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Making WoE 1.0 more interesting!


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#1 Wanderer

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Posted 02 June 2011 - 10:10 AM

This is an attempt to make WoE 1.0 more interesting and make forts not so easy to break while giving guardians the role they deserve as true castle defenses.

Right now they have nothing to do in the current WoE scene, they are weak, never received a buff since they were released years ago and nobody bothers summoning them if they will get one shotted a minute later, they are still a joke even with maxed guardian skills, eske and whatever buff you may throw on them because they were not updated at all, yet you can still see the broadcast each time one gets killed like if it was some kind of important thing, the truth is they don't have any incidence in current WoE unless we were talking about 1st class WoEs...

So my proposal is to change them so people actually care about them and even fight for them, I'm not going to talk about numbers of HP/ATK/ASPD/etc that's something for the developers to discuss and balance them according to the current times.

To make them important you would have to go through all of them, there's like 15 of them? on each castle iirc and in order to get to the emperium room you must kill them all, if you don't you won't be able to attack the emperium, so people will actually fight guardians and guilds will support their guardians to avoid loosing them, you can look at these new guardians like WoE 2.0's guardian stones who can attack and move, as long as they are alive the emperium is safe.

Of course to avoid unlimited summoning a cooldown must be added to the castle manager NPC, probably once every 30 minutes the lost guardians could be resummoned but you could not summon any the last 30 minutes to avoid exploits.
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#2 Gabe22400

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Posted 02 June 2011 - 12:05 PM

thats way to hard, it will be like some kind a really long easter egg hunt. Since guardians can be kited, it won't be about PVP as much as who memorized every nook and cranny in any WoE castle
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#3 Dukeares

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Posted 02 June 2011 - 01:16 PM

Guardian does need a buff ..they soo weak that an AB can tank them even thou AB have lousy HP :)
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#4 Wanderer

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Posted 02 June 2011 - 09:31 PM

thats way to hard, it will be like some kind a really long easter egg hunt. Since guardians can be kited, it won't be about PVP as much as who memorized every nook and cranny in any WoE castle


It's about fighting in every castle floor rather than just rushing to the emperium!
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#5 Wiggles

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Posted 02 June 2011 - 09:51 PM

How about making the winner at the end not the guild who held it at the end, but the guild who held it for the longest during the 2 hour period.

Would actually make the whole 2 hours important, rather than just the last 30 mins.
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