Force explore?
#1
Posted 04 June 2011 - 05:24 AM
#2
Posted 04 June 2011 - 05:38 AM
#3
Posted 04 June 2011 - 06:16 AM
I agree, I think it brings a lot to the game. to insta teleport everywhere takes a lot away.
Problem is, with so many places to go/things to do now, force explore would be more aggravating than anything.
Maybe make a one time exception? Can't wing on a map till a character touches all portals?
#4
Posted 04 June 2011 - 06:17 AM
#5
Posted 04 June 2011 - 06:27 AM
#6
Posted 04 June 2011 - 06:36 AM
#7
Posted 04 June 2011 - 06:37 AM
Plus Hide & Seek kind of does that too, doesn't it? Forces people to explore. ;o
#8
Posted 04 June 2011 - 06:37 AM
#9
Posted 04 June 2011 - 07:40 AM
Spending half an hour walking from one town to another or to the depths of a dungeon while being forced into a game of russian roulette, being sent all the way back to the previous town if I die, is not my idea of a good time.
That's not so much of an issue now though.
Edited by Krispin, 04 June 2011 - 07:41 AM.
#10
Posted 04 June 2011 - 07:52 AM
We see these places once and might think "Oh cool, this does look sort of neat!" but the next 50 times we're forced to drag ourselves through it all we'd likely be thinking would be "FFFFFFF!!!".
#11
Posted 04 June 2011 - 08:51 AM
#12
Posted 04 June 2011 - 08:55 AM
#13
Posted 04 June 2011 - 11:57 AM
I think that putting more quests into the world
Or just putting quests in that are worth doing... aka don't give 100k exp for an hour of running around...
#14
Posted 04 June 2011 - 12:23 PM
Edited by Hulk, 04 June 2011 - 12:24 PM.
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