PM
change Ledger of Death's coma chance from 0.1-> 5% and every AB will be happy :3
I want to be greedy for once and say, yes please =3
#280
Posted 22 December 2011 - 09:10 PM
Edited by KingOfBabylon, 22 December 2011 - 09:16 PM.
#281
Posted 23 December 2011 - 07:04 AM
I'd want at least 5 seconds to get away from a priest before I got Coma'd... mmm.. yeah, like 5% chance sounds about right lol.
#282
Posted 23 December 2011 - 12:58 PM
hell, first complain we hear was from the baby AB correct words were "WTF? Delay after ress?"
While ME type got the most hurt, all around we got a big kick in there, I'm gonna spent a lot of time changing builds until I find the right one again.
Also with the upgrade to the mob damage I feel like crap now =_=u
is bad when two good ab's need to be together to keep alive three people!!!
#283
Posted 23 December 2011 - 01:38 PM
#284
Posted 23 December 2011 - 02:41 PM
A book priest would probably top out around 188 aspd since they can't use adrenaline rush (unless they got full AR from a linked smith, or uhh, that... red pimp hat?).
I'd want at least 5 seconds to get away from a priest before I got Coma'd... mmm.. yeah, like 5% chance sounds about right lol.
Yeah, we need a way for people to be afraid OF ABs again.
#285
Posted 23 December 2011 - 02:41 PM
yes, healing/supporting isn't as easy anymore and all that, but maybe people will rely on ABs more now than they did before.
before they could just solo easily or dual client, in any case didn't need to bring an extra player.
#286
Posted 23 December 2011 - 05:09 PM
i think we generally benefit from buffed mobs.
yes, healing/supporting isn't as easy anymore and all that, but maybe people will rely on ABs more now than they did before.
before they could just solo easily or dual client, in any case didn't need to bring an extra player.
You don't really think for ME AB's,
<__>
Edited by Okii, 23 December 2011 - 05:09 PM.
#287
Posted 23 December 2011 - 06:09 PM
You don't really think for ME AB's,
who cannot solo at all anymore.
<__>
we're in the same boat. battle priests suffer just as much from stronger mobs, since we're about as strong as super novices. only a bit less cute i guess?
holy casters are still pretty awesome supporters though. also whats with the other two caster skills? adoramus and whatsitsname? weren't those buffed?
and i think the holy caster set from mora boosts those skills too. dunno though, i haven't bothered researching that yet.
i'm just glad they try to generally make the game harder again.
#288
Posted 13 January 2012 - 09:26 AM
Btw...Odin's Power Vol. 2 drops in Bio4. Scared yet?
Edited by Sumimi, 13 January 2012 - 09:26 AM.
#289
Posted 13 January 2012 - 10:46 AM
#290
Posted 13 January 2012 - 12:12 PM
but now wid new HH, making us lose an accessory slot D:<Omg this thread again?!? when are you guys gonna realize that AB is the best class in the game, woe practically sucks without 1. and Sacrament is the best skill in the entire game.
also man our hp modifier is very bad...very bad!
#291
Posted 13 January 2012 - 12:21 PM
I think that's really only from the view point of someone who hasn't mained an AB, especially one with a non-FS build. I can think of a lot of ways to improve the skills to actually make ABs more than just glorified heal slaves.Omg this thread again?!? when are you guys gonna realize that AB is the best class in the game, woe practically sucks without 1. and Sacrament is the best skill in the entire game.
#292
Posted 13 January 2012 - 07:16 PM
Actually ABs are just a 2nd account char to sit in Prontera and buff our main. They are as HPs in party and cant enjoy new skills like everybody else.
I agree (:
I just wonder what must we do to get attention from gravity xd
#293
Posted 13 January 2012 - 08:29 PM
#294
Posted 14 January 2012 - 01:28 AM
Only skills that really need a bit of a buff are Renovatio (effect should last a little longer an buffed just a bit) and Ancilla (should be able to make and hold at least a few more more)
#295
Posted 14 January 2012 - 07:20 AM
- omg attack
- omg support
- omg a bunch of other skills that work only as prereqs.
AB tree has everything mixed together.
The skills needing buffs, besides Ancilla [omg ancilla makes my wanderer useful for bishops. Limit of 3 is... Weird] and Renovatio [OMG SERIOUSLY WAS NEEDED ALL THAT FIXED CAST TIME?] are Expiatio and Oratio.
Expiatio should be as good as the other "AB-Exclusive Single-Target Skills" [Read here Sacrament/Clearance/High Heal], and maybe ignore all defense of the target on max level... [Forgot if exp was a 1-point skill or something alike]...
And Oratio. SERIOUSLY DO SOMEONE NOTICE THE DAMAGE INCREASE OR IS IT JUST INSIDE THE STANDARD DEVIATION? Dieter [Homunculus S] has a skill which deals a status called Ash in a trap area [3x3 or 5x5, forgot]. Ash lowers 50% resistance to Fire, and costs only one Homun skill point. Why do the Archbishop needs to spend 10 points to get a skill which lowers only 20% at max level? 50% would be fair. Nothing less... People going for Sacrament only learns till level 5 anyways... would be 25% holy weakness.
/yawn I'm bored~ haha
#296
Posted 14 January 2012 - 08:21 AM
Edited by CeruleanGamer, 14 January 2012 - 08:22 AM.
#297
Posted 15 January 2012 - 01:53 AM
PS: HOLY WARLOCK *O*
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