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How do mages fight with monsters?


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#1 Kurosane

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Posted 08 June 2011 - 04:31 AM

Especially sensor and aggressive ones? I made a mage which is lv.44/41 right now.
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#2 EvilLoynis

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Posted 08 June 2011 - 06:11 AM

2 options really, FireWall and hide behind it to cast, or Party and let others tank.

Or a 3rd option, Don't fight cast sensor or Aggro guys.
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#3 Ookami

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Posted 08 June 2011 - 07:11 PM

2 options really, FireWall and hide behind it to cast, or Party and let others tank.Or a 3rd option, Don't fight cast sensor or Aggro guys.

:D the end.
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#4 Kurosane

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Posted 09 June 2011 - 05:16 AM

Aww..No other options? Oh well.


So, I'm doing the job change quest now but I cant complete the fire room(3rd room) the goblin is too fast and just walks through my firewall. :ani_meow: Any tips to beat it? Oh and I'm poor so I can't afford a Phen card.

My mage is 55/50 right now.
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#5 Anko

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Posted 09 June 2011 - 05:48 AM

- Don't get interrupted while casting. Usually that involves casting something fast cast like napalm beat, low level bolt, soul strike. Or keep enough distance to finish your cast before it hits you.
- Melee it to death with a dagger with decent attack and use a concentration/awake potion.

Both of these methods will likely require you to use pots. Buy from fresh fish from alberta and spam them.

Another way is to vertical firewall the goblin. It will tear through it since it is fire property but it still takes damage. It's not terribly efficient but it might work depending on how much damage it takes and i think they only have 1k or so hp.
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#6 Kurosane

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Posted 09 June 2011 - 06:08 AM

Yay! Passed the test by spamming aloes and napalm beat! Thanks! ^_^
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#7 Drak231

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Posted 09 June 2011 - 11:45 AM

Safety wall is another option if you have some zenys for bg
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#8 Kurosane

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Posted 10 June 2011 - 03:05 AM

Yeah. But sadly im poor so no safety wall for me :ani_meow:
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#9 EvilLoynis

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Posted 10 June 2011 - 09:57 AM

Safety wall is another option if you have some zenys for bg



The major problem I run into with Safety Wall is that it's not very helpful. It's a VERY VERY temp fix vs really one monster only. When you get 2 or more hitting you though it's gone WAY to quickly and then your stuck in hit lock and can't really cast again and get to the spot easily.


I really regret getting SW on my HWiz when FWall is just so much more helpful.
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#10 Drak231

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Posted 11 June 2011 - 02:55 AM

I think it's more a question of which skill do you prefer and who you manage to play with them.

I personally like SW way more than FW and it's not true that with only 2 mobs you have problem with SW... with about 4 mobs you can cast whatever spell (SG for instance) and cast another SW when it disappears...
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