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WoE KILL COUNT!


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#1 iCare

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Posted 29 May 2011 - 06:27 AM

Is it possible to put something like this?
I was just thinking of new guild event to implement. Me and my guildmates did a 1hr debate on who killed the most and how many times we died during siege.

Might be cool,...
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#2 fgabriel26

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Posted 29 May 2011 - 06:35 AM

if they do this they'll probably create bugs in woe or lag so just count your kills yourselves !
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#3 iCare

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Posted 29 May 2011 - 06:57 AM

Which is useless once you start debating with ur friends.
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#4 veteran2003

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Posted 29 May 2011 - 07:00 AM

if they do this they'll probably create bugs in woe or lag so just count your kills yourselves !


If you think a simple woe death counter is going to lag the game you dont know anything about the internet.

But anyways, no. Not happening.
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#5 Sera

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Posted 29 May 2011 - 10:56 AM

if you think a simple woe death counter is not going to lag the game, you don't know anything about ragnarok online

but anyways, no. not happening.
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#6 GuardianTK

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Posted 29 May 2011 - 11:02 AM

What are the poor AB's gonna do if they add some crap like that to WoE? Sure, give bonuses to classes that can kill. Give people less reason to ever make AB's or support builds.
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#7 Sera

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Posted 29 May 2011 - 11:06 AM

According to the forums, they're so bad it won't matter if no one plays them.
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#8 LemnzestManatee

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Posted 29 May 2011 - 11:15 AM

I'm totally against this. You know why? Because then a lot of people will become solely concerned with their individual kill-count rather than concerned about teamwork, which is necessary to keep/get a castle. I've played FPS games that required teamwork, but because it had a kill-count, we just had a bunch of n00bs who wanted to run around and boost their kill-count instead of helping their team.

Now, what would be cool to have is a text message that displays what killed you. There have been so many times when I've walked into a castle, got a lag spike, then was suddenly back at my spawn point with no idea what killed me.

Edited by LemnzestManatee, 29 May 2011 - 11:16 AM.

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#9 Sera

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Posted 29 May 2011 - 11:16 AM

Sprinting around in CoD with a hot grenade.

Edited by Sera, 29 May 2011 - 11:17 AM.

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#10 Kiryu

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Posted 29 May 2011 - 11:17 AM

What are the poor AB's gonna do if they add some crap like that to WoE? Sure, give bonuses to classes that can kill. Give people less reason to ever make AB's or support builds.



smack to death yourself?, Like if I don't have enought I forget I'm not a killer anymore.

Last woe:

*after prefatio*
Me: send me a damn RG over here *smack a RK with a glorious staff* /swt
RK: O_o *dragon breath*
Me: *still alive* ...-_- forgot I can barely one-hit kill mushrooms T_T

I didn't die but the only counter I see for my class is a surviving counter and then we would be a living bull eyes for any killer class ¬¬U
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#11 LordVader

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Posted 29 May 2011 - 12:40 PM

I don't have a problem with it as long as its simply used as a tool to show your total woe kills to yourself. No ranking system or prizes could be involved with such a thing b/c then that only opens it to major exploits. Ex. Recall guild of alts, kill all, yay for me. Don't even want to think of how small guilds will get treated lol.
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#12 iCare

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Posted 29 May 2011 - 12:50 PM

Yup. Just a simple WoE Kill Count, no less no more.
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#13 Nick221cen

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Posted 29 May 2011 - 01:29 PM

Sprinting around in CoD with a hot grenade.



Random Claymore
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#14 TrueMaster

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Posted 29 May 2011 - 04:39 PM

Record your woes and count the kills your self. No, because that would mean you have to do work that's right.
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#15 Akin

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Posted 29 May 2011 - 04:55 PM

What are the poor AB's gonna do if they add some crap like that to WoE? Sure, give bonuses to classes that can kill. Give people less reason to ever make AB's or support builds.

I would say, anytime you kill someone, if you have a priests buff on, they get 1/2 of a kill.

I'm totally against this. You know why? Because then a lot of people will become solely concerned with their individual kill-count rather than concerned about teamwork, which is necessary to keep/get a castle.

This is good though. You'll get to see how organized a guild really is and whether their guild can work as a team or get wiped because everyone is just running around looking for kills.

Since we're talking about it, I'd like to see a monster kill counter as well for PvM.
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#16 Ralis

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Posted 29 May 2011 - 05:25 PM

No. While it may seem cool, it's not exactly fair for some classes and WoE will be more about the individual than about the team.

Not to mention Gravity would probably break WoE for three months while they figure out how to get it to work.
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#17 Sera

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Posted 29 May 2011 - 05:30 PM

And they would make it a competition and people would abuse it.
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#18 LordVader

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Posted 29 May 2011 - 09:31 PM

Since we're talking about it, I'd like to see a monster kill counter as well for PvM.


RCX does this. I wonder if it could be retooled to add a function similar to that towards kills made on woe maps with an option to reset the counter after/before each woe at the players leisure.
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#19 Dukeares

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Posted 30 May 2011 - 04:28 AM

I would rather it Was PVP kill count.....Maybe a new Event Arena that involve Kill count that reward Top Pvp for the day get 100 medal or 100 Mastela Fruit or something. Might add more reason to PVP....
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#20 Akin

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Posted 30 May 2011 - 10:10 AM

RCX does this. I wonder if it could be retooled to add a function similar to that towards kills made on woe maps with an option to reset the counter after/before each woe at the players leisure.

I kinda just stopped using RCX when renewal came out (there are still some skills that need timers but oh well), but I remember this. It was fun to look at sometimes.

I remember once that someone suggested that if you kill 10k of 1 monster, you should be guaranteed a card, sort of like a long kill count quest. I still think that's a good idea.
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#21 iCare

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Posted 30 May 2011 - 12:19 PM

Please delete this thread.. Thanks
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